PossibleCabbage wrote:
Your first implement is something you get without paying for (it might not be an item with any value, like a bell) so you can get a free weapon this way. However, it is restricted to "the options to which you have access" so mostly common items and anything uncommon you're granted by a class feat or the GM being permissive.
Note that "unconventional weaponry" is ambiguous and the GM is entirely justified in saying "no" to certain choices. You likely can't get an exquisite sword cane anyway, since the template is reverse engineered from a unique magic item in a specific AP (and it's a Level 4 item).
Thanks! I certainly wasn't trying to get anything crazy, just a scorpion whip or something. I'm working on a Castlevania build :) I just wasn't sure if the class feature bypassed things like cost or rarity.