weirdbraxto's page

1 post. No reviews. No lists. 1 wishlist.


RSS


Hello there friends, me and my friends are new to more official table top rpgs, and I am going to be our resident gm. I'll always wanted to do such, and watched and read a bit over all of pathfinder. I have the core rule book, game mastery book, and two lvl one adventure books. M problem lies with playing out an adventure itself. I understand the rules of play very well but I don't know how to run an adventure from adventure path books at all. Now, this may come from a lack of self effort, but the adventure books seem very hard to follow from a beginning a perspective. The story is scattered throughout the whole book, and all of the storytelling is very nonlinear and hard to follow from a gm perspective. Does anyone have some tips on how to make the adventure books seem a little more manageable and easier to follow?