Not every weapon has some epic tale of war, love, and loss attached to it. Some weapons’ stories are folk myths or fairy tales, never written down, and of unknown antiquity. Most of these weapons are as imaginary as the stories themselves. Some, however, indeed exist, and those who might have laughed at the tales of minstrels and old women may have an unpleasant surprise awaiting them. Death’s Folly is such a weapon.
The Treasures of NeoExodus: Death’s Folly is created for use with your NeoExodus: A House Divided campaign setting home gaming for the Pathfinder Roleplaying Game. The Treasures of NeoExodus series focus on creating unique and interesting magical and mundane items that you can use in your NeoExodus home games that give you more a personal connection to the item. This PDF comes with a background and history of Death’s Folly, its special mundane and/or magical qualities plus magic item containing detailed information and blank versions of the cards. Everything you need to incorporate Death’s Folly into your character’s background and your gaming sessions is here making them even more appealing, special and personal.
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This installment of the Treasures of NeoExodus-line is 4 pages long, 1 page SRD, 1 page item cards, leaving us with 2 pages for the weapon, so what do we get?
Prose-wise, I'll get that right out of the way, this is the best installment of the series so far, telling the tale of a boy who bested death thrice to escape the reaper's wrath, hearkening in style back to the fairy-tales of old. Death's Folly is said man's morning star. The weapon, however, is only a morningstar +1 that deals 1d4 con damage via a poison effect on a successful attack. As great as the story is, as bland are the mechanics of the weapon.
Conclusion:
Editing and formatting are good, though I noticed e.g. spacing glitches and a punctuation glitch - at this length definitely avoidable. Layout adheres to the beautiful full-color two-column standard used for NeoExodus-products and the pdf comes with two versions, the second adhering to the old, backgroundless standard. Both versions lack bookmarks and the artwork of the weapon is awesome, as we've come to expect from LPJr Design. The prose of this installment is interesting in that it deviates from what I expect from NeoExodus-publications, feeling very fey/old-world-style in its hearkening to classic themes of contests with death. Unfortunately, the supremely bland weapon and its terribly boring abilities all out fail to add solid and cool mechanics that would be fitting for the story, instead providing us with a superbly mediocre weapon that ANY DM could come up with. As much as it pains me to do so, I'll settle for a final verdict of 2 stars on this one.