![]() ![]()
Special Technique: Working with the GM, your character may discover a fighting technique that becomes their signature. This
What sort of special techniques would you guys create using this method? Having a hard time coming up with something that could apply to an inquisitor of Shelyn that uses reach weapons if anyone has some ideas. ![]()
I like when the group receives maps so we don't have to keep asking where the doors are and can make decisions based on terrain. The group I play with has, in the past, stood around secret doors or leaned against secret walls for no apparent reason because they were illustrated on the map though. I would suggest altering the map into a general illustration with basic buildings and entrances or to remind them that the gods send swarms upon those that meta-game. ![]()
Synnik wrote:
From what I loosely gather it seems like he was acting on the neutral alignment to cause havoc in enemy territory and capitalize on it. Would you change his alignment back every time he did something outside your scope of alignment restrictions? Do you happen to have a rogue or inquisitor with stealth or bluff skills? Would you say they're evil when using those skills? If he was indeed lying and either you or your party member that questioned him had no evidence against him or knew exactly what he was planning then why was he beaten and almost killed? Did your character read his characters mind? If not, would that change your alignments to evil? Why can't a dwarf merchant have skill in stealth to sneak in wares? Were the two of you beating the druid in front of the dwarf the entire time while he watched? In conclusion, I don't have the minutes from your session and can't determine what exactly happened to make an informative opinion. (Even though I kind of did anyway. lols) ![]()
I like blackbloodtrolls option of playing the curse. I played a haunted Oracle for a brief time. The GM used the curse to move and hide other players items and weapons. The curse was also used to interfere with other player perception checks. It felt like I was a detriment to the group and complicated an already severe handicap of not being able to use any items in combat without obliterating my action economy. I would recommend not being a DM_Blake and causing needless strife for no apparent reason. ![]()
James Risner wrote:
How do you disagree with a question? Regarding your following post, this is the rules section. I did look through the book. No need for snide remarks. ![]()
Cheapy wrote:
Just found it as well. Thank you. ![]()
Is the +2 from relentless still added to the bull rush when the attack roll is subbed in for the maneuver check? Shield Slam: Any opponents hit by your shield bash are also hit with a free bull rush attack, substituting your attack roll for the combat maneuver check (see Combat). This bull rush does not provoke an attack of opportunity. Opponents who cannot move back due to a wall or other surface are knocked prone after moving the maximum possible distance. You may choose to move with your target if you are able to take a 5-foot step or to spend an action to move this turn. Relentless: Dwarves are skilled at pushing their way through a battlefield, tossing aside lesser foes with ease. Dwarves with this racial trait receive a +2 bonus on combat maneuver checks made to bull rush or overrun an opponent. This bonus only applies while both the dwarf and his opponent are standing on the ground. This racial trait replaces stability. ![]()
Kazaan wrote: With Quick Bull Rush, you can use Bull Rush in place of your first iterative attack. But if you're using a Boulder Helmet, you become staggered afterwards and Staggered prevents you from making a Full-Attack. Since you have the option after the first attack of a Full-Attack to either continue the Full-Attack action, or step it down to a standard Attack action and then take a move, he's basically asking if the Staggered condition prohibits him from continuing with the Full-Attack and forces him to step it down (in which case, his Standard or Move action for the turn is subsumed and he cannot follow up with a Move) or if he can complete the Full-Attack since he had already started it before he acquired the Staggered condition. Yes, this is what I was referring to. |