
| sincerely | 
 
	
 
                
                
              
            
            (Unnecessary backstory: I'm making an unholy Frankenstein's monster out of Council of Thieves, Hell's Rebels, Curse of the Crimson Throne and a couple of other modules and then updating the whole thing to PF2e.)
I'm using the Hell's Rebels rebellion rules and for the most part all the updates are really minor but then I got to:
Hell's Rebels Player's Guide, page 29 wrote:
Refresh Marketplace (Black Marketeers, Merchant Lords, or Merchants): By expending 100 gp on bribes and other expenses, the team removes the currently available specific magic items for sale from distribution. The GM rolls up new magic items randomly to determine what items become available at the end of the following week. If you use a Tier 3 team to refresh the marketplace, you can ask the GM to reroll one magic item result in each category (minor, medium, and major).
And I'm at a complete loss. I'm pretty sure minor, medium, and major items don't exist anymore. How do I populate a city's available magic items in PF2e? Anyone got any ideas or can point me to a helpful chapter?
 
	
 
     
    