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![]() memorax wrote:
*sigh* Why are you adding fuel to a fire by calling a person "Mentally Unstable"? ![]()
![]() Gebby wrote: I can't stand the thought of having guns with Sword and magic, I think it ruins the game. I know they are very early stages of guns but imagining someone not in heavy armor getting shot a few times and still fighting takes whatever realism there is in fantasy away. I know if I don't want to use it I don't have to, I just think something like this should stay out of one of the core books. Why not put out a book called 'Firearms' or something, the people that want it will buy it. I know I can't be alone, everyone in my group doesn't want anything to do with it. I hope they reconsider. I hate the fact that a Ninja and Samurai class are in the new book, they are totally useless to me in my home brewed campaign, and I can't say as I will EVER play either of the classes. Why not but out a book called "Orients" or something, the people that want it will buy it. ANYWAY, I will buy the new book and snuggle with it every night until the next Pathfinder book comes out. ![]()
![]() Tom_Kalbfus wrote: I played Twilight 2000 once, had a lot of fun in an M1 tank killing Ruskies in Poland, that was in the late 1980s when the scenario was a credible future. Later on we got to talking about what a remake of Twilight 2000 would be like, I suggested replacing the Russians with Arab terrorists, didn't go over too well, but the Soviet Union was kaput, and after 9/11 it seemed a logical choice to me. Turns out they didn't want to offend Muslims, but I guess the Russians didn't mind the original scenario involving them. Problem with Twilight 2000 is that some national group in the current political world has got to be the enemy in the scenario, can't have then fighting aliens from outer space. I guess during the Cold War, it was ok for the Russians to be the bad guys. In a Space Opera, you don't have problems like that, the Klingons never minded their portrayal in Star Trek. There was a remake made called Twilight 2013, by 93games studio but they are going belly up, however the game is still out there. Eric ![]()
![]() Tom_Kalbfus wrote:
Gotta agree here, I hated that about t20, I also hated it Twilight 2000. Eric ![]()
![]() WotC released an Undermountain book for 3.5, I found it complete garbage. However I own all the old Undermountain Material and would Love to run a party through it using Pathfinder. I am running my Family through Keep on the Borderlands and Im using very little conversion and some DM fudgeing, but thats Old school to me any way. So far my family has had to return twice to the keep to heal up and resupply and that was only in the Kobold A section of the Caves of Chaos. Yes It might be argued that the Keep is not a Megadungeon but its a experiment I decided to do with my family since they will be far more forgiving than a standard group of players. So far the Keep has required me to adjust for skills and some of the encounters have been very difficult with 1 near TPK in the first room the party came into. The group consists of a Fighter, Witch and a Druid, the Party is in the process of haggling with the Halfling Theif in the Keep to help out. Eric ![]()
![]() xXxTheBeastxXx wrote:
I want a Pathfinder 2 when the well drys up, I want it to remain in the theme of the Original Game that inspired it. As long as Paizo continues to honor the game it was based upon I'll continue to play it. Speaking of which I'm running the Original Keep on the Borderlands with the Pathfinder ruleset and having to convert very little. And what I need to convert I can do on the Fly. ![]()
![]() What if Secret Stash worked like this... The Ammo and powder are mixed in such a way they only work with the characters unique weapon. Sort of like how only certain types of cartridges work in certain kinds of rifles. The Gunslinger dabbles in alchemy and tinkers with his own weapons in such a way, that his Special Loads generated from his stash work only in his weapons. He could sell the loads but only at a salvagers cost, and then only to other Gunslingers and maybe alchemist.... Eric ![]()
![]() Tambryn wrote:
The evil campaign Ive been running for you guys...The core of it is a Steampunk like world, mixed with High Fantasy and....ahem Spelljammer.... The Gnomes build clockwork guns, Ive tossed around building a Gun Class to fit in my world....PAIZO clearly has implanted small ninjas in my head to steal my ideas... The 1/2 orc was something I would play in a campaign you ran..... ![]()
![]() I'll I got to say is that if I have a valid concern Paizo is apt to address it with in days if not sooner. Paizo allows me to have valid input into the material it produces and responds to it. Paizo has Open Playtesting of its works and takes to heart my concerns.... The New classes are filling roles that folks have asked for...I will never use 2 of these classes nor allow them in my home brewed world, doesnt change the fact that I can see a need for the new class alternatives...sure I could have done the work myself, Hell I could make up my own RPG too why the hell should I pay Paizo any money at all they released their core rules for free.... Fact is I am a father with 4 kids and a full time career I dont have time to create a Gunslinger for my Steampunk campaign.... I hate the Oracle BTW....:) Eric ![]()
![]() Could you "skin" the arcane and divine classes as types of Psionics? Wizards could become and order of trained Psionic Loremasters. Maybe the specialty Classes of the Wizard Classes become distict schools of psionic abilities. Doing this may save alot of work creating a psionic system. Renaming spells and writing fluff that creates reasons why psi powers behave like the Vancian Magic system. I toyed with the Idea of usinf Sorcers and their Bloodlines in my home campaign as Human Mutants, using fluff to created the idea that Sorcers is as much a race as a class. Maybe the same could be down in a Space Opera setting? Just some thoughts...I would KILL for a Pathfinder Space Opera! Eric ![]()
![]() Why do you guys need a CB? Just a question. I would like to here from the pro-folk and con-folk on the issue. Is 4e so broke you can't play without a CB or is the game so bloated you can't play without one?
I can't see how 4e is any more complicated to building a character than any 3e character? ![]()
![]() Sean K Reynolds wrote:
Gives a whole new meaning to suicide Bomber,really scary. I think I buy a few now that I have the Advanced Players book ![]()
![]() Name: Grey Jack
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![]() mearrin69 wrote:
Yes I own the DSG the geomorphs are nice I was just hoping on something like the random Dungeon tables like in the 1e DMG. Looks like I may have to build my own tables. ![]()
![]() pres man wrote: It is so refreshing that all the PF fans never fall into those traps. :P Yeah, like I said I have some issue with 3.x, Im starting to think I dont like high end play, of course in never really did. I dont like the need to multiclass, although it seems PF may have solved this. I never really like the idea of a prestige class, I would have rather something more akin to kits from 2e to simulate the prestige class. I dont like the elaborate monster stats. You know I have issue with alot of the games I enjoy. ![]()
![]() I never considered that the PCs needed to be balance, only the Party as a whole needed to be balanced. This of course is a 1e idea. Im a 1e fan, and only realized that till after the much lauded "Edition Wars", it seems the best thing born from 4e is the OSR movement. Sure I see issue with 3.X it just boggles the mind that none of the 4e Avengers have not one problem with 4e, its just the perfect game. Period. And the House rules dont mean that 4e is "broke" its just that they like their house rules, not that 4e needs House rules, because 4e is Perfect. ![]()
![]() Im building a background for a Kingmaker AP a buddy is gonna run and I need the name and a little background on any Barbarian groups near the APs setting. Also I need to have a recent war said tribe or group may have been involved with over the last couple of decades or so. Any Loremasters out there that can give me some help? Eric ![]()
![]() 1e AD&D, I've never had a problem with the wild claims of unbalance in the party. I never saw it. As each class had its own exp chart to worry about and its own money sinks, ie Spell components, Guild dues, Tithes and taxes, Weapon and Armor replacement....LOVE me a Rust Monster. I just never saw rambant unbalance. Maybe I play a little differently than some folks, I dont know. Now dont get me wrong I dont lord over the PCs but come on if you cant control the situations trown at you by a PC why the Hades are you a GM? Eric ![]()
![]() This is a good thread that I wish the Edition Wars could stay clear of. Its funny the thread gets necro'ed in the 3.x side of the forum and the 4e fans crawl out of the lower planes to defend their true love. So if ya don't like Pax and his topics, seeing how he's the OP stay out of the thread. Pax has made it very clear he's not a 4e fan he like the Anti-Scott Betts of the Forum. ![]()
![]() I'm really beginning to think the idea of an "Edition" is something WotC wants to go away. You don't need a new "edition" if you can almost instanly update a system through the DDI. A while im not a huge 4e fan I don't see a problem with a online/electronic version of the game. I have a huge PDF database on my home computer. I know many 4e Fans don't like the comparison but the DDI erratta updates smell like MMO patches....which really isnt a bad thing seeing how WotC is closer to its fanbase than the big MMO companies. I wonder what the RPG world would look like if 3.x had this kind of electronic support from its inception.... Eric. ![]()
![]() Sigil wrote:
Being Raised Mormon and then later joining another faith, I'm suprised at how many of us on the "right" side of religious views are so open minded about Gaming..... ![]()
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![]() FeloniousHam wrote:
DRAGONLANCE, one of its creator is a devote Mormon and has written articles in defense of the Gaming Culture. www.trhickman.com Tracy Hickman's Site^ Read his section on his faith. Eric ![]()
![]() Scott Betts wrote:
Yea, I think your right here, A little venting was all I think I was doing. pfft. Will we see a Star Frontiers? ![]()
![]() Wow I really dont know what to say other than Gamma Worlds newest edition will seem more than lily add more fuel to the Edition Wars... I understand the concept of the Cards mechanic, but where in any of the Editions of GW did powers change on a daily basis? Also does this randomness affect Tech? Will my Laser rifle dissapper? Its just odd... Futher and further WotC seems to be leaving the traditional concepts of a RPG...opinion, yes I know. Eric ![]()
![]() I played in a "Shackeled City" campaign based in Eberron years ago with a very magic hating DM, Understand this...the DM pick EBERRON to host his "Shacked City" campaign. Me and two other guys where playing mixed classed rangers and owned a single +1 Longsword at 8th level..... I hated the campaign and despised the DM for his choices. It matter very little how well he worked as a DM he made very poor choices and allowed his own biases dictate our choices....SUCKED! Eric ![]()
![]() HHHHMMMMM It seems like the OGL did more to "Spilt" the gamer base than any other marketing ploy used under the D&D flagship. It has emboldened the "Old School" movement by making it "legal" to produce 1e material (OSRIC) and even created a way for folks to go even more "Old School" with games like Labryith Lord. Paizo has used the OGL to continue producing material for 3.5, and seems to be building a small following of third party publishers. It would seem the King (AKA D&D) has given up his throne for Democracy and Capitalism..... I wonder what the far reaching long term effects the OGL will have on the Gaming world.... Eric ![]()
![]() Its odd that folks are debating Wotc in this way....they are the same company that created "bloat" for 3.5. Who's to say they won't do it again...seems the patern is that as an edition winds down more bloat is created...maybe to build revenue for a new edition? Its so odd that folks debate what Wotc did during 3.5 and what they are doing now....Same Company owned by the same folks.... ![]()
![]() A Man In Black wrote:
And I agree, I love the WFRP system. But those base roles in WFRP never gain any experiance or develop further if they never adventure. I remeber loving the role of Ratcatcher I stayed in that role far pass its prime, didnt care had to much fun playing Garick the Rat Slayer. I despise Nurgle....... Eric ![]()
![]() Tharen the Damned wrote:
All find and dandy but the momment Nug stops cobbling to kill a dragon he is no longer a Cobbler. He is now a adventurer. It changes a person, just like it Changes a fat middle aged hobbit. No one would sit around a table rolling crafting checks for three hours to make shoes. Eric ![]()
![]() The Die Hard movies, Hell any action movie shows that a "hero" can survive horrible bloodloss and greivous wounds and continue to win the day. RPG games from what 2e and up reflect this kind of mentality. 4e is no different than any other game in that it focuses on the "Hero". Nobody wants to play a serving wench that dies in the 1st round of combat. But if the Serving wench is to one day rule a nation well thats a different story altogeter. Playing an RPG is about being the Hero, good or bad. And so to be a hero we need rule sets that reflect that. Look to the Myths of our real world, even the tragic heroes did and performed IMPOSSIBLE things overcame IMPOSSIBLE goals. Why play Nug the Cobbler when you could step into the role of Lancelot, or Hurcules? Who would honestly watch a movie about Nug the Cobbler over the Adventures of Tarzan? If you want to play a character as Mundane as Nug, than so be it just dont cry to me when Smuag eats your shoe cobbling arse.
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