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Your idea to start them off in Galt sounds interesting. It reminds me of the spanish civil war. There were so many different groups involved. Catholics, monarchists, facists, traditionalists, communists, socialists, anarchists, republicans... Many left-wing idealists from across Europe (including George Orwell, see Homage to Catalonia) went to Spain to fight against facism, only to get mired in the squabbling between different subdivisions of communist. The party could easily be idealists, locals, or just people caught up in the conflict and "encouraged" to participate. You could ask your players for thoughts about how their character might be motivated to be involved. The old family vendetta or working for coin are always available. Some guerilla fighting, "get the intelligence" type heists and betrayal by former comrades give you some scenarios to string together and provide some potential fodder for the hasbeen campaign. You could end the scenario with the party working their way out of Galt after being betrayed or becoming disolutioned. It doesn't have to be dystopian, because the rest of Golarion is not suffering the chaos of Galt. That gives hope of escape, or hope Galt can be saved. Especially when the revolution seems to be going so well in Andoran. You can even find in game ways of letting them know how well things in Andoran are going to serve as method of drawing contrast with Galt. ![]()
The description of the development model really sounds like a form of evolution. I think that biological terms might provide a rich hunting ground, with the added bonus that many of them are already in the public consciousness. I'm thinking something like "Player driven evolution" with the initial stage being "Initiation" or "Epigenesis". I'm not a creative marketing type, so I am sure someone else will come up with a much better term. Here's a list of evolutionary biology terms. ![]()
Your idea about a soul being drawn into the sword at the end of a combat holds lots of potential. I agree with you about the adventurers not necessarily wanting an evil soul, but there are lots of other options. - Have an NPC wizard/sorceror/whatever join the party, makes friends but then die in the battle, passing their soul to the sword. - The BBEG (or BBEG minion) is doing some sort of sacrifice. The PCs obstruct it and instead the soul of the victim goes into the sword. A lot of roleplay potential depending on how you spin it. - The PCs kill an NPC who is controlled (by magic or by coercion). Once killed, the soul is trapped so the not-really-evil NPC can make amends for their crimes by aiding the goodies. ![]()
OK, I would like to submit Jacques Mitr for comments. I've tried my best to stick to core only except for the archetype and have left HeroLab closed and done it using the Myth weavers template. It certainly does focus your attention of the character details that way! ![]()
okuth0r wrote: ok i didnt post yesterday, but the thread is like listening to 4 people in 3 differen conversations and im a little lost. I would love to do a module, preferrably if there was one after it if it all works out. i will make a char and post in the thread. Yes it does rather! Ken was also offering a newbies module, I don't know if that is still the case... I think I'll PM him and see if he is still up for it, then a new thread could be started. ![]()
That's great! Thanks Ken and CaptMadJaq for agreeing to take us newbies on! I don't mind what point buys we're doing. I have access to the core, APG, ultimate magic and ultimate combat. If there's other specific books I need I can get them. I'm happy to be playing any type of character so I'll wait until we have split up and see what our party needs. ![]()
Introducing Salman El-Ahim, Inquisitor of Sarenrae. This is my first every pathfinder character, so I would welcome any comments or suggestions anyone has! I'm thinking he will start of as range/support and move in to melee once I can get Dervish Dance and the inquisitor judgements/bane kick in. |