Enga Keckvia

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So my question is pretty simple. A human fighter wielding a large scimitar two-handed takes the -2 wrong weapon size penalty?


I'm running a game with 4 players and i talked with them and they agreed to roll stats. When they rolled they where 3 because the forth was working. After an hour the forth player came and he said he rolled stats and showed them to me. OMFG the stats where 17,17,16,16,15,12 and i said nice but as with other players i wanted him to roll in front of me. He then started screaming and yelling because i dint trusted him.(he plays dnd 16 years he is 32 years old, but he plays only rogue from back then and a friend of mine who was DMing a game with him told me that the same happened to his game with the stats thing.)

I think this happens because of my relative young age (21) compared to his years of experience. The other players are quiet on the matter but i think this behaviour of the rogue player shows lack of respect to the rules, the other players and the DM , and i'm sure more problems will come in the near future.

Should i be patient with this kind of players ? I tried to talk to him but he doesnt seem to hear me..... What should i do?


1 person marked this as FAQ candidate. Answered in the FAQ.

Now i dont know why but Inquisitor's ability Slayer is of no use. In the beta it was an awesome ability letting you get the max bonus from the start of the combat but now whats its use? Judgements grant bonuses depending your level and no the rounds you use them so Slayer is an absolute 0. I recommend that it should be changed to something that at least would be of some use.

My apologies if i am wrong (which i dont think so cause if i'm wrong then the judgements increase with levels AND with rounds and then that's OP)

How could the developers miss that? I would really like to see an official answer here.


Many judgements state that they give +1 to something and then +1 for every some levels you posses. Does this mean that the starting +1 stacks with the +1 given at later levels?

For example Justice gives +1 sacred bonus to Att.Roll and +1 for every five levels of inquisitor you have. Does this mean that at when the inquisitor is 10 level his justice bonus is +3?

Any help appriciated. Thx


Does a familiar gain feats? Do it's saves increase?

Can i have a familiar then take the leadership feat and advance the familiar as my cohort ?

Basically i would like (if anyone could) tell me how the familiars are supposed to work because compared to the bonded item they seem pretty less usefull.

Thank you


I run a campaign and one of my players using a 13 level bard abuses Inspire Greatness and by the RAW i can do nothing (except i'm missing anything)

So Inspire Greatness gives w/o mentioning everything else 2 HD that work like temporary hit points. When these hit points are lost the bard turns off Inspire Greatness and then he turns it on again as a swift action granting him and the barbarian continually with a pseudo-heal .Bard gains 2d10+8 hp but the 26 con barbarian gains 2d10+16 hp every round as a swift action and if you combine them together its almost 44 points of heal every round for free.

Is this abuse or the ability is ment to work like this?


If a rogue with some magic items uses stealth and a Wizard with Permanent Arcane Sight uses perception and does not beat the rogue's stealth check does he know that someone is near? How does this really works? Does he see the rogue items' magical aura ?

If the same rogue uses invisibility and stealth can the same wizard pinpoint him?

So does Arcane Sight just nullify a rogue with magical items ability to hide ?

How this thing works? Any help is really appreciated.


So my question is simple is a creature immune to gaze attacks also immune to petrification?

Constructs and Oozes are immune to petrification?


In the Pathfinder Core Rulebook says:

When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus. Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver.

So if i have a lvl 8 monk with 14 Str and 20 Wisdom with Weapon Focus (unarmed strike), improved trip & greater trip my CMB when i make trip attacks is
8(Maneuver Training) + 2(Str modifier))+2(Impr Trip) +2 (Greater Trip)
+1(Weapon Focus)= 15 and whatever i roll at the d20
Is that right?

If the same monk has the feat Intuitive Attack (Book Of Exalted Deeds) which adds the monk's Wisdom modifier instead of his Strength on attack rolls, what's his new CMB when i try to trip ?

8(Maneuver Train) +2 (Str) +2 (Impr Trip) +2 (Greater Trip) +1 (Weapon Focus)+5(Intuitive Attack) = 20 + whatever i roll at the d20?

If those above are wrong whats the right formula to calculate the CMB ?