Optional Unchained Rules (if you want to use them, let me know):
Expanded Craft and Profession Skills: does it fit in the world
Variant Multiclassing: could work well with my concept
Stamina and Combat Tricks (Fighter for free, Combat Stamina feat required otherwise) Haven't read them
Active Spellcasting: Overclocked Spells Haven't read them
Dynamic Magic Item Creation (for very important or plot-specific magic items) Need to look them over
Unchained Rules Under Consideration:
Diseases and Poisons same here.