Tides of War: Mounted Charging Feats (PFRPG) PDF

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Natural attributes are the natural gifts a character starts with and class is the path the character has chosen. In many ways feats are the last echo of a character's individuality.

Feats are the tricks up a character's sleeve. Feats can open up new forms of attack, alter the rules of a spell, or widen a characters skill array.

The Tides of War product line is about expanding feat options. For every product there us a new path to explore be it a collection of similar themed individual feats or a cohesive feat line we bring you something interesting for $0.99.

For our opening salvo we present Mounted Charging Feats by Mark Norheim. If you've ever thought to yourself mounted combat needs to expand into other weapons this is the product for you.

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An Endzeitgeist.com review


Flying Pincushion Games has regrouped and is back with a 6-page pdf, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let's take a look!

After a brief introduction, we are left with the premise of the pdf and the content - essentially, we have here feats for mounted characters that elect NOT to use a lance - which is pretty much the only truly efficient option as per the default rules, so let's take a look at those feats!

-Bloody Axe: Deal +1d4 bleed damage when using an axe while using a mounted charge. Nice!

-Brutal Axe: BAB 10+ prereq sequel-feat, upgrades bleed damage to 3d4.

-Driving Hammer: Adds an AoO-less bull rush when using a hammer in a mounted charge and hitting the target. To my pleasant surprise, the feat gets interaction with e.g. mighty charge right.

-Dazing Hammer: BAB 10+ follow-up feat; adds +1 round daze to opponents hit by Driving Hammer; save DC scales with you BAB. Solid.

-Toppling Flail: Works pretty much like Driving Hammer, but for flails and aligned with the trip manuever instead.

-Staggering Flail: Like Dazing Hammer, but for flails and adds the staggered condition for 1 round one a failed save. Note how staggered/daze have different values as far as detrimental conditions go and that stagger + trip = something akin to daze, but slightly below it regarding action economy. This is VERY fine-grained balancing done right - the combined effects of maneuvers + feats even out perfectly.

-Sickening Blade: Sickens targets hit by a mounted charge executed with heavy blades for 1d4 rounds if the target fails a save that scales with your BAB.

-Nauseating Blade: BAB 10+ follow-up-feat; adds 1 round of nausea before the 1d4 sickened rounds.


Editing and formatting are top-notch, I noticed no glitches. Layout adheres to an elegant two-column full-color standard and the pdf actually sports some pieces of beautiful full color art. The pdf has bookmarks, but they are called "blank page" - not bad at this short size, though.

I'm so happy. For the first time after reading a Flying pincushion product, I can say "Get this!" - If you're like me, you've always been annoyed at the fact that there are next to no options for non-lance-charges while mounted and this pdf delivers just that - with unpretentious, well-balanced, diverse feats that make mounted charge weapon selection something other than a non-choice. With this pdf, the choice matters and adds a tactical dimension to the fray. I have NOTHING to complain here - Frank Gori and Mark Nordheim did a great job and one that exhibits some very precise balancing within the feat-groups. This is one of the humble pdfs that really surprise me with their cool bits and pieces -get this for all those mounted warriors if you're fed up with barbarians that attack with lances. I'd love more of these feats, perhaps signature tricks for specific weapons, not just weapon-groups in a sequel? Anyways, my final verdict will clock in at 5 stars + seal of approval - congratulations!

Endzeitgeist out.

More options for mounted charges


Since there isn't much content in this (as good as it is), there isn't a whole lot I can say without simply copy-pasting, but I'll try. Suffice to say that mounted characters have long felt shoehorned into using a lance - double damage on a charge, triple with the right feats - that's nothing to sneeze at.

Tides of War: Mounted Charging Feats attempts to provide new options, and succeeds. It contains eight feats, in four mini-chains, each of which provides a unique ability to a particular weapon type when used during a mounted charge. Bleed damage, tripping, bull rushing, sickening - the benefits are simple but elegant, and as the second feat for each weapon required BAB +10, it retains its use in mid-to-high level games.

Consider nabbing this for the party paladin or cavalier - or if you're the GM, watch the looks of horror on your party's faces when you start using new tricks against them! A solid product well worth the asking price, and deserving of five stars.


This is a short product. Really short. There's only two pages of actual content. But the content is pretty good. The premise is, if you you want to use a hammer, axe, flail or sword during your mounted charge take a feat and you can do something cool with that weapon. So it lets you do things other than just go in with your lance if you want to do something more than just do some regular ole boring damage. Small cavaliers can rejoice.

There isn't too much to say. These are neat feats that fill an unused niche. If you're into mounted combat this is a great thing to have. I'd almost call it a must-have considering that mounted combat can get linear so I'll give this five stars.

Excellent start to a new series of PDFs


Artwork: The artwork within this PDF is certainly inspired, featuring a pleasant array of different images with one on each relevant page (that is excluding the Open Game License page). The only problem I had here was that the cover image certainly did not fit with the style of the other pieces of art. There was a dissonance but it was not too distracting. Other than that, there was one (beautiful) image of a warrior wielding a two-handed sword… but did not seem to be mounted, breaking away from the theme of the PDF. (8/10)

Crunch: Now this is what potential buyers are likely most interested in. Is the content worth the cover price? Well dear buyer, I can most certainly say that the eight total feats within this PDF are indeed flavorful and provide an incentive to substitute the lance as a primary mounted weapon. The feats allow for options with axes, flails, hammers, and heavy blades which opens up a plethora of new options. I can honestly say that I was surprised with the variety of options here. I was a bit wary at first, expecting at least one option very similar to Spirited Charge and was pleasantly surprised that this was not the case.

Each weapon category is split into two separate feats, creating four total small feat trees of sorts. The first feat in each tree allows for different options while making a mounted charge with specific weapon categories (such as making bull rush or trip attempts on a successful hit, or dealing bleed damage, or even sickening your foe). The second feat in the tree is an enhancement of the first, and can be gained at BAB +10. This allows for this PDF to remain relevant at both low levels and high levels. Excellent and flavorful. (9/10)

Formatting: What is there to be said about this? Other than a few word choices I personally do not see as ideal for the fluff of each feat, the PDF is fine. Images are not in the way, the two columns makes for an easy read. It is a shame though, that the feats are not exactly in alphabetical order, but this is due to the feats being listed by type, so this is a nitpick. (9/10)

Overall: 8.6 Rounds up to a 9/10. This was certainly a good product and as someone who was looking to start up a Cavalier, I am definitely looking forward to using a few of these options.

Community Manager

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RPG Superstar Season 9 Top 32

Thanks Liz.

Very nice, thanks Liz :)

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 32

Thanks Liz! And thanks to Frank and Jeff for putting everything together and getting this published! I've said this elsewhere already, but I'll repeat it here:

I'm excited about this release. It's the first published product for which I am the primary author, rather than just a contributor.

The purpose of these feats is to provide a mechanical incentive for mounted characters to use a weapon other then a lance for charging attacks. Each feat gives a different weapon type a bonus on a mounted charge intended to rival the double damage ability of the lance. So, if you're tired of all mounted characters using the same weapon, check this product out!

RPG Superstar Season 9 Top 32

Thank you for the review.

Sovereign Court

It's not a problem at all. It was a pleasure to get the opportunity.

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 32

Thanks Michael. It's great to get that kind of feedback.

RPG Superstar Season 9 Top 32

Thanks for the review Malwing

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 32

Thanks Malwing. I appreciate it.

RPG Superstar Season 9 Top 32

Thanks El Ronza, glad to see the price point resonates along with the quality bodes well for a release I'm hoping to push tomorrow.

I would just like to take a moment to thank all of the reviewers for their hard work and kind words. And also, a huge kudos to Mark Nordheim, the razor sharp mind behind these feats. You keep writing them, and I will keep laying them out, and thus, victory ;)

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 32

Thanks again for the excellent review El Ronza. The positive reviews of this product have got me thinking about similar niches I could fill in the system (Jeff - I just added one idea to a proposal document).

There are a lot of choices in Pathfinder where there is only one optimal selection, such as using a lance if you want to make a mounted charge. You are mechanically penalized if you make a different choice for the flavor of it. I'll seek out such choices in the system and see what I can create to make some of the less-chosen options more balanced with the current optimal choice.

Reviewed first on endzeitgeist.com, then submitted to Nerdtrek and GMS magazine and posted here and on OBS. Cheers!

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 32

1 person marked this as a favorite.

Wow! Thanks Endzeitgeist! I'm very happy about that review. I'll definitely consider writing a collection of these feats for specific weapons like you suggested.

Wow, great review by End, and I have to admit that these feats sound amazing for guys who want to stay away from lances -- not that there's anything wrong with them, but variety is the spice of life etc.

I am definitely getting a copy!

RPG Superstar Season 9 Top 32

1 person marked this as a favorite.

We've gotten more robust with our editing standards and let products "breathe" a little more before pubbing them glad it paid off.

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