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Karui Kage wrote:
One of the problems is that as they level, bards scale from pretty darn well at all 4 to mediocre at everything except buffing (which they can still be outclassed by a cleric of same level who has a lot more flexibility and utility). ![]()
Joshua J. Frost wrote:
Except for the fact that they aren't the best group buffers, and then after buffing, they usually can't contribute very much at all. You're almost 100% better with having a cleric of the same level in your party than a bard for combat purposes. ![]()
James Jacobs wrote:
I love playing bards and find them fun, but that's probably more for lore reasons. I definitely agree with you about out of combat social situations being a bard's strength. They have no end of out of combat potential. In combat though, they do feel especially weak in a balanced party, especially against mindless / enchantment immune enemies and the fact that other classes can buff just about as well as you. I have no problem with bards taking a secondary support role, but they should at least feel like they provide something extra, not just replacing existing bits and pieces of other classes. Sometimes it feels like the cleric can pretty much replace the bard's in combat role. It'd be nice if bards had something special that just their class provided, that way even if you already had a fully balanced group, a bard would bring something more to the table. I would say remove morale bonuses / penalties from other classes as others have suggested, but I'd rather see something new than nerfing other class spells. ![]()
Jason Bulmahn wrote:
If the idea is that most bards will only have one track of the new abilities, then I think that bards as a class are still really far behind the power curve when compared to other classes such as wizards, clerics, fighters, etc. and still need some other form of boost then. ![]()
The Wraith wrote:
By definition, if the enemy is already shaken, Dirge of Doom would have no effect on them. The only time it can really get overpowering is if another character has an AE ability that moves any shaken creatures to the next fear level (like the barbarian rage ability) ![]()
Jason Bulmahn wrote:
I'm currently playing a bard in one of Brodiggan Gale's campaigns. While not a long time DND player, I can offer my insights. Out of combat, the possibilities with a bard are only limited by your imagination. They've got a great variety of skills that can make the campaign fun. However, in combat we seem to be delegated to either being a buff bot or a 2nd rate participant. Most of my combats end up following the same pattern of turning on the buff songs, and the AE no-save debuff, then attempting to cast the occasional spell. It's fine to have the bard be the jack of all trades, and master of none, but in the case of actual combat, being a jack of all trades means you're usually not doing anything offensive (other than maybe the AE -2 debuff). A feat to double to the length of the duration based bard effects (Inspire Courage, Inspire Greatness, Dirge of Doom, Inspire Heroics) would really help reduce the amount of rounds wasted doing combat twisting. You could even have it double the bardic music usages to keep it balanced. Other than a handful of spells, it feels like most of the offensive spells duplicate a lot of effects we already get for free. I'd like to see a few bard-only spells that either provide different effects, or enhance the existing bard song effects, and not replace them. I'd also think it'd make sense for bards to receive the sonic spells at an earlier spell level before wizard/sorcs. To be honest, it seems at times that a cleric can pretty much fill a bard's role and provide more general party support without sacrificing so much offensive capability. With the changes to bardic knowledge, wizards can now just as easily fill the knowledge gap (with the exception of the lore master ability). It would also be nice if the bard had options to focus the character growth a bit more as well, maybe sacrifice offensive ability or spellcasting for a bonus in the opposite. Also, I really don't think bards scale as well as other classes. Playing another class and getting a bard cohort 2 levels below you provides you with almost all of the party benefits, with almost no penalties. |