3.00/5 (based on 2 ratings)

Our Price: $19.99

Unavailable

5.00/5 (based on 4 ratings)

Print/PDF Bundle Unavailable

Add PDF $9.99

Danger lurks with the Forests of Kaidan ...

Traveler Beware!

You came to Kaidan, escorting a merchant and the gift he carried, a gift meant for a powerful Kaidanese lord. Yet with the gift delivered, and the merchant's daughter rescued, your troubles are only just beginning. Kaidan is cursed, and now that you are within its borders you discover that not even death will release you from the Islands' powerful grip. As new horrors continue to present themselves, you must ask, do you have what it takes to survive theCurse of the Golden Spear?

The second of a three part campaign, Dim Spirit is an adventure set in the cursed land of Kaidan and is suitable for a group of 6th level characters. Drawing inspiration from Japanese folklore, and fully compatible with the Pathfinder Roleplaying Game, Kaidan is a land of horror and mystery. In Kaidan, demons stalk the land in human form, the dead seldom rest easy, and life is cheap. This adventure continues the story which began in The Gift, introducing players and game masters alike to the cursed realm of Kaidan.

3.00/5 (based on 13 ratings)

Print/PDF Bundle Unavailable

Add PDF $14.95

Adamant's first release for the Pathfinder Roleplaying Game!

The Tome of Secrets is a collection of advanced and optional rules for players and game masters of the Pathfinder Roleplaying Game.

    This 192-page rulebook features:
  • 8 new classes, including the Artificer, Knight, Priest, Shaman, Spellblade, Swashbuckler, Warlock and Warlord
  • 3 new races, including the Half-Ogre, Ratkin and Saurian
  • Rules for character occupations (what your heroes did before they were heroes)
  • A system for character drawbacks, fleshing out your heroes with flaws
  • New rules for the Pathfinder Roleplaying Game, including Chases, Morale, Stunts, and more!
  • Game Master tools including a random adventure generator, a monster modifier, and a generator capable of creating over one million magic items!
3.50/5 (based on 4 ratings)

Print/PDF Bundle Unavailable

Add PDF $9.95

Cry Havoc and Let Slip The Dogs of War!

The clash of grand armies comes to your game world! Designed by Hank Woon (Pathfinder Roleplaying Game Core Rulebook, Pathfinder Roleplaying Game Bestiary) and extensively playtested, WARPATH is a complete set of rules designed to give Game Masters and players all the tools they need to run anything from a tiny border skirmish to an all-out epic battle involving thousands of soldiers. The rules can be used for units as small as one to as many as needed, and is designed to be fully compatible with the Pathfinder Roleplaying Game system.

    The 64-page rulebook contains rules for:
  • Unit Design
  • Combat and Tactics
  • Battlefield Maneuvers
  • Spells and Spell-like Abilities
  • Army Leaders
  • Battlefield Design and Set-up
  • Casualties, Prisoners and Consequences
  • Siege Warfare and Fortifications
  • A Quick-play version of the rules for fast results
  • Campaign rules, example units and battlefields, and more!
2.00/5 (based on 1 rating)

Our Price: $9.95

Add to Cart

Something evil lurks in the waters off Freeport!

A tidal wave and the ravings of a shipwrecked halfling lead your heroes to discover a conspiracy to sink ships headed in and out of Freeport, a black market in stolen cargo, a slaver's hideout, a Great Hunt called by the Captain's Council, and a final showdown against a horrific plan to release an abyss-spawned sea monster from its centuries-old prison!

For 6th-8th Level Characters.

Peril In Freeport is a Pathfinder adventure release set in one of the most beloved fantasy cities in gaming: Green Ronin's Freeport, City of Adventure!

4.30/5 (based on 3 ratings)

Our Price: $8.99

Add to Cart

Superior Synergy: Fantasy PFRPG Edition brings the concept of game mechanic synergy back into your favorite fantasy role-playing game system. The idea that some game mechanics (such as skills) are innately compatible with other game mechanics in ways that can influence the game without choosing additional elements (such as feats) to permit their use makes a comeback in a greatly expanded and revised way.

    Inside you will find:
  • The basis of synergy relationships, Skill Synergy is back and more balanced than ever. Rather than basing the synergy result's outcome on an immutable, flat bonus based on skill ranks, one skill may now add benefits (or detriments) to another skill through the uncertainty of its own separate skill roll. Skill Synergy is no longer a sure thing and may even backfire, but the rewards may be worth the risk.
  • Feat Synergy illustrates how some feats naturally complement each other to allow for new effects and abilities via the inherent knowledge, training, or talent they represent. This is done without the need to take yet another feat to allow such a relationship to influence game play.
  • Classes do not exist in a vacuum and characters should not be seen as leaving behind knowledge previously learned when they multiclass. Class Synergy introduces ways abilities gained from different classes may interact and evolve together, combining the various areas of expertise the character has acquired towards new results. This adds an entirely new layer of meaning when considering how your character should multiclass.
  • Magic Synergy provides a few ways magic can work together to create new effects ... intended or not.
  • Craft Synergy combines skills, feats, class abilities, and materials to illustrate an understanding that can result in special, non-magical abilities being added to some items.
  • Despite care being taken to maintain game balance, some players and Gamemasters may still consider the various types of synergy too imbalanced for use in their games. No problem! This product also includes options on including synergy in your game while addressing game balance via limitations and ways to purchase the advantage of synergy game mechanics rather than gaining it automatically.
  • Updated, clarified, and vastly expanded from the original 3.5 OGL rules release, this latest version also adds over 50 pages of content, for a total of 72 pages.
  • This product includes a complete, fully bookmarked version and a more print-friendly version with backgrounds and cover removed. A print/copy friendly PDF of the reference sheets is also included.

Download a demo at www.misfit-studios.com/downloads/MIS0010demo.zip

5.00/5 (based on 5 ratings)

Our Price: $9.99

Add to Cart

The shores of Kaidan beckon...Traveler Beware!

For centuries Kaidan has been isolated from the world. Now, at long last, by Imperial decree, its ports are open to gaijin sailors and merchants. You come to Kaidan, escorting a merchant and the gift he carries, a gift meant for a powerful Kaidanese lord. But Kaidan is cursed and once within its borders you may find that not even death will release you from the Islands’ powerful grip. Do you have what it takes to survive the Curse of the Golden Spear?

The first of a three part campaign, "The Gift" is an adventure set in the cursed land of Kaidan and is suitable for a group of 5th level characters. Drawing inspiration from Japanese folklore, and fully compatible with the Pathfinder Roleplaying Game, Kaidan is a land of horror and mystery. In Kaidan, demons stalk the land in human form, the dead seldom rest easy, and life is cheap. This adventure serves to introduces players and game masters alike to the cursed realm of Kaidan.

4.30/5 (based on 4 ratings)

Our Price: $9.99

Add to Cart

Why settle for the same old races?

This compilation of six evocative player races and racial paragon classes is sure to bring new and exciting encounters to your game. These new options include:

  • Gargoyles: Stonewardens of the night who have left behind the evil predations of their brethren, emanating fear that make your foes flee, while still allowing you to soar above it all.
  • Giants: From troll to storm giant, this race and paragon racial class allows to emulate the abilities of all the giants, you can even change your size so that it does not hinder you in tight places
  • Ironborn: A race of constructed humanoids, providing custom designed trait packages that allow you to create the favored build of your choice without unbalancing the game.
  • Minotaur: Come embrace its mythological Greek roots while gaining the chance to play both a true master of the maze and a truly monstrous character with a decidedly foreign outlook.
  • Restless Souls: Why stop playing just because you dead, this player character template allows you to return from beyond the grave as a mournful spirit, a vengeful revenant, or a questing soul seeking to finish some work undone.
  • Wyrd: Unique groups of half-breeds that trace their lineage back to the Ogre Magi and the Elves, a heritage of arrogance and magic that allow them to emulate the abilities of both, so that no two wyrd are alike in abilities or in intent.

These fully detailed races, racial paragon class which allow to emulate all the powers of a full realized member of that race, new custom feats that enhance these abilities or provide a unique path for your character to tread, and introducing new spells that the greatly favor the members of their specific races. This supplement presents all the introductory material on each race in a first person point of view, so that you can find a unique insight into their very nature of these new and exotic cultures.

Pick one and let the members of your adventuring group find themselves In The Company of Monsters.

5.00/5 (based on 9 ratings)

Our Price: $17.49

Add to Cart

Go Beyond the Adventure Path and enter the Realm of Dreams!

Hundreds of teams enter. One team leaves! Can your team survive the Chimeric Amphitheater? Navigate among manipulative benefactors, violent rivals, vengeful trainers and the mysterious Khan of Nightmares who rules all.

Coliseum Morpheuon is an extraplanar plug-and-play mini-setting and adventure for 16–20th level characters, wholly compatible with the Pathfinder Roleplaying Game.

Authors: Clinton J. Boomer and Jonathan McAnulty
Artists: Jason Rainville, Jonathan Roberts, Jeff Ward, Rick Hershey, Ashton Sperry, James Hazlett
Pages: 122 (Full Color Interior) Softcover

5.00/5 (based on 3 ratings)

Our Price: $9.99

Add to Cart

Horror dwells in the Lands of Kaidan ... Traveler Beware!

You came to Kaidan, escorting a merchant and the gift he carried, a gift meant for a powerful Kaidanese lord. Yet this gift bore a powerful curse and now, unless you can reclaim the golden spear, you will be forever trapped in Kaidan. A dark path lies before you, full of wicked undead, vicious demons and unnatural warriors. To survive The Curse of the Golden Spear, you will need all of your skill, cunning and bravery.

The third of a three part campaign, "The Dark Path" is an adventure set in the cursed land of Kaidan and is suitable for a group of 7th level characters. Drawing inspiration from Japanese folklore, and fully compatible with the Pathfinder Roleplaying Game, Kaidan is a land of horror and mystery. In Kaidan, demons stalk the land in human form, the dead seldom rest easy, and life is cheap. This adventure continues the story which began in "The Gift" and "Dim Spirit", introducing players and game masters alike to the cursed realm of Kaidan.

4.80/5 (based on 6 ratings)

Print/PDF Bundle Unavailable

Add PDF $9.99

Savage battlecries and screams of pain echo through the streets and off the raw sheer walls that make up the carved stronghold of Forstor Nagar. The cannibalistic troops of The Hungering Legion have breached the gates, and the defenders have been routed.

Trapped in the heart of Forstor Nagar, the ambassador from Ithulandis, the City of Adventure, must be rescued. But the redoubt is cut from the living ice of the Forstorheim glacier, and enemies rip the very life from the inhabitants. Only scant hours remain before the alleys are slick with a crimson slush.

Adventurers must cross the invaders' lines to infiltrate the fortress, locate the diplomatic compound and escape with the ambassador before filed teeth sink into their flesh and the fate of the city is sealed forever. Will they succeed, or just become more corpses for the conquerers' larder? Welcome to the Breaking of Forstor Nagar!

Author: Ben McFarland
Cover Image: Tyler Bartley
Cartography: Jonathan Roberts
Editor: Mark Moreland
64 pages full-color

5.00/5 (based on 8 ratings)

Backorder Hardcover/PDF Bundle $39.99

Add PDF $19.99

Never Cast the Same Spell Twice!

1001 Spells gives you—yes, you guessed it—1001 spells, that will help you realize the vision you've had for your spellcaster.

From spells that are cast as move, swift and immediate actions to maw of the purple worm which lets you swallow your opponents whole, or just have your dragon tattoo bite him instead. 1001 Spells brings you at least a hundred spells for each level of casting, from cantrips to orisons all the way up to the world changing spells of 9th level, making your character's spellbook truly unique.

Wholly compatible with the Pathfinder Roleplaying Game, It also includes spell lists for the new classes that appear in the Pathfinder Roleplaying Game: Advanced Player's Guide and Ultimate Magic. 1001 Spells adds new agonizing choices to the creation of your character's spell list and their advancement without breaking the game.

Author: Steven D. Russell
Cover Image by Hugo Solis
Pages: 285

4.70/5 (based on 3 ratings)

Backorder Print/PDF Bundle $34.99

Add PDF $17.49

There Is Always Another Path!

The Secrets of Adventuring offers a host of new insights and options for your characters to make your Pathfinder Roleplaying Game feel new again! Within you will find two new class the Taskshaper so you can bet the shapechanger and mimic you always wanted to be The Luckbringer so you can be the luckiest being alive and manipulate the outcome of nearly any random situation. You will also find the Divine Channler and use your sacred or profane powers in new a different ways based on the domains you choose, even if you are just a cleric, this will change the way your character channels energy. You will also find a host of new tactical archetypes for every class so you no longer have to rely on simple brute force to overcome a challenge, along with a host of new archetypes, feats and other options for the Gunslinger, Inquisitor, Magus, and Oracle base classes.

The Secrets of Adventuring brings you all these new tools to help you create the type of character you want to play without breaking the game. 

Authors: Steven D. Russell, Jonathan McAnulty, Will McCardell, Benjamin Rombeaut, and David Mallon
Cover Image: Juan Diego Dianderas
Pages: 224

Our Price: $19.99

Unavailable

3.00/5 (based on 2 ratings)

Why settle for the same old taverns, bars, and town? Add some character to your city and make it Evocative! ... This bundle of nine extraordinary places is sure to bring the adventure into the streets and alleyways with style. Sites include the Bedlam Asylum, Clockwork Tower, the Intimate Shape...

Print/PDF Bundle Unavailable

Add PDF $9.99

5.00/5 (based on 4 ratings)

Danger lurks with the Forests of Kaidan ... ... Traveler Beware! ... You came to Kaidan, escorting a merchant and the gift he carried, a gift meant for a powerful Kaidanese lord. Yet with the gift delivered, and the merchant's daughter rescued, your troubles are only just beginning. Kaidan is...

Print/PDF Bundle Unavailable

Add PDF $14.95

3.00/5 (based on 13 ratings)

Adamant's first release for the Pathfinder Roleplaying Game! ... The Tome of Secrets is a collection of advanced and optional rules for players and game masters of the Pathfinder Roleplaying Game. This 192-page rulebook features: 8 new classes, including the Artificer, Knight, Priest, Shaman,...

Print/PDF Bundle Unavailable

Add PDF $9.95

3.50/5 (based on 4 ratings)

Cry Havoc and Let Slip The Dogs of War! ... The clash of grand armies comes to your game world! Designed by Hank Woon (Pathfinder Roleplaying Game Core Rulebook, Pathfinder Roleplaying Game Bestiary) and extensively playtested, WARPATH is a complete set of rules designed to give Game Masters and...

Our Price: $9.95

Add to Cart
2.00/5 (based on 1 rating)

Something evil lurks in the waters off Freeport! ... A tidal wave and the ravings of a shipwrecked halfling lead your heroes to discover a conspiracy to sink ships headed in and out of Freeport, a black market in stolen cargo, a slaver's hideout, a Great Hunt called by the Captain's Council, and...

Our Price: $8.99

Add to Cart
4.30/5 (based on 3 ratings)

Superior Synergy: Fantasy PFRPG Edition brings the concept of game mechanic synergy back into your favorite fantasy role-playing game system. The idea that some game mechanics (such as skills) are innately compatible with other game mechanics in ways that can influence the game without choosing...

Our Price: $9.99

Add to Cart
5.00/5 (based on 5 ratings)

The shores of Kaidan beckon...Traveler Beware! ... For centuries Kaidan has been isolated from the world. Now, at long last, by Imperial decree, its ports are open to gaijin sailors and merchants. You come to Kaidan, escorting a merchant and the gift he carries, a gift meant for a powerful...

Our Price: $9.99

Add to Cart
4.30/5 (based on 4 ratings)

Why settle for the same old races? ... This compilation of six evocative player races and racial paragon classes is sure to bring new and exciting encounters to your game. These new options include: Gargoyles: Stonewardens of the night who have left behind the evil predations of their brethren,...

Our Price: $17.49

Add to Cart
5.00/5 (based on 9 ratings)

Go Beyond the Adventure Path and enter the Realm of Dreams! ... Hundreds of teams enter. One team leaves! Can your team survive the Chimeric Amphitheater? Navigate among manipulative benefactors, violent rivals, vengeful trainers and the mysterious Khan of Nightmares who rules all. ... Coliseum...

Our Price: $9.99

Add to Cart
5.00/5 (based on 3 ratings)

Horror dwells in the Lands of Kaidan ... Traveler Beware! ... You came to Kaidan, escorting a merchant and the gift he carried, a gift meant for a powerful Kaidanese lord. Yet this gift bore a powerful curse and now, unless you can reclaim the golden spear, you will be forever trapped in Kaidan....

Print/PDF Bundle Unavailable

Add PDF $9.99

4.80/5 (based on 6 ratings)

Savage battlecries and screams of pain echo through the streets and off the raw sheer walls that make up the carved stronghold of Forstor Nagar. The cannibalistic troops of The Hungering Legion have breached the gates, and the defenders have been routed. ... Trapped in the heart of Forstor Nagar,...

Backorder Hardcover/PDF Bundle $39.99

Add PDF $19.99

5.00/5 (based on 8 ratings)

Never Cast the Same Spell Twice! ... 1001 Spells gives you—yes, you guessed it—1001 spells, that will help you realize the vision you've had for your spellcaster. ... From spells that are cast as move, swift and immediate actions to maw of the purple worm which lets you swallow your opponents...

Backorder Print/PDF Bundle $34.99

Add PDF $17.49

4.70/5 (based on 3 ratings)

There Is Always Another Path! ... The Secrets of Adventuring offers a host of new insights and options for your characters to make your Pathfinder Roleplaying Game feel new again! Within you will find two new class the Taskshaper so you can bet the shapechanger and mimic you always wanted to be...