Unfamiliar Faces: Medium Spirits (PFRPG) PDFNecromancers of the NorthwestYou can never have too many friends! The public playtest of Pathfinder Roleplaying Game: Occult Adventures featured a medium with access to a wide number of very unique spirits, each with a specific name and personality, as well as granting access to various powers and abilities. For the final version of the book, however, the medium’s selection of spirits was scaled back, and instead of individual entities, mediums could choose from six archetypes, each of which corresponded to a wide variety of individual spirits. Mechanically, the class is greatly improved, but there is no denying that in moving from specific, individual spirits to generic spirit types designed to apply to a wide variety of spirits, something valuable was lost. This book presents 20 new spirits for mediums to channel, each of which with its own unique and flavorful background and description, as well as their own new and unique spirit powers and taboos, as well as spirit bonuses, influence penalties, and favored locations. Each spirit’s entry also includes a brief piece of fiction which is written from an in-character perspective, and can be discovered by mediums in the game to help them learn about the spirit in question. Finally, a brief section presents a selection of variant rules for GMs with reservations about adding a wide variety of spirits to the medium’s repertoire, providing several different options for incorporating these new spirits into your game. In this book, you will find:
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