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Looking for a good end state to a character's haunted background.
One of my players is a Dhampir Sorcerer, Cassius, that grew up on the Isle of Terror with his Vampire Father. He has the haunted background and has had his mother's spirit around for about 81 years. She took her own life shortly after his birth when dad demanded she become a vampire and she refused. The relationship between the mother and player is mostly positive, but she is prone to fits where she messes with his plans. So far she has sabotaged a boat when he left the island to stop him, and ended a spell that he was using for transportation to Cesca, where her ex-husband lives with Cassius' step sibling. She withdrew from his presence when he went to the half-elves house, and that's basically where we are at. Level 6.
Trying to think of something that can drag out until 18-20 before it's concluded that would free the mother from being a ghost. I was originally thinking she would want him dead after all the mind control and drama that has happened in her living life, but she just didn't realize that until she withdrew here recently and saw her old life again. I had planned to have her interference get gradually worse, until she was doing things like cutting bridges under his feet, etc. Ultimately the party would have had the opportunity to find a different way to free her. It is obvious that this is not the route the player is interested in after a few RPs with his arc. Any great ideas for how to help this guy free his mother?
Thanks in advance!

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Help the ghost mother come to terms with the fact that she cannot protect her children from life and the vast world. That she did her best to help / protect them, that they are all grown up, responsible and powerful in their own ways, and that it's time for her to go on to the next step in her own existence, ie the next world and Pharasma's judgement. Which is nothing to be feared, especially seeing how Pharasma is a mother herself.