Shinigaze wrote:
grafikie wrote:
Tower Shield Training (Ex): At 3rd level, a tower shield
specialist gains armor training as normal, but while he
employs a tower shield, the armor penalty is reduced by 3
and the maximum Dexterity bonus allowed by his armor
increases by 2.
Armor Training (Ex): Starting at 3rd level, a fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.
It seems to me that for a tower shield specialist, while using a tower shield he becomes better at utilizing his armor. Therefore, the benefits do not apply to both the armor and the shield, but just the armor.
then you are limited to the dex mod of the tower shield at +2 which renders the armor training for any other armor. with regular training you are using a non limiting shield (heavy or light) which does not interfear with your dex. hence i beleive it should be applied to both (for book-keeping sake) but take the lowest dex mod (be it from armor or shield) which would benifit the tower shield specialist. since that person is a specialist.