So one of the maps is basically a Mad Max-esque(or Akitonian) bandit hideout, and I think it's pretty good, and I'll probably get some good use out of it.
The other one is set in what seems to be a Castrovellian park(?), and I don't see my players going to a park especially often. I'd definitely prefer if it were a busy street with some different shops to both sides. I'll probably force it somehow, but I wish I didn't have to.
Dunno about grid lines yet, will update if they're bad/good.
Edit: Gridlines are perfect. If you want to export this to roll20, they're 24(width)x30(height), or 1680x2100.
Edit2: Please, please, please have these maps be the future standards by which you make your maps. Both the Cantina map pack and Adventure Path 1 and 2 maps have been a nightmare, with horribly uneven gridlines and half/two-thirds squares protruding out of the sides of the maps, completely messing them up. But these maps are completely effortless, and I cannot understate how important this is, at least to me.