![]()
![]()
![]() Everything is completely destroyed, burned, and blasted. Items that you would see in a normal dwelling appear to be missing. No life forms can be sensed, but while Lor is looking through the wreckage, he finds a severely damaged C1-10p astromech droid with just a bit of juice. Look guys, over here, I found something useful. Come and see. ![]()
![]() Zoo Lom chuckles uncontrollably for a moment at Bolts questions, but does not explain the situation. The speeder races closer to the farm and as it begins the final approach, it becomes increasingly clear that there was some kind of attack on the village as things are strewn upon the ground. The domes appear as burnt out shells. The evaporators are destroyed and smoldering. A few charred bodies can be seen. ![]()
![]() Khartelosch succeeds in pushing one disciple into the pit again, but is attacked for doing so by the one next to him. Slice: 1d20 + 8 ⇒ (9) + 8 = 17
Khartelosch is sliced severely across the chest as blood pours from him. The two disciples hesitate to rush Ibrah after they witness the prowess of his glaive-handling. Verrin is engaged with same disciple, hoping to finish him off and help Khartelosch and Ibrah clear the room. 1d20 + 7 ⇒ (19) + 7 = 26
1d8 + 10 ⇒ (2) + 10 = 12 Verrin finishes off his bloody goes and looks to help Khartelosch as soon as he can get to him. ![]()
![]() Phylotus wrote: Gah, if only I knew the Star Wars Saga rules... They are pretty simple. Very similar to pathfinder but Reflex instead of AC and Damage threshold gives you penalties based upon how much damage you have sustained. My goal was to simplify some areas of the system, hence the combined precise shot and point blank shot into crack shot feat. You will be able to create your own weapons and feats within reason. ![]()
![]() TheFinalPerdition Looking for four motivated players to play a homebrew Post-Apocalyptic game. d20 game called The Final Perdition. Think Road Warrior and the Road combined.
Also, this thread is a great idea! Thank you. ![]()
![]() Zoo Lom gets out of the speeder to check the damage going on and on in Sullustan, waving his hands wildly while cursing his new droid friend. As he goes to check the problem, a blaster shot comes in at him. 1d20 + 1 ⇒ (12) + 1 = 13 Missing Zoo and adding some more "character" to his speeder. Two shots follow, one at Nyla and the other at Lor. Attack on Nyla: 1d20 + 1 ⇒ (20) + 1 = 21 Attack on Lor: 1d20 + 1 ⇒ (12) + 1 = 13 Nyla damage: 3d6 ⇒ (3, 2, 5) = 10 Lor manages to dodge his attack, but Nyla is not so lucky as the shot rips into her right tricep causing immense pain. is everyone okay with me rolling initiative? ![]()
![]() Lor ignites the low roar of the speeder's engines and checks the coordinates programmed intothe tracking system. As Nyla sits down, the speeder launches north towards the edge of town and into the mouth of the hot desert sand. Just past the town's edge is an outcropping of rocks to the left. Lor finds shade in their tall peaks and banks left to launch the speeder into the right direction, west. In about 50 km, they should arrive at their destination. All of a sudden, another speeder surges past them. They recognize the Sullustan from the Oasis, but they can't seem to place his passenger. Not even a kilometer has passed in this strange race when sparks begin to fly from the Sullustan's speeder, followed by a loud pop and a thick black stream of smoke as the speeder begins to decrease in speed, grinding to a halt.
|