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Hi,

Currently running deep in a campaign for Way of the Wicked. (highly recommend this campaign btw for anyone who likes being bad)

Playing a lvl 11 lawful evil magus who worships asmodeus.

Thought it would be fun to take a diabolist level and have an imp companion. Not looking for a power boost just thing it would be fun to RP and have a companion in fights.

So the imp counts as a 12th lvl and so has 6 feats available to it and I also want to take a alternate form (beast shape 2) using one of it's tricks. (tiny, small or medium)

Wondering if you guys could help me choose an alternate form to take on the companion as well as feats.

[My fighting style is use stand in the back and use maximize metamagic rod to cast aoe spells at the beginning of a fight and then make my way into melee(using fly usually) and decimate high priority enemies using shocking grasp with spell combat].


ooo that's perfect, thank you! didn't know about that rule regarding sneak attacks


Hi,

Playing a 10th lvl magus and may have to duel a rogue soon. Anyone know how spells/items that will give me sneak attack immunity?

I've considered elemental body but then I can no longer cast spells with material components which is a big debuff.

Ideas?


Hello!

Currently playing way of the wicked, we have gotten through about half the campaign and are at lvl 11 right now. I'm a lvl 11 Tiefling magus that slowly becomes more devilish as I do more evil actions. For example after we released a plaque on the world I grew a long devilish tail.

The campaign itself has ingrained methods for pc's to become vampires/liches but since we are devout followers of Asmodeus and I have been RP'ing as a very religious and devout follower of him I thought it would be more fun/fit better with my character to become a devil-bound character.

http://www.d20pfsrd.com/bestiary/monster-listings/templates/devil-bound-cre ature-template

I was hoping you guys could give me some rp/story ideas. As of this moment we have an angel held captive which I was thinking I could sacrifice to summon an erinye and create a contract with the devil. Do angels have souls to be sacrificed?

Would it be at all possible to make a contract with asmodeus himself or am I beneath him?

What sort of things do devils want? What would she ask for in the contract in exchange for devilish powers. I'm an extremely evil, yet lawful character that would have no problem offering her up souls, but that just seems too easy. The campaign itself involves a raging war against angels and mitra. Any ideas/feedback?


Thanks everyone that clears up a lot


DM_Blake wrote:
thewickedone wrote:

"For this one, only one, his first attack, he gets the benefit of being invisible (target loses DEX modifier, rogue gets +2 to hit and may sneak attack). Now he is visible BEFORE he makes his second and third attacks. So he only gets sneak attack on his first attack".

Do you have a quote from the rules that shows this?
Have not been able to find anything in the invisibility spell regarding it. If you can get full attacks when the enemy is flat-footed, I don't see why you wouldn't be able to if you are breaking invisibility with a full-round attack action.

We're talking about all kinds of normal invisibility (not Greater Invisibility). In other words, normal invisibility that breaks when you make an attack:

This is from the Invisibility spell: "The spell ends if the subject attacks any creature."

This is from the Vanish spell: "This spell functions like invisibility" which means it also ends if the subject attacks any creature.

This is from the Ninja talents, Vanishing Trick: "This ability functions as invisibility." which means it also ends if the subject attacks any creature.

And so on.

If you're invisible and you attack any creature, your invisibility ends. Instantly. Not later, not at the end of your round. It just ends right now.

So in your scenario, with three attacks, it goes like this:

Attack 1 with invisibility and apply sneak attack, invisibility ends
Attack 2 without invisibility and no sneak attack
Attack 3 without invisibility and no sneak attack

If you don't want your invisibility to end when you attack, then you must use Greater Invisibility or some other spell or ability that says it works like Greater Invisibility. I assumed you knew that because your OP said you wanted something "other than Greater Invisibility".

In any case, I hope that clears it up.

I thought the idea is that your able to get sneak attacks because the opponent has no idea where the arrows are coming from. So over the 6 seconds of your turn you fire 3 arrows at this opponent who isn't prepared to defend against them because he doesn't know where they are coming from. Yes invisibility breaks after that first attack but I don't think pathfinder has rules for statuses (in this case the enemy losing dex because he can't react to the attack) changing mid action; in this case a full attack action.


Xaratherus wrote:
Oladon wrote:
Mesavan wrote:

Find a party member (or cohort) willing to use Greater Feint. The feat makes the target flat-footed until the start of the user's next turn. This allows anyone to benefit from the feint, including the rapid shot using rogue!

If anything, ask the party bard (or be that bard yourself) if he is cool with spending two feats to get it by 8th level. I enjoyed playing a support bard that could help with sneak attacks. (To encourage more support characters out there, check out Pathfinder Chronicler, the Bodyguard feat, and Benevolent armor enchantment)

Mesavan, this won't work. Greater Feint still works like feinting, which denies the opponent their Dex bonus to AC versus YOUR attacks. It doesn't change that. (Also, being denied your Dex bonus to AC is not the same as being flat-footed.)

There was actually a pretty big discussion about this awhile back (this was the thread I started to FAQ the topic). Turns out that there were probably about 30% of the respondents who believed that the feat was mostly useless if you interpreted this way, and instead was meant to deny DEX to the target against all attackers.

It got marked as 'answered in the FAQ' but wasn't as far as I can tell.

[edit]
Re: Invisibility breaking after an attack. Related precedence would be the errata to the stealth rules, which explicitly phrases it that your stealth ends and the target becomes aware of you (and thus regains his DEX to AC) after a single attack roll.

Could you link to the errata where it mentions single attack rolls?


Can you take a full attack action when you have concealment against non flat-footed opponents? If not can you cite a rule that says so.

So lets say round 1(going before the enemy) he uses snipe to do 1 sneak attack on the flat-footed enemy and then succeeds on his stealth check. Next round can he then choose to not snipe and instead take a full-attack action from behind the wall and get sneak attacks on every attack against the enemies who are no longer flat-footed because its round 2 of combat.


DM_Blake wrote:

All scenarios are wrong because there is no "rouge" class... ;)

Kidding aside:

1st Scenario: On his next turn he breaks invisibility how? Dismissing an effect is usually a standard action which won't let him make any attacks (he used his only standard action to dismiss invisibility). The easiest (and probably best) way for him to dismiss invisibility is just to make an attack.

(Side Question: if the enemy is still flatfooted in round 1 because they have not moved yet, then your rogue may sneak attack with every attack and he doesn't even need to use Vanish - this is because Flat-footed combatants lose their DEX modifier until they are no longer Flat-footed, which makes them able to be sneak attacked)

2nd Scenario: Nobody can make any full attacks in a Surprise round. You can only take one Standard action or one Move action, not both, and no Full-round actions. So, during the Surprise round he can take one attack and use Sneak Attack. That's it. Then during the first (non-Surprise) round, if he has higher initiative, he can take his Full Attack action and use Sneak Attack on every attack because the enemy is still Flat-footed. If the rogue loses initiative, then during his first (non-Surprise) round, he cannot take any sneak attacks because nobody is Flat-footed.

If in the 2nd Scenario the rogue wants to snipe, he must begin with concealment (in your example he did this) and then every round he can try to snipe - one shot that allows Sneak Attack, then the Stealth check at -20 to resume hiding so he can try another snipe shot next round.

Since we're discussing Ranged attacks, don't forget that the rogue must be within 30' to use Sneak Attack.

"For this one, only one, his first attack, he gets the benefit of being invisible (target loses DEX modifier, rogue gets +2 to hit and may sneak attack). Now he is visible BEFORE he makes his second and third attacks. So he only gets sneak attack on his first attack".

Do you have a quote from the rules that shows this?
Have not been able to find anything in the invisibility spell regarding it. If you can get full attacks when the enemy is flat-footed, I don't see why you wouldn't be able to if you are breaking invisibility with a full-round attack action.


Hi,

Seeking some further clarification about ranged sneak attacks.

In what ways can a character apply sneak attack damage to all his attacks without using greater invisibility?

1st Scenario- its the 2nd round of combat(so enemies aren't flat-footed), the rouge uses vanish. On his next turn he breaks invisibility and takes a full-round attack action, with rapid shot on a enemy gaining sneak attack damage on all 3 attacks.
(also side question, if its the first round and the enemies are flat-footed would this scenario play out any differently?)

2nd scenario- Before combat begins, the rouge makes stealth checks against the enemies perception to attempt to get behind a wall that provides partial concealment. He then has two choices as part of the surprise round he can: 1. take a full attack action as above but then enemies become aware of him or he can 2. take a "sniping" action to take a single attack and then make another stealth check at -20 to have his location remain unknown.

Are these scenarios correct? If not please provide rules/explanations as to why not. Thanks!


It is possible to drink a vanish potion and then the following round you could take a full-round attack action and get all sneak attacks correct?


The rules state that "The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC"

One of our players is a ranged rogue and he uses this quote "If you can't react to a blow, you can't use your Dexterity bonus to AC." To get sneak attacks anytime he is behind a character because if your behind someone you cannot react to their attacks.

Is this being done correctly?

I originally thought the intention of sneak attack, especially ranged sneak attacks was for it to require spending a round for stealth checks with concealment/invisibility.

Please Help, Thanks!