cartmanbeck wrote:
Yeah, chronicle sheet signing isn't an issue, PFS people have figured out several ways (sign then scan, MSPaint signatures saved on the PDF, etc.
The most difficult part of running PACG online is the person who is posting the randomized cards knowing what they are. This seems best solved by the person running the game not actually participating as a player, and instead being a "GM" of sorts. Hawkmoon seems to have it down pretty well, so I think it's become pretty viable in that format. Perhaps we could come up with a way to reward these PACG "online GMs"?
I'm successfully (I think so anyway) running *and* playing in a PBF PACG game over on Board Game Geek
https://www.boardgamegeek.com/thread/1465194/toad-hole-pbf-b2-elven-entangl ement
I use a spreadsheet to track cards.
The "Locations" are filled with dummy text (e.g. Monster, Monster, Barrier, Weapon, Weapon, Weapon... etc.) and cards are only actually determined at the point they are drawn. I called this a "quantum" system.
I use random.org to generate the random cards.
It worked fine for the base scenario.
About the only advantage I have is superior card counting as to the ratio of banes/boons left in a deck and not having to rely on memory.