Newbies Helping Newbies - We Be Goblins!

Game Master Keekles


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Male Goblin Ranger 1 | HP 11/11| AC 16 | T 13 | FF 14 | CMD 14 | F +3 | R +4 | W +1 | Init +2 | Per +5 Goblin Ranger

Drubbus reaches for a tindertwig in his tunic, and tosses it to Rita DEX: 1d20 + 2 ⇒ (4) + 2 = 6, and almost loses his footing as he watches the tindertwig fall to the deck below him.

He decides that the dogs don't pose a threat since they're tied up, and descends the ladder and takes a position with his back to the shack's wall, handaxe drawn, waiting for a longshanks to step out.


Init +5 | HP 20/20 | AC +18 | Touch +16 | FF +14 | Fort +1 | Ref +8 | Will +1 | Per + 5
Per day:
SL1 4/4 | Luck 13/13 | Softpaw boots 10/10

Medge starts searching through her pockets. She whispers to Rita and Drubbus"I have smokestick, can smoke 'em out good...bottles of acid, and um..." She points to the patches on the fancy new robe she's borrowing from Chief Gutwad "..this patch make ladder...have to think what they are..."

I want to roll a knowledge check for what those patches do. I feel kinda sheepish, I should have done it right after the squealy nord challenge. I'm guessing it's knowledge arcana? At least with bardic knowledge it's the same dice roll for each knowledge so it doesn't really matter

knowledge: 1d20 + 1 ⇒ (9) + 1 = 10


Poog climbs up the aft mast using the rope and find's himself 10 feet above the ship's deck. He can see the two dogs chained on the upper deck and a ladder leading to the galley just behind them. Attached to the platform is a set of ropes that lead to the other platform on the central mast. Climb check needed to cross

Inside the aft crow's nest, he sees a sling and a dozen stones stacked in a pile. Appraise to determine quality of sling

The dogs see Poog climb the aft mast and start barking and pulling on their chains.

DM rolls:
Dog 1 1d20 + 1 ⇒ (1) + 1 = 2
Dog 2 1d20 + 1 ⇒ (5) + 1 = 6

Medge: There are four patches on the robe that only you can see: a ladder, a three-legged turtle, a horseshoe and a bullhorn. You can detach one of the patches each round. Detaching a patch causes it to become an actual item. The items are what they say they are and nothing more.

Drubbus readies an attack with his handaxe.

Some info about the tindertwig that he dropped: The alchemical substance on the end of this small, wooden stick ignites when struck against a rough surface. Creating a flame with a tindertwig is much faster than creating a flame with flint and steel (or a magnifying glass) and tinder. Lighting a torch with a tindertwig is a standard action (rather than a full-round action), and lighting any other fire with one is at least a standard action.

Breaking windows/doors. I imagine if you are planning on tossing something into the main cabin, you're going to have to try to break one of the porthole windows or the main cabin door. The DC for each item is different but will require a strength roll. Since Goblins are small creatures, your roll takes a -4. If you use a weapon to break the window/door, you have to roll an attack (with -4 to strength) and damage. So that would be 1d20 + BAB + STR MOD - 4 for attack and then Weapon Damage + STR MOD - 4 for damage.

Grand Lodge

female Goblin fighter/1 HP = 13 I AC = 16 | T = 14 | FF = 13 | CMD = +14 | F = +4 | R = +3 | W = +1 | Init = +3 | Per =+9

Rita walks over and grabs up the tinderwood, Thanks Drubbus. Looking around at the group making sure they are ready she proceeds to the port hole. walks either to d12 or f12 whichever one has a porthold

Drawing and raising her gorge, barely able to contain her excitement of the fire that she is about to toss in this cabin, she swings at the porthole with all her might. Destroy: 1d20 + 1 + 1 - 4 ⇒ (8) + 1 + 1 - 4 = 6 DMG: 1d4 + 2 + 1 - 4 ⇒ (2) + 2 + 1 - 4 = 1.

After her pathetic attempt to break the window a thought pops in her head. Boom Boom and fire dont mix well...., but she quickly forgets about it and gets ready for anothe swing.


Male Goblin Ranger 1 | HP 11/11| AC 16 | T 13 | FF 14 | CMD 14 | F +3 | R +4 | W +1 | Init +2 | Per +5 Goblin Ranger

Drubbus smiles at Rita with a shy grin. He likes watching her do things. He walks to the door and decides to smash it with his axe...

attack: 1d20 + 1 + 2 - 4 ⇒ (19) + 1 + 2 - 4 = 18
dmg: 1d6 + 2 - 4 ⇒ (1) + 2 - 4 = -1


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

...and Drubbus actually heals the door, lol


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog realizes the dogs have seen him. He also notices Rita and Drubbus trying to enter the cabin either by breaking the window or breaking down the door. The dogs are barking and the attacks on the door and window will surely have alerted whoever's inside the cabin. Hoping to prevent a potential flanked attack, he decides to head for the dogs.

"Dogs wild, frenzy. Hope chains not break..."

Rather than risking moving across the rope going between the two masts and falling, he decides to climb back down the same mast he went up.

Climb: 1d20 + 2 ⇒ (15) + 2 = 17


Init +5 | HP 20/20 | AC +18 | Touch +16 | FF +14 | Fort +1 | Ref +8 | Will +1 | Per + 5
Per day:
SL1 4/4 | Luck 13/13 | Softpaw boots 10/10

When the dogs start barking again Medge flinches. The only thing she hates more than dogs are filthy sharks. "Dogs bad. Have lotsa sharp teeth...". She shakes her head to clear her thoughts.

Stealth: 1d20 + 11 ⇒ (16) + 11 = 27 Moving silently she goes to the unoccupied portal. So either d12 or f12 depending on Rita. Instead of hitting it she tries cleaning the muck off with her sleeve. Maybe she can sneak a peak and see exactly what's inside. perception: 1d20 + 2 ⇒ (18) + 2 = 20

Did Pooge pick up the sling or is it still up there? Medge has +4 appraise if you want her to take a look


Male Goblin Ranger 1 | HP 11/11| AC 16 | T 13 | FF 14 | CMD 14 | F +3 | R +4 | W +1 | Init +2 | Per +5 Goblin Ranger

Drubbus has a bright idea, and tries to open the door instead of breaking it...


Rita attempts to strike the porthole window with the blade handle but misses completely, hitting the wooden panel of the main cabin with a loud bang. The portholes are on the side of the cabin instead of near the door where you and Medge moved. So I'm putting you on the north side.

In Drubbus' attempt to break inside the main cabin, he halfheartedly swings his handaxe at the wooden door, hardly scratching it.

Medge tries to clean the grime off the porthole, but most of the dirt is on the other side of the window. With some vigorous scrubbing, all she can see is two blurs moving about in the cabin.

DM rolls:
1d20 + 1 ⇒ (5) + 1 = 6
1d20 + 1 ⇒ (17) + 1 = 18

As Poog makes his way down to the main deck, the dogs bark and pull on their chains in a frenzy. With much force, the dog with the crooked tail breaks his rusty chain and leaps off the upper deck landing right next to Poog just as the goblin was reaching the main deck.

The sling and stones are still up top on the crow's nest

---
Drubbus lowers his handaxe and slowly twists the door handle and...

It opens.

A loud piercing laugh comes from within the main cabin.

"Muwahaha. Fried gobbies go good with dog legs!"

Before Drubbus can react, a medium-sized ball of flame comes flying out of the main cabin door.

Produce fire: 1d20 + 2 ⇒ (13) + 2 = 15 Hit!
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

The ball of flame hits Drubbus right in the chest, leaving burn marks on his studded armor. Drubbus takes 5 damage

After he put's out the flames, what he sees is particularly frightening. Inside the cabin is none other than the cannibal Vorka herself and her animal companion, a giant frog.

Vorka wears a bloody apron as if she had recently finished eating a meal, which could have been a dog, goblin or even a human. Her mouth is her most fearsome feature - it's a bit too wide, even for goblin standards, and you can tell that her habit of filing her already sharp teeth has resulted in a snaggletooth grin of mismatched teeth that leaves little doubt as her preference for tough, stringy meat.

She wears rags and bits of stained cloth - trophies harvested almost at random from her hapless victims - over her equally patchwork leather armor. On top of her head is a floppy, pointy leather hat that makes her appear to have a large, misshapen head.

Initiative:
Rita: 1d20 + 3 ⇒ (5) + 3 = 8
Poog: 1d20 + 6 ⇒ (2) + 6 = 8
Medge: 1d20 + 4 ⇒ (10) + 4 = 14
Drubbus: 1d20 + 2 ⇒ (16) + 2 = 18
Vorka: 1d20 + 2 ⇒ (18) + 2 = 20
Giant Toad: 1d20 + 2 ⇒ (14) + 2 = 16
Crooked-tail dog: 1d20 + 1 ⇒ (3) + 1 = 4

Order: Vorka, Drubbus, Giant Toad, Medge, Poog, Rita, Crooked-tail dog

ROUND 1

Active Effects: None

Vorka's eyes light up when she sees Drubbus shy away from the flames.

"Mmm. Burnt gobbie is good eats."

As Drubbus is putting out the flames, Vorka pushes past him and leaps for the aft mast, quickly climbing up to the platform. To the surprise of the party, Vorka doesn't seem to use the ropes to climb the mast, instead she is able to crawl up the pole like a large spider.

Once at the top of the mast, she calls down to her giant toad:

"Lord Longtung loves gobbie meat also. My sweet, kill gobbies for mommy."

The crow's nest that Vorka is in is about 15 feet above the main deck. It has decent cover that would make it difficult to hit her with projectile weapons from below.

Up Next: Drubbus, Giant Toad, Medge, Poog, Rita, Crooked-tail dog

SHIPWRECK MAP UPDATED


Male Goblin Ranger 1 | HP 11/11| AC 16 | T 13 | FF 14 | CMD 14 | F +3 | R +4 | W +1 | Init +2 | Per +5 Goblin Ranger

Drubbus releases a foul belch on the dog, and moves to G11.


Crooked-tail dog: 1d20 + 4 ⇒ (3) + 4 = 7

Drubbus opens his mouth wide and lets out a wretched burp in front of the crooked-tail dog's snout. The dog reels back in horror, dry heaving.

Active Effects
Crooked-tail dog: Sickened

Lord Longtung hops his way outside the main cabin as Drubbus positions himself at the lower side of the ship. The faint smell of Drubbus' foul belch lingers.

The toad lunges at Poog trying to bite him.

Bite: 1d20 + 5 ⇒ (9) + 5 = 14

But misses.

Up Next: Medge, Poog, Rita, Crooked-tail dog


Init +5 | HP 20/20 | AC +18 | Touch +16 | FF +14 | Fort +1 | Ref +8 | Will +1 | Per + 5
Per day:
SL1 4/4 | Luck 13/13 | Softpaw boots 10/10

When Vorka emerges Medge jumps in shock. She watches her climb the mast in horror. "Vorka! Bad! Bad bad bad!" Medge turns to Rita and points at her rope. "I need rope! I sing make rope move!

When the dog starts dry heaving Medge sees her chance to attack. Moving to C12 Medge swings at it with her dogslicer. attack: 1d20 + 6 ⇒ (5) + 6 = 11 It's a poorly judged swing; Medge only hits because the dog is too busy being sick to move. dogslicer: 1d4 + 6 ⇒ (4) + 6 = 10


The crooked-tail dog is too busy dry heaving to notice Medge's dogslicer come down on its body.

The blade cuts deep into the hound's back, dropping him to the floor and leaving him motionless.

Up Next: Poog, Rita


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"Medge, brave! Good Medge!" Poog exclaims quickly as Medge cleaves the dog. The Vorka being immediately upon him makes his voice squeak a bit.

Poog decides the Vorka must be the next to go. He looks at the Vorka. Too close for comfort, he thinks to himself. He moves to give himself some distance between the Vorka. Moves to C14

(Attack) Fire Bolt: 1d20 ⇒ 2
Damage: 1d6 ⇒ 4

:( Womp womp

Grand Lodge

female Goblin fighter/1 HP = 13 I AC = 16 | T = 14 | FF = 13 | CMD = +14 | F = +4 | R = +3 | W = +1 | Init = +3 | Per =+9

Hearing Medge's good plan Rita opens her bag and grabs out the moleskin rope from earlier, as she pulls the rope out of her bag she runs up to d12 trying to get in front of the fat toad to block for Medge and Poog. When she passes by Medge she drops the rope at her feet. Make rope move and I will climb, Rita fastest climber here.
Just so i make sure i can do all of that, searching your bag for an item is a standard action, then I moved for my move action and i dropped the rope for a swift action. Is this right?


Poog prays to Zarongel and his hand becomes engulfed in flames. He harnesses that power and pushes it toward Vorka, but the crows nest provides too much cover for him to hit her.

Rita's mole-sewn rope lands squarely in front of Medge as she passes.

Rita: Correct, except dropping an item is a free action. So you're good.

Round 2
Active Effects: None
Order: Vorka, Drubbus, Giant Toad, Medge, Poog, Rita, Mangy Hound

"Ha Ha Ha, Vorka eat dead doggy later with dead gobbies stew."

Vorka nimbly crosses the rigging between the two mast platforms and positions herself in the crow's nest above the mangy hound on the upper deck. She grabs a Desnan candle that was laying on the platform and points it downward, ready to attack.

"Those ears might taste fine stuffed with eyes," she calls out to the party.

Up Next: Drubbus, Giant Toad, Medge, Poog, Rita, Mangy Hound

SHIPWRECK FULL UPDATED

I updated the map so that you can see all three levels of the ship. Here's a little explanation:
Main Deck: This is where all of you are right now. You can climb the aft mast, enter the main cabin, leave the ship via the gangplank, or climb the ladder to the upper deck from here.
Upper Deck: This is the top level of the ship. From here you can climb the central mast, climb the ladder down to the main deck, or climb the ladder up to the galley.
Rigging: This shows you the mast rigging of the shipwreck. On this level, you can use the ropes to move between the two platforms on top of the ship masts. The crow's nests and rigging are 15 feet above the main deck and 10 feet above the upper deck.

NOTE: When you move, please say which level you're moving to along with the coordinates. For example: Upper Deck A11


Male Goblin Ranger 1 | HP 11/11| AC 16 | T 13 | FF 14 | CMD 14 | F +3 | R +4 | W +1 | Init +2 | Per +5 Goblin Ranger

Drubbus drinks his potion of Cure Light Wounds, trying to recover from the fireball. clw: 1d8 + 1 ⇒ (7) + 1 = 8. His burns magically heal, and he feels strong and brave once more. drinking the potion counts as my standard action, right? So I can't attack this turn. He throws the empty vial aside and prepares to get his crossbow ready.


Yep, drinking potions are standard actions

Lord Longtung hops in place and furiously croaks when he sees Rita approach him. He shows her his teeth, which are oddly sharp for a toad - as if he's been eating nothing but meat.

He lunges at Rita with his mouth wide open.

Bite: 1d20 + 5 ⇒ (3) + 5 = 8

But misses. Poor toad can't bite anything

Up Next: Medge, Poog, Rita, Mangy Hound


Init +5 | HP 20/20 | AC +18 | Touch +16 | FF +14 | Fort +1 | Ref +8 | Will +1 | Per + 5
Per day:
SL1 4/4 | Luck 13/13 | Softpaw boots 10/10

Medge puffs out her chest when Poog praises her. She starts to sing. "Sneaky Medge knows lots of stuff-" while singing she snatches up the rope. "-in a fight she's really tough!" Medge eyes the distance between herself and Vorka. Instead of using the rope she detaches one of her robe's patches- the one with a ladder on it.


After Medge removes the patch, she drops it on the floor and almost instantly the patch poofs into a 15-foot wooden ladder. The ladder tilts back and she catches it with her hands.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog sees that brave Medge is going for the Vorka up in the crowsnest with her magical ladder. "Woaahh!" he exclaimed, excited about the ladder that appeared from her found patch.

He decides to try another method on the Longtung. He throws a javelin at the stinky toad.

Attack: 1d20 + 2 ⇒ (17) + 2 = 19
Javelin (ranged): 1d4 + 3 ⇒ (3) + 3 = 6

"Wahoooooo, take that, stinky frog!"

He remains in place at A14


Lord Longtung tries to hop over the javelin, but the thin spear connects, leaving a deep cut on the side of the toad's right leg.

Up Next: Rita, Mangy Hound

Grand Lodge

female Goblin fighter/1 HP = 13 I AC = 16 | T = 14 | FF = 13 | CMD = +14 | F = +4 | R = +3 | W = +1 | Init = +3 | Per =+9

Rita takes advantage of the spear distracting the toad to take a swing at the beast Watch where your jumping Mr. Toad Laughing slightly at her own comment.
Attack!: 1d20 + 3 ⇒ (11) + 3 = 14 dmg?: 1d4 + 2 ⇒ (1) + 2 = 3


Rita's own joke catches her off her game for only a second, which was enough time for Lord Longtung to move an inch to the left, dodging the strike.

Hearing all the commotion on the main deck, the mangy hound pulls on his rusty chains.

1d20 + 1 ⇒ (8) + 1 = 9

But the chain doesn't break.

ROUND 2
Active Effects: None
Order: Vorka, Drubbus, Giant Toad, Medge, Poog, Rita, Mangy Hound

Vorka stands on top of the central mast platform and hurls taunts to the party below.

"Goblin legs for Goblin stew, I'll tear apart each of you!"

She cackles loudly from atop her perch. "Doggy wants to play with gobbies. But Lord Longtung takes all the fun!"

In a quick motion, Vorka descends the central mast without any help of a rope or ladder. She crawls down the pole on all fours and lands squarely on her feet behind the mangy hound - who is too busy barking at all of you to notice her.

She raises her scimitar and brings it down hard on the rusty chain.

Break: 1d20 + 3 ⇒ (9) + 3 = 12

Still the chain doesn't break and Vorka goes into a fit of rage.

Up Next: Drubbus, Giant Toad, Medge, Poog, Rita, Mangy Hound

SHIPWRECK MAP UPDATED

Grand Lodge

female Goblin fighter/1 HP = 13 I AC = 16 | T = 14 | FF = 13 | CMD = +14 | F = +4 | R = +3 | W = +1 | Init = +3 | Per =+9

its really quiet in there


I guess we'll delay Drubbus' move.

Lord Longtung hops into the air and comes down on Rita with a powerful bite.

Power Attack Bite: 1d20 + 4 ⇒ (9) + 4 = 13

The frog's teeth scratches Rita's leather armor, but otherwise doesn't hurt her. Tis a scratch afterall.

Up Next: Medge, Poog, Mangy Hound, Drubbus


Init +5 | HP 20/20 | AC +18 | Touch +16 | FF +14 | Fort +1 | Ref +8 | Will +1 | Per + 5
Per day:
SL1 4/4 | Luck 13/13 | Softpaw boots 10/10

Medge cheers when Poog's spear hits "Good! Hit dumb frog!" Medge drops the ladder. Cornering Vorka will be tricky, especially with the giant frog biting everyone. She moves by Poog, swings outside the mast and stops on the other side. She does some fancy dodge and roll maneuvers in case Lord Longtung tries to bite her.

Moving to D13. I think that provokes an attack so here's her acrobatics check to avoid: acrobatics: 1d20 + 8 ⇒ (9) + 8 = 17.

Medge stabs at the toad attack: 1d20 + 4 ⇒ (17) + 4 = 21 damage: 1d4 + 4 ⇒ (2) + 4 = 6 "You no kill us dumb frog!"


The toad croaks in pain after it's stabbed with Medge's dogslicer. The attack draws a deal of blood after Medge removes her sword.

Up Next: Poog, Rita, Mangy Hound, Drubbus


Male Goblin Ranger 1 | HP 11/11| AC 16 | T 13 | FF 14 | CMD 14 | F +3 | R +4 | W +1 | Init +2 | Per +5 Goblin Ranger

Drubbus steps to E12 on the main deck and shoots his crossbow at the frog

attack: 1d20 + 2 ⇒ (14) + 2 = 16
dmg: 1d4 ⇒ 1


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog, seeing that there are plenty of tough goblins on this level of the ship all whacking bleeding frog, he decides to advance up a level and start whacking the Vorka and the mangy dog.

He attempts to climb the ladder to the main deck. Heading for A11 on Main Deck
Climb: 1d20 ⇒ 11

Once there he stays near the ladder in case an easy escape needs to be made, especially since the Vorka is trying to free the mangy dog. Best to kill dog first, he thought.

He decides to take another attempt at his rusty clerical spell, Fire Bolt...
Fire Bolt (attack): 1d20 ⇒ 19
Fire Bolt (damage): 1d6 ⇒ 1


A bright flame engulfs Poog's hands as he prays to the god Zarongel. He harnesses that power and pushes the flame toward the mangy hound, still chained to the central mast.

The dog yelps as the flame singes its fur.

Up Next: Rita, Mangy Hound, Drubbus

Grand Lodge

female Goblin fighter/1 HP = 13 I AC = 16 | T = 14 | FF = 13 | CMD = +14 | F = +4 | R = +3 | W = +1 | Init = +3 | Per =+9

Rita Ready to be rid of the stinky frog takes another swing at it. A dead frog, is best frog. Swinging again attack: 1d20 + 3 ⇒ (9) + 3 = 12 for dmg: 1d4 + 2 ⇒ (1) + 2 = 3


Rita takes a swing at the toad with her dogslicer but misses.

Strength check: 1d20 + 1 ⇒ (1) + 1 = 2 :(

The mangy hound weakly pulls on his chain.

Drubbus peeks around the corner of the main cabin and fires a crossbow bolt toward Lord Longtung. The bolt grazes the toad leaving a light cut on his oily skin.

ROUND 3
Active Effects: None
Order: Vorka, Drubbus, Giant Toad, Medge, Poog, Rita, Mangy Hound

Vorka watches as Poog climbs the ladder to the upper deck and grins a sharp toothy grin.

"Mmm, Vorka loves good floppy goblin ears to eat. Me thinks liver be good too!"

She raises her scimitar high in the air and smiles. The blade comes down hard on the rusty chain that restrains the mangy hound.

The chain cuts clearly in half.

Up Next: Drubbus, Giant Toad, Medge, Poog, Rita, Mangy Hound

SHIPWRECK MAP UPDATED

Grand Lodge

female Goblin fighter/1 HP = 13 I AC = 16 | T = 14 | FF = 13 | CMD = +14 | F = +4 | R = +3 | W = +1 | Init = +3 | Per =+9

What a sad strength roll :(


Male Goblin Ranger 1 | HP 11/11| AC 16 | T 13 | FF 14 | CMD 14 | F +3 | R +4 | W +1 | Init +2 | Per +5 Goblin Ranger

Drubbus reloads and shoots again at the froggy attack: 1d20 + 2 ⇒ (2) + 2 = 4 and decides that the stupid crossbow isn't as cool as he thought it was.


The giant toad croaks (almost as if it was laughing at you) as Drubbus' bolt flies widely away.

He happily tries to take a bite out of Medge, now that she's in range.

Bite: 1d20 + 5 ⇒ (2) + 5 = 7

Medge easily dodges the bite and the toad almost takes a piece of the wooden mast out with its teeth.

Up Next: Medge, Poog, Rita, Mangy Hound


Init +5 | HP 20/20 | AC +18 | Touch +16 | FF +14 | Fort +1 | Ref +8 | Will +1 | Per + 5
Per day:
SL1 4/4 | Luck 13/13 | Softpaw boots 10/10

Medge taunts the toad as she dodges "Haha, can't catch me! Dumb frog is too slow! . She shifts position so the toad is caught between her and Rita. Moving to d12

attack: 1d20 + 6 ⇒ (1) + 6 = 7
The toad being trapped between the two goblins makes him easier to hit in theory. In reality it means that when Medge gets overzealous her swing not only misses her target but it comes close to hitting Rita.


The giant toad's eyes move back and forth nervously now that its being surrounded by Rita and Medge.

Rita and Medge get a +2 attack bonus while flanking the giant toad

Medge swings her dogslicer at the toad but through the excitement she slips on the mossy deck and falls to the ground, dropping her weapon in the process.

Medge is now lying prone on the ground. She takes a -4 penalty to attack and a -4 penalty to AC. Standing up is a move action that provokes an attack of opportunity. Picking up her dropped weapon is also a move action that provokes an attack of opportunity.

Up Next: Poog, Rita, Mangy Hound


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"Haaa, fire!" Poog yelled as the flames swirled from his hands to lick the dogs fur. His excitement is short-lived however, as he sees the chain securing the dog to the mast get chopped in two.

Realizing the dog is clearly able to run faster than Poog with his short, goblin legs, running away is out of the question. But Poog wouldn't run away anyhow. Feeling more confident in his clerical abilities, he prepares another fire bolt for the mangy dog...

Fire Bolt (attack): 1d20 + 3 ⇒ (15) + 3 = 18
Fire Bolt (damage): 1d6 ⇒ 6

Grand Lodge

female Goblin fighter/1 HP = 13 I AC = 16 | T = 14 | FF = 13 | CMD = +14 | F = +4 | R = +3 | W = +1 | Init = +3 | Per =+9

Seeing this Giant Toad take out a chunk of mast she knows this fight will not continue in her favor unless they can get rid of the Toad.

Good Job Medge now we can take out this stupid toadRita yelled out Hoping that with Medges strategy they will be able to take out this toad and she takes another swing.
attack?: 1d20 + 5 ⇒ (20) + 5 = 25 for dmg: 1d4 + 2 ⇒ (2) + 2 = 4
Crit Confirmation: 1d20 + 5 ⇒ (12) + 5 = 17 for a possible Extra dmg: 1d4 + 2 ⇒ (1) + 2 = 3


Poog's bolt of fire engulfs the mangy hound for a few seconds before quickly burning out. The dog yelps in pain as the smell of burnt skin wafts through the ship.

--

Instead of coming down hard on the toad with her dogslicer, Rita goes in for a sharp stab. The stab goes in deep, leaving a bloody wound just below the neck.

Bleed: 1d4 ⇒ 4

With blood gushing out the side, Lord Longtung croaks weakly, but he still remains standing.

Meanwhile, on the upper deck, the mangy hound, now free of its chains, rushes toward Poog barking loudly.

It jumps a few feet off the ground and tries to land its sharp teeth in Poog's arm.

Bite: 1d20 + 2 ⇒ (6) + 2 = 8

Poog quickly moves his arm, narrowly avoiding the hound's bite.


ROUND 4

Active Effects:
Lord Longtung: Bleed, flank
Medge: Prone, disarm

Order: Vorka, Drubbus, Giant Toad, Medge, Poog, Rita, Mangy Hound

Vorka squeals with delight as the mangy hound runs toward Poog.

"Leave some tasty goblins for me, doggie!" she says.

She grips her scimitar tight and runs toward Poog ready to strike.

Attack: 1d20 + 3 ⇒ (12) + 3 = 15

The blade comes close to Poog's face but he moves at the last moment.

Up Next: Drubbus, Giant Toad, Medge, Poog, Rita, Mangy Hound

SHIPWRECK MAP UPDATED


Male Goblin Ranger 1 | HP 11/11| AC 16 | T 13 | FF 14 | CMD 14 | F +3 | R +4 | W +1 | Init +2 | Per +5 Goblin Ranger

Drubbus decides to drop the crossbow for now and draws his hammer, attacking the frog again. attack: 1d20 + 2 ⇒ (9) + 2 = 11. and wishes he had more coordination. He wonders if perhaps there's something more helpful that he can do...


Drubbus steps up to the giant toad and swings his hammer and misses.

Lord Longtung, bloody and bruised, takes his chances by trying to bite Medge.

Bite: 1d20 + 5 ⇒ (6) + 5 = 11

Even though Medge is lying on the ground, the giant toad's weak attempt at biting her doesn't even come near.

You guys are the luckiest group since apparently I can't roll above a 10 ever.

Up Next: Medge, Poog, Rita, Mangy Hound

Grand Lodge

female Goblin fighter/1 HP = 13 I AC = 16 | T = 14 | FF = 13 | CMD = +14 | F = +4 | R = +3 | W = +1 | Init = +3 | Per =+9

these rolls are rough to be honest, HAHA


Init +5 | HP 20/20 | AC +18 | Touch +16 | FF +14 | Fort +1 | Ref +8 | Will +1 | Per + 5
Per day:
SL1 4/4 | Luck 13/13 | Softpaw boots 10/10

Medge is still trying to figure out why she's lying down when she sees the toad coming for her. She rolls away from his gaping mouth and avoids the bite. "HA! Dumb toad can't bite me!" As she taunts the toad she pushes herself to her feet.

Having said this, I fully expect Lord Longtung's AOO to snap Medge in half lol

Medge gets a cheeky grin on her face. She reaches into her bag and, with a dramatic flourish, pulls out another dogslicer. "Tada!


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog, seeing that he's about to be surrounded, decides to move back downstairs to the main deck so there will be more effort to help take out these guys. Moves to Main Deck, C14.

He readies his Dogslicer to be safe, and takes cover behind the large mast.

"Come get us, hahaha," Poog hollered as he moved down the stairs. "Medge, ok?"


Where did you get the other dogslicer? I don't remember seeing another one in your inventory

As Medge pushes off the ground, Lord Longtung finds it an opportune time to strike.

Bite: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

The giant toad's teeth goes deep into Medge's shoulder, but she manages to stand up.

Meanwhile, on the Upper Deck, Poog takes a step back from the battle. As he is makes his way back down the ladder, the mangy hound see a perfect opportunity to get a bite in.

Mangy Hound gets an Attack of Opportunity during your withdraw because you crossed a threatened square

Bite: 1d20 + 2 ⇒ (14) + 2 = 16

Poog jumps off the bottom rung of the ladder at the last moment as the mangy hound comes in for a sharp bite.

Up Next: Rita, Mangy Hound


Init +5 | HP 20/20 | AC +18 | Touch +16 | FF +14 | Fort +1 | Ref +8 | Will +1 | Per + 5
Per day:
SL1 4/4 | Luck 13/13 | Softpaw boots 10/10

Her equipment list says she has two dogslicers. I figured she kept the second in her bag or belt or something. If you look at the pregens from the recruitment thread it says she has two dogslicers

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