Stickman wrote:
I'm honestly completely shocked that Paizo would attempt this.
Why? I'll keep it short and sweet.
1.) Several other, more recognizable, established I.P.s, backed by very large video game developers, have failed miserably trying to release MMOs. (See Conan, Star Wars Galaxies, Warhammer Online, Etc) Though I feel Pathfinder to be an above average brand, I highly doubt it has the number of fans that Warhammer, Conan, or god forbid Star Wars brands have.
2.) The average video game budget is $23 Mil. That's the average. MMO budget's far exceed this. WOW had a budget of 40 Mil back in 2004. It is reported that Star Wars will have a budget of $100 Mil. when it releases. Maybe I'm way off here, but does a small pen and paper company like Piazo really have that kind of capital draw to engage even the low end of that spectrum?
3.) The rate of washout in the MMO market is astounding. Very few franchises manage to hold on to their subscribers for long enough to establish the longevity that one would want from such a large investment. What happens when, like has been mentioned above, the Next Big Thing comes out and everyone who is only casually interested in the I.P. bails out?
Better to invest in the development of a good Single Player, or even better, a great internet served Multiplayer (Like NWN for example). Better yet. Invest in a highly functional, and robust online game table where people can play the table top virtually with friends from around the world.
+1 to Stickman for the above commentary.
I have been thinking how to respond to the PFO announcement since the site came back online yesterday, and I still have to go with my gut feeling. I don't see how this is anything but a bad move and a waste of resources for Paizo and Goblinworks.
I would rather see this time, money, and effort put into expanding the Pathfinder RPG. For example, it could go to hiring more staff so that release schedules could go from "will be released sometime in December" to "will be released on December 18." Specific, reliable release schedules would go far towards making Paizo a bigger success. Or it could go towards the development of more Flip-Mats and Map Packs. These resources could also go towards developing mapping tools, or supporting Hero Lab so that they finally get the Mac version out. Some of these resources could possibly go to WizKids to finally get the Pathfinder Battles minis out the door. They have been delayed too many times.
The MMO market has a very small number of success stories (WoW, EVE, EQ perhaps, Second Life) and a huge amount of failures and also-rans (RIFT, DDO, Aion, Final Fantasy 14, LotRO, Age of Conan, Warhammer Online, and Hellgate to name a few). The MMO field is overcrowded. I don't see how PFO can be anything more than just another fantasy MMO. I hope that I will be proven wrong, but until then I will remain skeptical.
The bottom line for me is that Paizo is a small company that has been successful in a niche market. I work in the computer industry. I have seen what happens when a small company in a niche market tries to make the jump to a new, much larger market. So far I haven't seen it be successful.
Even though Goblinworks is a separate company, when the s*** hits the fan there is going to be a temptation to "borrow" resources from Paizo to prop up Goblinworks whether that be money, computers, or staff. If this happens it will damage and possibly deep-six both companies. Again I hope that this doesn't happen, and that I am proven wrong.
So please, for the love of Abadar, stick to your core competency. Stick to paper and dice RPGs. You still have room to grow in that market.
Finally, I have a question. Why did you guys take the whole Paizo.Com site offline yesterday to make this announcement? I realize it was a PR stunt, but in my opinion it was a amateurish one. As far as I am concerned this announcement didn't warrant taking the entire site offline. Also, I was trying to access the forums while the site was offline, which did nothing but frustrate me. Something else to consider, since you run an online store from your website taking the entire site offline perhaps cost you several sales. Further, Paizo.Com is your main point of presence to the rest of the world. In the Internet age if your website is offline (and it should never be offline), as far as your customers and users are concerned your entire company is offline. For example, during that site outage I had no way to contact customer support if I had needed to do so since I don't have the support email address or phone number memorized.