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1/5

Disclosure: I played this at low tier, with a level 3 fighter/level 3 inquisitor/level 7 fighter/level 3 monk/level 4 pregen gunslinger.

I honestly don't know if there is much that I can say that is good about this module. In fact, there isn't a thing I can venture forth that is "good".

I don't know if it's the author, the editor, the yearly story arc, the GM, or any combination of the above, but this mod caused me to skip the next scenario slot at my recent convention. It was that terrible.

If you aren't a level 5 playing down (with adamantine and AOE effects and the ability to climb a sheer surface), don't bother this adventure. The rewards are lackluster, you are put at a severe disadvantage in every situation, you are utterly railroaded in your approach, and the end result is, most likely, you getting a permanent negative mark on your character.

I'm glad to see that John Compton mentioned in another thread he was going to look into this scenario after Gen Con. If this is an indicator of how season 6 will be heading, I'll come back in a year when the content is more appealing, the mods better written, and the editors pay attention to encounter design.