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2.50/5 (based on 2 ratings)

By design, the deck is always stacked against the GM in RPGs. If the players aren’t winning then the game has to restart. Players with overly strict or egotistical GMs end up quitting and sharing tales of caution. However, when things are simply too easy and the game lacks challenge, the players...

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3.70/5 (based on 3 ratings)

For the fifth book in our Into the Breach line we are focusing on the Gunslinger. For some mixing guns and fantasy is like adding peanut butter to chocolate to others its like adding processed cheese to fish. Like it or not the lid to Pandora's box has been opened and The Gunslinger is here to...

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3.60/5 (based on 5 ratings)

Into the Breach is a series of crunch-focused books intended to expand the options available to the base classes (the alchemist, cavalier, gunslinger, inquisitor, magus, oracle, summoner, and witch). ... For the seventh book in our Into the Breach line we are focusing on the Alchemist. The class...

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4.40/5 (based on 5 ratings)

In this installment of Into the Breach we tighten our strings and keep the rhythm even tighter with everyone’s favorite crooner, the bard. With 12 new archetypes covering themes from the sword focused and elf only chronicler of blades to the outrageous prop comic and his schticks. Also featuring...

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4.30/5 (based on 4 ratings)

Into the Breach is a series of crunch-focused books intended to expand the options available to the base classes (the alchemist, cavalier, gunslinger, inquisitor, magus, oracle, summoner, and witch). ... For the sixth book in our Into the Breach line we are focusing on the Cavalier. Pathfinder's...

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5.00/5 (based on 1 rating)

Into the Breach is a series of crunch-focused books intended to expand archetypes and class options for a single class in each book. ... Into the Breach: the Druid is our largest offering to date at 55 pages! In these pages you’ll find 21 new archetypes, 3 new prestige classes, feats, traits, new...

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4.00/5 (based on 4 ratings)

Welcome to the Forgotten Classes, this book provides you with a modest selection of alternate classes and archetypes for the default set of NPC Classes. ... But why do you want this? We here at The Flying Pincushion believe that the core NPC Classes need some pizzaz. Something to make them more...

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4.00/5 (based on 4 ratings)

For the last of our first run on base classes we address the Inquisitor. Sometimes described as a more skillful better armed less magically versatile cleric. The role of the Inquisitor is clear, to pursue enemies of the faith. Within this installment you’ll find a wealth of new options with 9 new...

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4.00/5 (based on 7 ratings)

Into the Breach is a series of crunch-focused books intended to expand the options available to the Occult Classes (the kineticist, medium, mesmerist, occultist, psychic, and spiritualist). ... For our 10th installment, we call upon primal elements both familiar and strange, and will them to our...

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3.30/5 (based on 4 ratings)

We've touched on Magus before under a different company banner. I daresay we've done a better job the second time around and like with all other Into the Breach products you'll find an array of new options centered around one class, in this case the magus. ... You'll find 12 new archetypes, 2 new...

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3.40/5 (based on 5 ratings)

Into the Breach is a series of crunch-focused books intended to expand the options available to the base classes (the alchemist, cavalier, gunslinger, inquisitor, magus, oracle, summoner, and witch). ... For our third installment we tackle the mysterious oracle. We diverge from our normal focus...

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5.00/5 (based on 1 rating)

This is a bundle package that includes Into the Breach: The Oracle and Into the Breach: The Witch for what amounts for over 15% off!

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3.50/5 (based on 4 ratings)

In our latest installment of the Into the Breach line we are going Rogue. From its Core roots to its newer Unchained incarnation the rogue has been a favorite of many in part for the personality in between the lines of its crunch. We've designed a little toward both with more archetypes then we...

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4.00/5 (based on 4 ratings)

For the fourth product in our crunch-focused Into the Breach line, with evil eyes ablaze, we tackle The Witch. In this newest installment of the series we look to a number of historical and fantastical sources to expand the flavor and flexibility of the witch base class. The following is just a...

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4.00/5 (based on 4 ratings)

The goal of Mystic Market Places is to add an aura of mystery and enchantment back to shopping; a shopping experience that transcends the Walmart mentality that has infected some games. ... Each instalment will deliver interesting role-play worthy staff, a compelling local, adventure hooks, and...

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4.30/5 (based on 4 ratings)

The goal of Mystic Market Places is to add an aura of mystery and enchantment back to shopping; a shopping experience that transcends the Walmart mentality that has infected some games. ... Each installment will deliver interesting role-play worthy staff, a compelling local, adventure hooks, and...

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5.00/5 (based on 2 ratings)

Bards are known the world over as jacks of all trades, but sometimes on those rare occations where your whit and charm won't do, the situation calls for expanded talents. Be it agreesive sword based diplomacy, spectacular spell barrages, or some other tick, a great bard knows you always barrow...

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4.30/5 (based on 3 ratings)

Often volatile and notoriously unpredictable, kineticists embody the very essence of nature itself. With the ability the channel the elements and bend them to their will, they are very often seen as a force to be reckoned with. Some of these talented individuals dare to branch out into other...

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5.00/5 (based on 4 ratings)

Feats are the universal customization across all classes. Tides of War is our feat line and our /X feats are about making multi classing work well. 3.5 did this all the time and while we prefer pathfinder we like to keep multiclassing on the table.

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5.00/5 (based on 4 ratings)

Natural attributes are the natural gifts a character starts with and class is the path the character has chosen. In many ways feats are the last echo of a character's individuality. ... Feats are the tricks up a character's sleeve. Feats can open up new forms of attack, alter the rules of a...

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4.30/5 (based on 3 ratings)

The wily rogue is known for its ability to use deft hands and a smooth tongue to weasel one's way out of any situation. But for some of these bandits, thievery and subterfuge can only take one so far in the harsh real world. Putting those talented hands to new training and new tactics helps put a...

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4.00/5 (based on 3 ratings)

Natural attributes are the natural gifts a character starts with and class is the path the character has chosen. In many ways feats are the last echo of a character's individuality. ... Feats are the tricks up a character's sleeve. Feats can open up new forms of attack, alter the rules of a...