Durkon Thundershield

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Organized Play Member. 32 posts. 1 review. 3 lists. 1 wishlist. 5 Organized Play characters.

Dark Archive

Skeletal Crocodile CR 1
XP 400
NE medium undead
Init +6; Senses Darkvision 60 ft.; Perception +0

AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
HP 9 (2d8)
Fort +0, Ref +0, Will +2
Defensive Abilities: DR 5/Bludgeoning; Immune: Cold, Undead traits

Speed 20 ft., swim 30 ft
Melee bite +4 (1d8+4 plus grab) and tail slap -1 (1d6+2)
Space 10 ft.; <b>Reach 5 ft.

Str 19, Dex 14, Con -, Int -, Wis 10, Cha 10
Base Atk +0; CMB +4 (+11 grapple); CMD 16
Feats Improved Initiative

Environment warm rivers and marshes
Organization solitary, pair, or colony (3–12)
Treasure none

Dark Archive

1 person marked this as FAQ candidate.

Halfling race considered for PFS play. Thoughts on using sling or sling-staff as weapon considered (with my handy-dandy Cleric of Chaldira on the way). Went to message boards to find answers on slow-as-molasses load times on sling/staff sling.

http://paizo.com/search?q=sling&x.x=0&x.y=0&includeUnrated=true &includeUnavailable=true&node=v5748dmtz1gek

And now: MIND BLOWN.

So, I looked through half a dozen threads on this topic. Not one thread included an official Paizo or PFS answer - lots of house rules suggestions, no concrete answers.

The best I got was:

1.) Warslinger lets you reload faster, but you take AoOs and it requires two hands. (must trade-in sure-footed racial ability)
2.) Ammo Drop and Juggle Load feats get you loading your sling as a free action with 1 hand and no AoO. (but it costs two feats)
3.) Rapid Reload is suggested to be allowed for slings/staff slings AND crossbows. (house rule)
4.) Quickdraw applies because sling can be considered a thrown weapon. (no concrete "yes!" from paizo, so house rule?)

So my mind-blowing questions are as follows:

Does Quickdraw in the case of slings apply?
Do the Quickdraw/ Warslinger/ Ammo Drop-Juggle Load options apply to the Staff Sling?
Do feats such as Rapid Shot apply to Slings/Staff Slings?

Please Help!

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1 person marked this as FAQ candidate.

OK, after searching across the forums, I still am wondering: does Weapon Focus: Ray include/cover all ranged touch attacks, or just rays?

If not, can I take Weapon Focus: Touch Attack or Ranged Touch Attack?

And if not, why doesn't Ray include all RTAs? Is there some way to increase the chance to hit with a TA/RTA that doesn't involve raising STR or DEX and Base Attack Bonus - something like a feat or ability?

Also, the threads have a LOT of home rule advice, but nothing really definitive from Paizo/Pathfinder. A definitive answer (so I can apply to my PFS character) would be greatly appreciated.


Dark Archive

OK, I was lucky enough to have a great GM explain some of the PFS Sunder rules to me (thanks Ziz!), but alas, I was wondering...

Can a PCs gear be sundered in PFS play, and assuming the answer is yes, what happens to that gear?

I read in an earlier thread that gear found during a scenario ends up on the sheet at the end of the adventure, regardless of whether or not it was sundered during the scenario. But what about gear the PC has on him, that may get sundered by an enemy during an encounter?

I know some GMs don't particularly like things like sunder, so before I go around breaking things, I was wondering what might happen to my own broken stuff!