
Race |
Goblin |
Classes/Levels |
Ranger |
Gender |
Male Goblin Ranger 1 | HP 11/11| AC 16 | T 13 | FF 14 | CMD 14 | F +3 | R +4 | W +1 | Init +2 | Per +5 |
Special Abilities |
Foul Belch Once per day as a standard action. Favored Terrain (Ex) |
Languages |
Goblin |
Strength |
14 |
Dexterity |
14 |
Constitution |
12 |
Intelligence |
8 |
Wisdom |
13 |
Charisma |
6 |
About Drubbus Silentstalk
SPECIAL ABILITIES
Foul Belch:
Once per day as a standard action, you can force a particularly odious belch at a single opponent within 5 feet. The character affected must make a DC 13 Fortitude save (12 + Drubbus's Constitution bonus) or be sickened for 1d6 rounds.
Favored Terrain (Ex):
Drubbus gains a +2 bonus on initiative checks and Knowledge (geography), Perception, Stealth, and Survival skill checks when he is in a swamp. Unless he so desires, he leaves no trail and can't be tracked in swamps.
INVENTORY
Combat Gear:
potion of hide from animals
Other Gear:
6gp
studded leather armor,
handaxe,
shortbow, 23 arrows,
short crossbow, 9 bolts
lucky pet toad ("Latch"),
pouch of spider jerky (the equivalent of 1 day's trail rations),
1 tindertwig,
blanket (worn), periscope,
woven reed belt with bark buckle,
collection of enemies' ears (his favorite is the one he took from leering Mogawg)
ring of climbing (borrowed)