Aaron Shanks Director of Marketing |
Andrew White Front-End Engineering Lead |
4 people marked this as a favorite. |
In general, we always aim to make the Foundry modules go live at 11am Pacific on the same day the PDF releases. In practice, we're occasionally a few hours late due to some unforeseen minor issue, so if 11am rolls around tomorrow and the page (http://paizo.com/products/btq02etk?Pathfinder-Adventure-Path-196-The-Summer -That-Never-Was-BUNDLE) isn't live yet, just give us another hour or two.
Psf3077 |
In general, we always aim to make the Foundry modules go live at 11am Pacific on the same day the PDF releases. In practice, we're occasionally a few hours late due to some unforeseen minor issue, so if 11am rolls around tomorrow and the page (http://paizo.com/products/btq02etk?Pathfinder-Adventure-Path-196-The-Summer -That-Never-Was-BUNDLE) isn't live yet, just give us another hour or two.
1) Thank you to all the amazing Paizo staff, writers, artists, and more. Keep up the amazing work.
2) I just asked if it was going to be up today and no sooner than posting is working. Thanks again y'all.
James Jacobs Creative Director |
5 people marked this as a favorite. |
What other books or adventures tie in to this one?
It's pretty self-contained. The two Tian-Xia hardcover books coming out later in 2024 will help bring more context and lore and player options to all of the continent, Shenmen included, but since those books got a bit delayed, I did my best to make Season of Ghosts as self-contained as possible. So, the end result being you don't NEED those Tian-Xia books to run this Adventure Path. They'll certainly be great resources for GMs and players to use once they are out if you aren't starting Season of Ghosts until later in 2024, of course.
But in the end, Season of Ghosts is pretty self-contained, as far as tying in to other books or adventures.
Tom___zz |
1 person marked this as a favorite. |
Give the horror aspect of the adventure, would we be able to get a small list of potential triggers that the story covers?
I'm really on the fence about buying it right now, as all I've read about it seems really positive but also horror is new to my group so I'm treading carefully when it comes to this genre.
James Jacobs Creative Director |
10 people marked this as a favorite. |
Give the horror aspect of the adventure, would we be able to get a small list of potential triggers that the story covers?
I'm really on the fence about buying it right now, as all I've read about it seems really positive but also horror is new to my group so I'm treading carefully when it comes to this genre.
Sure! I think that, in the end, each individual GM will know best what parts of an adventure might be triggering to their particular group, but I'll do my best to list the most likely triggers in the spoiler below for the whole adventure path:
Spiders (and other creepy crawlies, but mostly spiders)
Body Horror
Substance Abuse/Alcohol
Young Adults in Peril
Claustrophobia/being buried alive
And, of course, ghosts and death
I'm sure I've missed some, though, so if anyone else who reads the adventure has any other trigger warnings they'd like to add, please don't hesitate! I only ask they be put into a spoiler context (if you don't know how to format for spoilers, you can see the helpful "How to format your text" button at the bottom of this page for directions), since there's some big plot twists that I'd love to keep secret for players to experience as they play the campaign.
Paul Watson |
3 people marked this as a favorite. |
This is the first thread ever where I do not click on any spoiler button. THE FRUSTRATION IS OVERWHELMING. Maybe I should hide the threads about this AP.
It might be a good idea. More than most APs this one contains twists you do NOT want to be spoilered on, so if you're considering playing, avoid the spoilers however you can.
The Raven Black |
The Raven Black wrote:This is the first thread ever where I do not click on any spoiler button. THE FRUSTRATION IS OVERWHELMING. Maybe I should hide the threads about this AP.It might be a good idea. More than most APs this one contains twists you do NOT want to be spoilered on, so if you're considering playing, avoid the spoilers however you can.
Yes. I will stop checking all threads talking about this AP. Until I play it one day.
Cori Marie |
Aaron Shanks Director of Marketing |
Ed Reppert |
I suppose that's okay, as long as we can put together whatever pawns we need for an AP (or other adventure/scenario) from the pawns we have available.
xNellynelx |
1 person marked this as a favorite. |
This ap doesn't have roll20 module in plans right? Kinda wondering if I should start to prep it or wait more(I kinda want to wait for soundtrack, but I realized there is no guarantee I can upload it to roll20 jukebox because) :O
Not that they've announced. On 1/30, they posted "the bare minimum Paizo releases that [they] planned for the next few months" and this wasn't on the list. They might add it, but as of 1/30, it wasn't on the docket (See below for that docket).
January
(PF1e) Return of the Runelords AP 4 of 6 - Temple of the Peacock Spirit
February
(PF1e) Return of the Runelords AP 5 of 6 - The City Outside of Time
March
(PF1e) Return of the Runelords AP 6 of 6 - Rise of New Thassilon
(PF2e) Pathfinder Monster Core
(PF2e) Seven Dooms for Sandpoint
April
(PF1e) Return of the Runelords APs 1, 2, and 3 (updates)
magnuskn |
CorvusMask wrote:This ap doesn't have roll20 module in plans right? Kinda wondering if I should start to prep it or wait more(I kinda want to wait for soundtrack, but I realized there is no guarantee I can upload it to roll20 jukebox because) :ONot that they've announced. On 1/30, they posted "the bare minimum Paizo releases that [they] planned for the next few months" and this wasn't on the list. They might add it, but as of 1/30, it wasn't on the docket (See below for that docket).
January
(PF1e) Return of the Runelords AP 4 of 6 - Temple of the Peacock SpiritFebruary
(PF1e) Return of the Runelords AP 5 of 6 - The City Outside of TimeMarch
(PF1e) Return of the Runelords AP 6 of 6 - Rise of New Thassilon
(PF2e) Pathfinder Monster Core
(PF2e) Seven Dooms for SandpointApril
(PF1e) Return of the Runelords APs 1, 2, and 3 (updates)
I'm super excited about the Return of the Runelords stuff since I plan to run a 2E conversion of it in the future. I hope they do this AP and Fists of the Ruby Phoenix in the future as well. Seven Dooms for Sandpoint is of course also on my list of stuff I want to run.
TRDG |
1 person marked this as a favorite. |
We got that list because I asked them in a live post a few months ago for it (and miracle of miracles they came through), then in another thread I started in the Roll20 forums on Paizo products for Roll20, this
"Todd Roll20 Team
Permalink for 11786066Quote Report
Thanks Tom! Love the insights. Consider this HEARD.
And between you and me, Season of Ghosts might not have released day-and-date, but I wouldn't count it out of the cards just yet for a Roll20 VTT conversion."
That was 6 days ago so if Roll20 peeps start posting about what they are interested in seeing on Roll20 we just might get it (WINK)
Tom