michael leger's page
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I recently ordered a package from Paizo, and received one of these booster packs free. I enjoyed the gift.
After spending some time reviewing what these cards where and talking to my fellow players, we agreed that in fact it would add to much work to be used as treasure, and to much to store all these cards with their character sheet. a itme takes up 1 line of text on a character sheet. As opposed to a card.
We considered the idea of using it to determine random treasure, but then realized that we would need enough cards(duplicates) to match the possibilities in the DMG.
Like i said, i like the idea, i just cannot find it useful.
Great for any island adventure. My recommendations is to use this if the players ever get lost on an island and need to explore around. its kind of a small island really.
Can't beat the price, must have in any DM's arsenal.
Loved it, if your using ships in a adventure this is the one to go with. We conducted a 3 ship battle using these. Works great in B&W
I would have liked to see items that could be printed along with the ship such as cannons
I thought it would be a good idea.
* It took over a month to reach me from the date purchased, so make sure you order it with a lot of time to spare.
* The wood seemed smaller than the holes for the mast (or vice versa)
* the ship itself could be a bit bigger, all other documentation in d&d i have seen about ships makes me believe that this was pretty small
* i really like the detail of the items, it looks good.
* the very bottom layer of the ship was extremely ruined. darkened stains crossed the middle of the ship.
Over all the ship will get a lot of use, but the bottom layer will haunt me for a long time.
About Caerid Melanite
Caerid was born in the Calphiak mountains in Varisia. His home had magnificent views of the Varisian Bay to the south, and the Mierani Forest to the north. His parents were both typical, contemplative oread - his father an experienced monk, able to call upon the spirits of the earth at need and his mother tended her gardens and the small cavern complex they lived in. As he grew up, Caerid received training from his father as a monk, but the young oread was far more... restless than his parents. He often wandered far and for many weeks at a time. Sometimes down to the water, other times to the forests and often through the many mountain vales and peaks of the vast Calphiaks. During his travels he encountered many individuals, dwarves and elves for the most part, as well as some humans. Not fond of crowds or cities, Caerid avoided such communities and those few he befriended were all loners like himself - trappers, hunters, prospectors, hermits and the like.
One of his favored friends was a female half-elf named Elimenae. She was a huntress, and often ranged far from her own home in the Mierani Forest and into the mountains. Together they shared a few adventures, and Elimenae introduced Caerid to the bow, which he found to be a most wonderful weapon for which he had a natural talent. The huntress spoke to her oread friend about the Pathfinders, a group to which she herself belonged to, and after she introduced Caerid to her venture-captain, the monk decided to join them in order to travel the lands - as exploration brought him great joy. Eventually, Caerid learned to interact with other people, even visiting cities from time to time. But he always feels most at peace in the wilderness, far from civilization.
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