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Thanks Meirril all very useful. Good point on visibility on psychic magic I see that was cleared up in some later descriptions. Still going to give poseesion vs a fiend a go when the game rolls round. If nothing else its pretty interesting to try it this way round , rather than them possessing people.


It does mention alignment just at the end of the description.

This second effect only functions against spells and effects created by evil creatures or objects, subject to GM discretion.

Does that apply to the entire statement?

Second, the subject immediately receives another saving throw (if one was allowed to begin with) against any spells or effects that possess or exercise mental control over the creature (including enchantment [charm] effects and enchantment [compulsion] effects, such as charm person, command, and dominate person. This saving throw is made with a +2 morale bonus, using the same DC as the original effect. If successful, such effects are suppressed for the duration of this spell. The effects resume when the duration of this spell expires. While under the effects of this spell, the target is immune to any new attempts to possess or exercise mental control over the target. This spell does not expel a controlling life force (such as a ghost or spellcaster using magic jar), but it does prevent them from controlling the target. This second effect only functions against spells and effects created by evil creatures or objects, subject to GM discretion.

or just this bit?

While under the effects of this spell, the target is immune to any new attempts to possess or exercise mental control over the target. This spell does not expel a controlling life force (such as a ghost or spellcaster using magic jar), but it does prevent them from controlling the target.

Thanks that matches my understanding of Dispel magic. Though its psychic magic can by a psychic class so that's not as visible as arcane /divine casting is my understanding. There is probably DM discretion there. But devils probably have a high check chance, so it is probably mute point.


We are heading into combat against some Devils as part of the HR AP. Its going to be a Tough!

So as a mesmerist Im going to try the possession spell (from OA) against one of them as its a non native outsider, however if the devils have protection from good on - what if any bonus does protection from good do to prevent this. Would the devil (if it had it) get another save at +2 to avoid? I get protection from evils comments about possession generically, but then references mind affecting spells.

Im actually LN so my assumption is that protection from good would have no affect anyway (but I am interested).

Also could a dispel magic targeted at the devil actually throw me out of the body? Would they need to know it was possessed?


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I would certainly like the authors to consider making the classes cool. I don't want a soldier - I want a Cyborg, I don't want an Assassin - I want a Rifts Juicer, I don't want a Dr , I want a Hard light Holo Dr.

I want to battle Cyborg Liches , psychic mutants and living brains. An element of Steampunk works for me as does the rather excellent but long forgotten Doom 2099 comics.

Apocalyptic Settings - so research Rifts, 40K , Jack Vance's Dying Earth , Vampire hunter D

Also please take a look at those old fighting fantasy books - robot commando, star strider, starship traveler.

I am keen to have a cross over adventure with Pathfinder. Imagine playing the crew of a crashed starship interacting with Golarion.

I prefer a darker setting and fantasy blends and sci-fi. Numeria setting worked really well. Please continue that theme and that works for me.