Vexies wrote:
If you primarily run printed adventure paths this becomes a problem the moment PCs upgrade their ship. They can almost immediately make their ship so unkillable all printed ships become a joke
If you find the NPC ships are not tough enough there are really simple ways to fix this:
1: increase the pilot skill of the enemy pilot.
2: make the best weapons on the enemy ship turret weapons
3: upgrade the shields
Whoever moves last in starship combat will usually win. The pilot skill is the best determinant of this.
As ships upgrade so does their tier. Just make sure the NPC ships are also of the appropriate tier.