KOBOLD QUARTERLY + the PATHFINDER RPG Shadowdancer
The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with a splash with its Summer issue, which features:
Sneak Preview of the Pathfinder RPG by Jason Buhlman
Full Pathfinder RPG Shadowdancer class
Ed Greenwood's Dwarven Goddess
Ecology of the Hill Giant
Wicked Fantasy: the Haffun
Secrets of the Halberd
Monte Cook's Game Theories
And rampant Elf Lust. (Yes, it's true.)
This issue is packed with great material for any edition of the world's most popular roleplaying game.
Kobold Quarterly has been nominated for three—count 'em—three ENnie Awards this year, and the magazine has become a little gem of the RPG field. This is the finest issue yet. Check it out today.
88 pages.
Product Availability
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I can’t believe it’s been 2 ½ years since the launch of Kobold Quarterly. This magazine has grown and matured as the page counts and issue numbers have swelled. Wolfgang has had a difficult path to walk since the release of 4th edition as he has tried to cater to multiple games and I think under his skilled editorial hand this issue represents a really good balance for all gamers of OGL Fantasy.
I’ve been going back and forth on how exactly to review a magazine and what I should focus on and I think what I’m going to do is talk about my five favourite articles in this volume.
First up on my list of articles to talk about is Swords Against Darkness – Dungeon and Underground Skill Challenges by Michael Brewer, Quinn Murphy and Jonathan Jacobs. If you are not familiar with 4th edition a skill challenge is a type of challenge that does not necessarily involve combat. This article presents three skill challenges – one for 5th level and two for 10th level. The three skill challenges presented here are very cinematic in nature involve chases on mine carts, moving through machinery and navigating submerged rooms and tunnels. They are clear “good action sequences” from a movie standpoint and with a quick renaming of some of the skills involved could provide a nice narrative challenge that isn’t bogged down by precise map movement. I think I’ll be stealing these skill challenges for my 3.X game and will look for more challenge-related 3pp niche products.
Second has to be the Pathfinder Roleplaying Game preview. In this section Jason provides an overview of some of the decision goals and some of the changes that did and did not occur as a result of the playtesting process. I’m very excited for the release of the Pathfinder RPG and since the Grand OGL Wiki did not receive a publisher preview copy (didn’t really expect to either) I’ve had to check the blogs, scan the forums and hunt down other pieces wherever possible. In this preview Kobold Quarterly also released the first glimpse of the shadowdancer prestige class. This is the first class preview that I’ve seen that we can look as the class format and not just a finished npc. There is also another article on protean magic (the salad-replacements) and an Katapesh location covered in another section.
Zobeck takes the third spot for me and this time the two articles that I like most about Zobeck are Ed Greenwood’s take on Ninkash the dwarven matron goddess of ale and Wolfgang article on the spring and harvest festival that are held on the edge of Zobeck. Open design has been focused on dwarves a lot lately so it is not surprising to see that another dwarven faith snuck into this issue. Both articles are concept rich and mechanics light making them very useable for gamers of any system. Okay, I know I’m cheating and lumping articles together but it is really hard to pick just five.
The coveted fourth spot goes to the Kobold Ecologies entry for this month. Richard Pett looks at the ecology of the Hill Giant and I’m really glad he did. I don’t remember ever using hill giants in my campaigns for some reason I always seem to go ogre, troll, stone giant, frost giant and stone giant – totally skipping the hill giants as nothing more than bigger ogres. There are a host of new giant-based feats that can make these opponents more devastating. It looks at the traditional view of hill giants as powerful but stupid, stupid opponents, as well as providing a rationale for having some hill giant tribes better prepared and better armed. What I like about this article is that it is forcing me to relook at a monster that I’ve traditionally glossed over.
The final article that made my list this issue is PCs without Backgrounds by Amber E. Scott. This is a game advice column that looks at the role of backgrounds for the development of player characters. In my campaigns, I’ve had problems on both sides of this spectrum I’ve have character sheet players who are not attached to their PCs at all and often have unexpected accidents then new rule supplements come out so they can bring in new
Three months ago there was almost an identical conversation about 3e vs. 4e content. The bottom line was - articles will be published based on who submits articles. I took up the challenge and submitted an article query. Others who want to support 3e material (or at least edition neutral material) should do the same.
Doing so will be more productive then refusing to buy at all because there might be an article with rules that are different than the rules you prefer to use. Even the 4e articles might contain content that can inspire you in your game and thats the whole point of the magazine anyway for us, isn't it. I have no interest in 4e rules at this point, but I still read the 4e articles. Of course I read the shampoo bottles in the bath too, so maybe its just me. :P
Well said.
I also have no interest in 4E but Kobold Quarterly is such a great magazine that I will continue to support it, even with some 4E material. I trust Wolfgang to keep the right balance ...
And I also agree with your comment regarding submissions. I also submitted a Pathfinder article I am very proud of that I really hope sees its' way into the next issue (I will need to tweak some things once I get my hands on the final rule book next month of course, since what I created is based on the Beta)
Anyway, just wanted to throw my 2 cents in and echo what others have said about how great KQ is!
I also have no interest in 4E but Kobold Quarterly is such a great magazine that I will continue to support it, even with some 4E material. I trust Wolfgang to keep the right balance ...
!
Saying that the 4e content in Kobold Quarterly is a deal-breaker equates, in my mind, to saying that the articles are a deal-breaker in Playboy. I'm about as anti-4e as they come, but I'm not going to deny myself great 3.x and Pathfinder Chronicles content simply because there is support for another system. That's the very definition of throwing the baby out with the bath water.
Wolfgang, as long as you maintain the same high standards of quality and keep the Pathfinder material coming, I will keep buying. And I hope KQ gains as large an audience and subscriber base as possible, of both 3.x and 4e players alike.
Agree 100%... I've experimented with 4e and found it not to my taste, but I will continue to buy and support KQ as long as a reasonable balance of PF and 4e (and other systems?) is forthcoming.
@Pax -- if I may risk a more gaming-based metaphor than Playboy, it sounds as if you're saying you want to cancel your Dragon subscription because of the Ares section. Is it support for any other system you find objectionable, or 4e specifically?
We originally we going to try to have the GameMastery Guide out for Christmas, but realized that we were smoking crack and that would be insane and would probably lead to total burn-out of the staff, so we moved it back to February 2010. I assume that the article for KQ10 was written before it was switched.
-Lisa
Note: No actual crack was smoked. Stay in school, kids!
Due to the new shipping options, can we get this added onto our monthly subscription shipment as an extra?
If it's our warehouse, you will indeed be given that option during checkout. (If it's ever backordered, you won't get the option until it's in stock again.)
Fray, you know, we're already looking at some great Pathfinder stuff for next issue, so that might work.
Right now, I'm very happy with the Pathfinder content in #10. Also very happy that KQ#10 has moved into the Top 10 Bestseller's list today. The word is getting out!
I just got my print copy in the mail today and I want to echo what others have said. This issue is fantastic!
On the content side, there is some really great stuff in there. The Death Feats are very cool and very clever ... almost makes me want my character to die and get raised now just to try one out! The Hill Giant was very interesting and gave me some great ideas. The article on Dwarves is very well done as well and the Pathfinder preview was cool to read.
On the production side, the heavier cover stock is very nice and feels great in your hands - hopefully it will continue because it makes a very nice first impression. The graphic design is very clean, professional and well done and cover art is beautiful.
I think this has to be the best issue of KQ so far! I can't wait for the next one - especially given Wolfgang's comments about some more great Pathfinder content coming next issue! In fact, did I see in the 'coming next issue' blurb something about a new Pathfinder twist on the Ranger class ... ?
Great work overall on this issue! I can't recommend it highly enough!
Some sneaky rogue stole the keys to the kobold’s vault! While our minions frantically scramble to change the locks, you can take advantage of our misfortune and download a FREE issue of Kobold Quarterly magazine. Go to the KQ Store, add issue #10 to your cart, and enter...
As part of the ongoing collaboration between Fantastic Maps and Kobold Quarterly, the Sand Dragon Inn is now available as a Map Pack on RPGNow.
The pack includes:
Multi-page pdf in letter and A4 formats that enables you to print out the maps for your gametable at 1 square = 1 inch. The pdfs come in both colour and printer friendly greyscale.
High resolution jpgs with and without grid for both the upper and lower level of the Inn designed to be easily dropped into any virtual tabletop program – or printed off as a poster at your local print shop.
Maptool campaign files (at 100px per grid) with vision blocking and light constructed for quick use in 4E, PFRPG, or any OGL game. They are compatible with Maptool 1.3b84 or newer.
Take your players into the heart of a Katapesh caravanserai where they will learn that dark things lurk beneath the sands.