M Sullustan Scoundrel 1 | HP 20/20 | Ref 17 | Fort 12 | Will 11| Threshold 14 | Force points:5 | Dark Side points 0/10 | Perception 0 | Initiative 8 |
Zoo Lom gives Bolts a sideways glance at all of his babbling. Zoo couldn't handle this job by himself, so he is glad that he has some sort of companion. Besides, this babbling junk box may prove to be pretty lethal.
Female Twi’lek Noble 1 | HP 19/19 | Threshold 14 | Defenses: REF 14, FORT 14, WILL 12 | Condition [0] | Init +7 | Per +4 |Force Points: 5 |Dark Side Points: 0 Current shots: 99 Character Image
Quarren: STR 13
Female Twi’lek Noble 1 | HP 19/19 | Threshold 14 | Defenses: REF 14, FORT 14, WILL 12 | Condition [0] | Init +7 | Per +4 |Force Points: 5 |Dark Side Points: 0 Current shots: 99 Character Image
Quarren: 4d6 ⇒ (4, 4, 5, 4) = 17
Female Twi’lek Noble 1 | HP 19/19 | Threshold 14 | Defenses: REF 14, FORT 14, WILL 12 | Condition [0] | Init +7 | Per +4 |Force Points: 5 |Dark Side Points: 0 Current shots: 99 Character Image
Ithorian: Str 16
Female Twi’lek Noble 1 | HP 19/19 | Threshold 14 | Defenses: REF 14, FORT 14, WILL 12 | Condition [0] | Init +7 | Per +4 |Force Points: 5 |Dark Side Points: 0 Current shots: 99 Character Image
We're coming up on 15 in September. I am creating other characters for the fun of it. Ithorian: 4d6 ⇒ (5, 6, 5, 4) = 20
Female Twi’lek Noble 1 | HP 19/19 | Threshold 14 | Defenses: REF 14, FORT 14, WILL 12 | Condition [0] | Init +7 | Per +4 |Force Points: 5 |Dark Side Points: 0 Current shots: 99 Character Image
Ryn chuckles at Kalus' s Huttese comment. Then proceeds to stare blankly at the young force user.
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
Michael Johnson 66 wrote:
This is what I was hoping for, thanks!
Current map
Dashuun speaks.As soon as it settles down a bit, I will go back to the south corridor and retrieve some of the items that we are looking for. Describe to me what it is that I should be lookin for and I will try to retrieve it. Laryn, I will need a map as to the fastest route.
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
Before final departure, Grimm carves grooves into twenty of his thirty-seven bullets. He applies the fabricated "drow' poison to ten and the taggart oil to the other ten. They rest neatly, each into there own Ziploc baggie inside his belt pouch.
Current map
D-Kal wrote: "Access Denied". Make sure to set your permissions to "anyone with a link", rather than explicitly only those on the approved list. Will do, thanks. Map will be fully operational tomorrow. Gameplay will start tomorrow evening. I hope that you can all run fast.:)
The Experiment
Character Creation::
Level 1 20 point buy (Before racial modifiers) You must create an alias to submit with full crunch and back story. You must create a Custom Race (15RP max, subject to my approval). All Paizo classes and archetypes allowed. Some may need to be re-flavored. No starting gear and no wealth (your possessions have been taken and in some cases destroyed in the process of analysis. I will try to provide weaponry and armor based upon your build.) Max HP to start Must have at least one weakness Two Traits Early firearms only No evil alignments; no pvp Only Paizo material Your Background Story Guidelines:
You awake to find that you have been kidnapped from your world and brought to Golarian by your captors. You currently occupy a 5 foot by 10 foot cell, wearing only a light blue smock. Every day, you witness dark-hooded figures conducting experiments on other humanoids and monsters and find it hard to rest amongst the non-stop shrieking. You are not of this world. You were grabbed alone while on your own planet or dimension. What is your home like? How did you grow up? What did you do there? Did you have any family? Explain how you were trained? What were you doing when you were kidnapped? How did it happen? What is your weakness or weaknesses? What deity or deities do you follow? (You’ll have to make these up and compare them to Golarian deities). What can you craft? What was your profession if any? What do you miss about home?
Appearance::
You must be thorough in describing your appearance. Include as much detail as possible, especially details that are important to the function of the PC. You will receive a useful wondrous item for linking artwork of your character in the alias. Also, include age, gender, height and weight. Explain age in relation to human terms. I will be accepting one sentient construct to be custom made.
Construct guidelines:
15 point-buy to balance no constitution score. +10 Hit points instead of +20 You must use the robot subtype as you will have weakness to electricity and critical hits. A construct will never die. Character art will earn your PC a special magic item that they will find quickly in the campaign. Links are fine.
Bon Mot
Stats:
STR 18 DEX 14 CON 13 INT 11 WIS 12 CHA 9 CMB +5 CMD 18 INIT +8 FORT +3 REF +2 WILL +1 Feats:
Dodge, Toughness, Improved Init Traits-Iron Liver, Reactionary Skills Acro +1, Climb +2,Heal +1, INTIM +3,perception +2,sense motive +2, swim +2,survival +1[/spoiler:
[spoiler=Weapons] Melee touch +5 Ranged touch +3 Morningstar 1d8+4, Shortbow 1d6, unarmed strike 1d3+4, 20 arrows Armor:
Studded Leather and buckler Gear:
Artisan's outfit, Artisan's tools, craft weapons, pathfinder's kit backstory: Bon is the son of reknown Ulfen weaponsmith Tallak Mot and a Varisian mystic woman, Zelani who secretly worshipped Gozreh in their border town in Northern Varisia. Bon was never especially gifted or talented at anything, but he grew strong as he apprenticed for his father's smithy. His mother would take him for long walks in the woods and teach him about the wonders of the wild. On occasion, she would even take Bon to the local Temple of Gozreh. He had to keep this a secret as Bon's father Tallak felt that any god was a waste of time, and crafting, drinking and gambling were more suited for an Ulfen male. Soon Tallak's gambling and drinking got out of hand. Bon left home at the age of 16 with a Varisian uncle and his mother as creditor's began to multiply at the door of his father's home. His uncle took good care of him and his mother for the next seven years giving him better and better positions within his caravan. Bon worked very hard and was quick to become captain of the caravan guards to the dismay of his increasingly jealous and conniving cousins. Bon's uncle had tried to put him in charge of the business affairs of the caravan, but he was never as savvy at it as he was when it came to a fight. Enraged at the favoritism, Bon's aunt and cousins quickly plotted to rid themselves of him and his mother and moved to do so as soon as his uncle died. His cousins disguised themselves and ambushed Zelani in the woods, killing her and making it look like a robbery. As Bon began to get suspicious, he found himself in the middle of a mob getting beaten after having been drug out of bed. The mob of relatives were hoping to end his life, when a group of strangers began to approach from the distance. Bon woke up half-alive on the outskirts of Magnimar with nothing but torn clothes. He was able to get himself to a nearby tavern and recovered in a few days thanks to the local hospitality. When he was almost healed, Bon fueled with thoughts of revenge sought out his caravan for justice. He would make his move at night. Once there, he noticed that the garrison had doubled. Disappointed at the loss of opportunity for revenge, Bon settled for taking what weapons and well-worn armor and provisions that he could and headed back to Magnimar to collect his thoughts and hopefully a few friends.
magikot wrote:
This was helpful, thanks. I may rethink my attributes as well. right now, STR 12, INT 13, DEX 14, CON 11 Wis 10 CHA 17 should I change them? DEX 20 would give me higher armor class, whole reason I took dodge, but like spring attack tree. I liked having a bit of strength, but maybe pool all into dex?
This is great advice. I have never played bard before. Half-elf bard. I decided to give it a try. My character has a controller role, but I am having troble resisting the urge to grab combat feats. I am tempted to multiclass with fighter as I have two favored classes. I am looking to craft constructs at later levls to use as minions. Does this sound feasible? @Magikot, I like the spring attack tree as well. |