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Pathfinder Starfinder Society Subscriber
The scenario wrote:
Each time the PCs experience the Newborn’s influence, they must attempt the save listed in the triggering event (DC 10 + half the creature’s level + the number of manifestations the creature has) or advance one stage. On a failure, a PC can spend Resolve Points equal to 1 + the number of manifestations they have to succeed instead. Each stage comes with two manifestations: a positive one (called a gift) and a negative one (called a stain).
Just so I understand correctly: when calculating the "number of manifestations they have", you count both all gifts and all stains, right?
So 2 gifts and 3 stains counts as 5 manifestations?
The scenario wrote:
Each stage’s gift is optional; if the PC refuses the gift, they gain a +1 bonus to further saving throws against the corruption.
This bit makes me unsure, since if they resuse the gift, their DC for future saves is already 1 lower since they have 1 fewer manifestation than someone who had accepted it.
So I'm not sure whether it really intended to count all manifestations, or just the stains.
(I don't have the Adventure Path referred to to see how it handles such effects.)