Sin Spawn

inverseicarus's page

RPG Superstar 6 Season Marathon Voter. 84 posts (90 including aliases). No reviews. No lists. No wishlists. 1 alias.



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I love the Mythic Rules, and plan to use them in my own games / setting.

I can't wait to get my hands on Mythic Realms to see how you guys are using them :)


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You are seriously asking if the collective imagination about what classes can be is exhausted.

Come up with a neat idea, independent of class, and then figure out which class it fits into best, and what sort of tweaks would be required to add the new powers and balance it.

Does it sound like a Fighter archetype? Will you give up Weapon Training? Armor Training?

You have the power to mutate any class into exactly the sort of experience you want to play.

A fully-Divine Bard?

A Ranger that loses his Bond and gains something like a Paladin bonded weapon?

A Monk that gets Abundant Step early, and gets Dimensional Dervish related feats for free at set levels in place of bonus feats.

You can (and should) also tie in lore or locations, especially with the focus on the River Kingdoms.

Will you make a bandit-like archetype? How will it be different than all the Rogues out there?

Razmiran is right on the border of the River Kingdoms, and the flavor/fluff there is fantastic.

Obviously, it has to fit in with the setting, and some of those examples already exist, but I'm just trying to convey how free form it all is.

You are only limited by your imagination here.

Marathon Voter Season 6

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Anything that's a PITA for a GM is an immediate red flag for me.

You can have a really cool item, but if it requires me to have two post-it notes to use it and track it from the GM-side, that's a problem.

Marathon Voter Season 6

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It's not a game breaker by any means, but it's certainly a tie breaker in my book: Item price.

While I'm not running the numbers on every item, I try to imagine what level characters would get the most mileage out of it. When it would be expected that a PC could buy the item, or find one in a treasure pile.

Some of the items don't make sense at all economically. Like, I read the item and think "oh, hey, that seems useful for a ~5th level Ranger" only to see that it costs so much that you'd be 15th level before you had enough money to get it.

If an item is cool I don't even get that far. A bunch of items just wowed me and I'm excited to see them come up again later. I'm okay with someone getting the price wrong or having minor errors in their entry if the item is just that cool. The details can always be fixed, the core idea behind an item is really all that matters in my book.

When I have two items I don't really like though, my eye jumps to the price and creation requirements.

Marathon Voter Season 6

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This is going to interact interestingly with the voting system they've set up.

Making it through the first round is now heavily reliant on impressing the sort of people who will spend 80 hours in 7 days voting, which is probably a specific type of person.

Hope you Champion Voters liked my item!