
Quaeryt |
I ran into an issue recently and I'm hoping that many minds are greater than one. Under the rules for crafting staves it says that you must provide any expensive material components as if casting 50 times. Does this additional cost increase the crafting time of the staff?
And on a related note (and truly in relation to all crafting) if an item to be created requires a spell with an expensive material component, does providing that spell for every day of crafting use up the material component? Put another way, when crafting do you actually cast the spell, or just provide the magic (i.e. spellslot) necessary to do so without actually casting?
I was going to create a staff with true seeing (250 gp worth of ointment) and I can afford the 12,500 for the material component. What I can't afford is the additional 250 gp per day of crafting (especially if the crafting is going to take an additional 13 days).

DonDuckie |

Yes, the extra cost of material components increases crafting time. This is demonstrated by 'Staff of Life'. It increases the cost, which increases the market price, which dictates crafting time.
You just use the magic "energy", that is: you give up the slot for the spell but you don't have it available for casting. (The last bit is my interpretation of giving up a spellslot - you prepare the spell for imbuing it in to a magic item rather than for casting, so no material component or focus). If you get the spell from an item, you do use a charge(or more if required by the item).