So You Want To Be an RPG Superstar!

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Kobold Quarterly Editor/RPG Superstar Judge Wolfgang Baur lets you in on the secrets behind great adventure writing!

As evidenced by the recently completed RPG Superstar Contest here on paizo.com, the elements for writing a great RPG adventure are many and varied. Some contestants could describe the allure of a country, but had trouble writing evocative villains. Entrants who designed kick-butt magic items might have had trouble with thematically linked monsters. Designing great RPG content isn't as easy as it looks!

One of our RPG Superstar judges was industry veteran Wolfgang Baur. Wolf has been writing adventures by commission through his company Open Design, and they've inspired him to write a series of essays about what makes a great adventure. And now he's passing these essays along to you.

KOBOLD Guide to Game Design—Volume 1: Adventures distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a publisher on your work. It contains essays such as:

  • Your Audience and Making the Pitch
  • Design Tips and Tricks
  • Writerly Craft
  • Pacing and Drama
  • Worldbuilding
  • Genres from Noir to Arabian and Underdark
  • City Adventures

As it was written along with other master adventure craftsmen such as Keith Baker, Ed Greenwood, and Nicholas Logue, you may never find a finer primer on the art of adventure writing anywhere!

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