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![]() - Saturday, October 13th - 12:30pm #3–25: Storming the Diamond Gate (Tier 3-7)
6:30pm #4–01: Rise of the Goblin Guild (Tier 1-5)
Because we have no idea what to expect, we’d greatly appreciate contact with us if you’re interested in joining. We’re trying to determine how many sessions and tables are going to be needed/available, so we have enough space for everyone interested in playing. Store email: info(at)aboveboardgames.net
Above Board Games is located at 985 Market Street, Suite 103, Fort Mill, SC 29708.
Thanks, and we look forward to meeting some new Pathfinders! ![]()
![]() - Saturday, August 25th - 12:30pm #3–25: Storming the Diamond Gate (Tier 3-7)
6:30pm #3–25: Storming the Diamond Gate (Tier 3-7)
Because we have no idea what to expect, we’d greatly appreciate contact with us if you’re interested in joining. We’re trying to determine how many sessions and tables are going to be needed/available, so we have enough space for everyone interested in playing. Store email: info(at)aboveboardgames.net
Above Board Games is located at 985 Market Street, Suite 103, Fort Mill, SC 29708.
Thanks, and we look forward to meeting some new Pathfinders! ![]()
![]() SLIGHT change of plans!
Saturday, July 21st 12:30pm #3-EX: The Cyphermage Dilemma (Tier 1-5)
6:30pm #3-EX: The Cyphermage Dilemma (Tier 1-5)
Because we have no idea what to expect, we’d greatly appreciate contact with us if you’re interested in joining. We’re trying to determine how many sessions and tables are going to be needed/available, so we have enough space for everyone interested in playing. Store email: info(at)aboveboardgames.net
Above Board Games is located at 985 Market Street, Suite 103, Fort Mill, SC 29708.
Thanks, and we look forward to meeting some new Pathfinders! ![]()
![]() Saturday, July 21st 12:30pm #3–23: The Goblinblood Dead (Tier 1-5) 6:30pm #3-19: The Icebound Outpost (Tier 1-5) Because we have no idea what to expect, we’d greatly appreciate contact with us if you’re interested in joining. We’re trying to determine how many sessions and tables are going to be needed/available, so we have enough space for everyone interested in playing. Store email: info(at)aboveboardgames.net
Above Board Games is located at 985 Market Street, Suite 103, Fort Mill, SC 29708.
Thanks, and we look forward to meeting some new Pathfinders! ![]()
![]() ABG PFS June Event Day 2012
12:30pm #3-16: The Midnight Mauler (Tier 3-7)
Because we have no idea what to expect, we’d greatly appreciate contact with us if you’re interested in joining. We’re trying to determine how many sessions and tables are going to be needed/available, so we have enough space for everyone interested in playing. Store email: info(at)aboveboardgames.net
Above Board Games is located at 985 Market Street, Suite 103, Fort Mill, SC 29708.
Thanks, and we look forward to meeting some new Pathfinders! ![]()
![]() Mike Mistele wrote:
Thanks for that, that was precisely what I was looking for. Honestly a little scary. Not gunna lie. ![]()
![]() Orthos wrote:
- I suppose the part I find a bit muddled on this matter is that the OP describes that the store owner in question has "implied" these things. I am curious as to whether the owner literally said something like "This is PFS/Paizo's policy, not mine" or if it was simply interpreted that way by the OP (and possibly others?) Is there any clarity on that, which I may have overlooked? It is one thing for the store owner to literally claim the fee is requested by PFS/Paizo. It is entirely another to assume a request for a fee "to play PFS here" is the same thing. If all this boils down to is a miss-communication between the OP and the store owner, the simplest solution would be to ask the store owner outright, for clarity. Right? ![]()
![]() Being a frequenter of a store that utilizes a table fee, I feel the need to chime in here. I should note that the store I play at charges a table fee for all games, not just for when we run PFS. An establishment charging a fee for table time, as many have already addressed, is not a new thing. In fact, in my (possibly limited) experience, it has become quite common, as many gamers are choosing to purchase their products online for cheaper than retail prices - which they certainly have the right to do - but this does hurt the neighborhood game stores. It hurts some more, some less. To compensate for this, many local game stores request a table fee. It is (basically) compensation for you taking up space in their store for a certain amount of time. I know in my personal experience, my FLGS is very busy, and when we are charged for PFS play, it is essentially ensuring us a table on one of their busy nights. The table fee is not intended to be the ploy of some jerk store owner trying to make a few extra bucks off of gamers. It is simply a means to ensure they are making money on the night that 5+ players are taking up space in their establishment. What the store DOES with the table fee varies. My store, in the case of PFS, pools the money together and the GM/table decides how it will be spent. If we have new players, we buy them dice. If we have a player who has been playing for awhile but still lacks a core book, we will buy him the book. (These decisions are left up to GM and table discretion). The only issue I see with the implications of the OP's first post is that the store owner in his case is claiming the fee is for Paizo. If the owner said something like "To play PFS here, you have to pay $5" it is open to interpretation, but I personally do not interpret that as "I am a PFS representative from Paizo and we charge universally for gameplay." TLDR; The store has a right to charge you for table space in their establishment. If you do not want to pay $5 to play there, start up a PFS group somewhere else. I encourage anyone to start a group, and if that is the reason pushing you, embrace it. ![]()
![]() ABG PFS May Event Day 2012
All day Event!
Unlike our previous events, seating is very limited as we will only be running one table of this module. Please contact us directly if you will be attending. The module will run all day, with a break in between (as usual). We're hoping to have it completed by the end of the allotted time, but if we do not finish, we will schedule the remainder of the module as part of our June Event. Store email: info(at)aboveboardgames.net
Above Board Games is located at 985 Market Street, Suite 103, Fort Mill, SC 29708.
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![]() Delbert Collins II wrote:
#EX03 sounds really cool, thanks for offering to run it! We won't know our schedule for next month until the store has all of it's card tourney's planned out, but we try to aim for a Saturday near the end of the month to hold our events. We'll be sure to let you know as soon as we set a date for May. We currently only manage to have one full table on most event days, sometimes we have enough players to split into two smaller tables (occasionally two full tables). Our player-base fluctuates a lot, but we've never needed more than two tables. We'll definitely keep you and the swarm in mind for the future, when things start picking up. ![]()
![]() ABG PFS April Event Day
12:30pm #3-09: The Quest for Perfection—Part I(Tier 1-5)
6:30pm #3-18: The God's Market Gamble(Tier 1-5) Because we have no idea what to expect, we’d greatly appreciate contact with us if you’re interested in joining. We’re trying to determine how many sessions and tables are going to be needed/available, so we have enough space for everyone interested in playing. Store email: info(at)aboveboardgames.net
Above Board Games is located at 985 Market Street, Suite 103, Fort Mill, SC 29708.
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![]() I’d like to start off by saying that I’m personally alright with most of the changes proposed. I like the idea of death and consumables being a concern for module play, particularly for consistency sake. The only proposed change for module play that I personally have a problem with is not having the option to make a higher level version of an existing pc. Maybe I’m missing something here, but I just don’t understand why it would no longer be a viable option for players – make a higher level version of an existing pc, death/consumables still matter and take place. Just making the changes proposed for death/consumables apply to existing characters of the appropriate level, modified existing characters, and pregens - basically, the old character options but with consumables and death matter…ing? Why can’t that work? I’m just struggling to see why this option was omitted and not just altered, as it was one of my group’s biggest draws to the occasional module. Granted, I haven’t had the time to read through all the responses here in this thread, but I imagine our group’s case is not singular. ![]()
![]() I usually bring: - Core Rule Book, Bestiary, Field Guide
Hope this helps! ![]()
![]() Kolokotroni wrote:
You summed this particular player up in a nutshell. ![]()
![]() gbonehead wrote:
Thanks! ![]()
![]() Grick wrote:
The Player in question thought the Ghoul's attacks (the bite and 2 claws) should be suffering from the penalty described in Multiattack (without having the feat). From MillerHero's response, it sounds like there should be no penalty to begin with in this case, as the bite and claws do not suffer the -5 penalty (EDIT: primary, not secondary attacks like the player thought). Or did I misunderstand his response? In regards to the "and"/"comma" question, the player did not think they were functionally the same, as you put it. I just wanted something to show him to explain that? I guess? I honestly have no idea why that didn't make sense to him (other than perhaps "they look different, so they must BE different" in his reasoning). I think he thought that the "and" implied you get to do those as a full attack action, and the "commas" were merely "choices" or something. But I'm not sure. Thanks! ![]()
![]() MillerHero wrote: Bite and claws are primary attacks, which do not suffer the -5 penalty that secondary attacks do (unless you use a manufactured weapon attack). Thanks! Hopefully this will be enough to satisfy him for the initial problem. What can I point him to in regards to the differences between "and" and "commas" used to separate attacks? ![]()
![]() This is probably going to seem like a simple question to most, but it made for a lot of opposed discussion within our group. The other night a player brought up the Multiattack feat in reference to a monster in a scenario. The monster in question was a Ghoul, whose stat block reads: Melee bite +3 (1d6+1 plus disease and paralysis) and 2 claws +3(1d6+1 plus paralysis). The stats do not mention the Multiattack feat anywhere. The player was arguing that the Ghoul should be taking -5 to its secondary attacks in a fullround action, by his interpretation of the Multiattack feat. In addition to this, after the session, there were also some opposing opinions as to the difference between the way attacks are written. Confusion regarding attack stats that specifically use "and" (like the example above "bite and 2 claws") and stats that specifically use commas (such as, I suppose, a Grizzly Bear: Melee 2 claws +7 (1d6+5 plus grab), bite +7 (1d6+5)). Can I get some brief/simple rulings to point this player to? Thanks in advance. ![]()
![]() kantoboy wrote: ...Inconsistent DCs for jumps... I see this all the time - not just for mounts but for characters in general. I find it a tad frustrating, since jump checks are rather frequent, but that's just a personal pet peeve. And, honestly, I'm sure I've been wrong on DC rulings on occasion. For sake of the game - sometimes it's just preferable to come up with a reasonable DC quickly, off the top of your head, than to slow down the combat/flow of the game for everyone to look things up. In any case, I find it easier just to give a GM the benefit of the doubt in a situation and go with their ruling, whatever it may be (especially with new or inexperienced GMs, but also just as a general practice). It's hard to know all the rules perfectly, all the time, you know? Especially with some of the more unusual classes. Even when a GM gets something wrong, and you know it, if it isn't too unreasonable a DC that he's requesting, it's generally just easier to go with the flow and do as he says than halt everything to look up a (potentially) unusual/grey rule. The exception to this (for me) would be if it were and absolutely outrageous DC/ruling - I know I'd be inclined to speak up and politely ask if we could review the rule(s) on the matter after the session. Then the flow of the game won't be interrupted and the GM would find out the proper ruling/you'd both come to some agreement on the matter for a future session. As a side note, I love it when a player has notes or print outs of specific rules pertaining to their character if there are unusual things they may try in combat/in game. In the very least it keeps us from having to pull out our books to check. ![]()
![]() Eryndur wrote:
Regardless of the ruling, I'd recommend that the GM first talk to the players in question if he hasn't already. Communication is vital in cases like this. The GM needs to inquire why their posting is so spotty, and let them know they need to participate more, if possible, and (potentially) discuss letting them go otherwise. ![]()
![]() Saturday, October 22nd
This is a free event, and seating is limited. We'd like to accommodate as many players as possible, but because we have no idea what kind of a turn out to expect, we’d greatly appreciate contact with us if you’re interested in joining. We’re trying to determine how many sessions and tables are going to be needed/available, so we have enough space for everyone interested in playing. Store email: info(at)aboveboardgames.net
We also regularly update our Pathfinder Society Fort Mill Facebook page with scenarios we'll be running on Wednesdays. Above Board Games is located at 985 Market Street, Suite 103, Fort Mill, SC 29708(in Baxter Village). We're also close to Charlotte, NC, just off of I-77. Thanks, and we look forward to meeting some new Pathfinders! ![]()
![]() Just wanted to say that I was very impressed with the way everything was organized at the convention - in reference to gaming in general, as well as the Pathfinder Society gaming room. My friend and I only managed to make it to one game - Frostfur Captives - but we had a blast! We were quite overwhelmed by the enormous amount of things to do at this particular convention - hopefully we'll plan better next year and make it to more sessions :) ![]()
![]() The Guide, page 16 wrote: "There is one exception to this rule: Tier 1 scenarios may be played or run as many times as necessary as a means of introduce new players or characters into the campaign. Each time you play or GM a Tier 1 scenario, you may receive a Chronicle for the event, but no single PC can have more than one Chronicle for the same scenario." Not sure if that has been addressed, but thought it was worth mentioning here. ![]()
![]() You mention having a printed copy of the Guide to PFS Organized Play - I've noticed it's handy to have multiple copies of this if possible, especially if there might be multiple players making characters for the first time. I generally keep two or three in my pack. It sounds like you're off to a good start! The only other thing I can think of would be to have the event number handy. Happy gaming! ![]()
![]() Hello Harles, First and foremost, welcome to GMing for PFS! Kudos to you for taking the initiative and deciding to run the game. To answer your question, as others have stated, you are expected to own a copy of the Field Guide. If you’re concerned about not using it as often as another book, I’d recommend purchasing the PDF instead, to save a few. I picked up the Field Guide this past week, and though I haven’t had a chance to finish it, I have personally enjoyed it thus far. Good luck, and happy gaming! ![]()
![]() I had a great time playing PFS at Gen Con this year! A good portion of our modest little lodge managed to make it to Indy for the convention, though we all rarely managed to play together. In fact, I only made it into a handful of delves myself. We loved the boons, and the excitement of hoping our keys opened the chest. My favorite delve run was actually the first one we managed to get to - I ran a ninja. Origami caltrops! ![]()
![]() Hello all,
Wed. July 13th at 6:30 pm, we’ll be having a character creation + meet and greet. The current plan is to hold open sessions on Wednesdays at 6:30pm, and if there is interest, we may also do Tuesday and/or Thursday evenings as well. There is an admission fee of $5 on nights that we play scenarios - This will go towards new scenarios/modules, new books, miniatures, dice, or other needs for the group. Because we have no idea what to expect, we’d greatly appreciate contact with us if you’re interested in joining. We’re trying to determine how many sessions and tables are going to be needed/available, so we have enough space for everyone interested in playing. Store email: info@aboveboardgames.net
We also intend to regularly update our Pathfinder Society Fort Mill Facebook page with scenarios we'll be running and etc. Above Board Games is located at 985 Market Street, Suite 103, Fort Mill, SC 29708.
Thanks, and we look forward to meeting some new Pathfinders! ![]()
![]() Hey guys! Our PFS group has been going strong for a few months now, and now that we're able to play at a higher level tier, we've had a new question pop up. When you play a higher level tier, do you get access to the lower level equipment on the chronicle sheet? We think we do, and I tried pouring through the guide to find an answer, but couldn't find anything definitive - though again this could be a case of me just being blind and/or simple misinterpretation. If you get access to the lower level items, do you get access to the higher level items on the chronicle sheet, too? Thanks in advance for the help! ![]()
![]() Hey! It's me again. We had to push back our first session to next Tuesday for a number of reasons (namely, player illness). However, a player emailed me a question today I didn't know the answer to. He asked if he could have three 7's in his stats. I'm at work, so I can't look up anything for certain. But I feel like I read/was told somewhere along the lines that there was a limit to how many times you can reduce stats. You know, something like "only one stat may be reduced in this manner" or "no more than two stats may be reduced in this manner". Something. (I could be thinking of RPGA or some other system's character generation rules, so my apologies if this seems like a dumb question). ![]()
![]() Thanks for the quick responses! I've highlighted the entry for Traits in my Additional Resources printout, for future reference as I'm sure it will come up often. I don't know how I missed that! I guess I was expecting to find it in the Traits section of the Guide to PFS. Doh! @OM: Ok, I think I understand what the boons are now. So that means my character would have access to the proper tier items on the chronicle sheet, then? (I think you ran Murder on the Throaty Mermaid for us!) ![]()
![]() My apologies if I'm posting this in the wrong place. Myself and a few friends of mine had the pleasure of playing through some PFS scenarios at a convention a few weeks ago (Mace West). We had such a fantastic time! I've decided to take on the noble task of starting a PFS at a local game store. I've spoken with the owner, and we're going to start off by running a private group but eventually we'd like to have a monthly or bi-monthly public PFS event day. But for now we're starting small, while we get the hang of things. Here are some of our questions (and of course any general advice is most welcome too): - I'll be the GM for these scenarios (and I guess I'm technically the coordinator as well?). I've chosen Mists of Mwangi for our first game. It isn't one that I've played before, so I think I'll be "eating" the scenario as I am the GM. I understand that I get 1xp, 100% max gold for my character's most appropriate tier, and full PA - but I'm a little fuzzy on what the "boons" I won't have access to are - is this in reference to the access to the magic items for the tier? Or something else? - As far as character creation goes, we've had one question pop up. I feel like I was told (when I made a character at the convention), or perhaps I read somewhere, that you cannot take the Rich Parents trait during character creation for PFS. But I can't seem to find this anywhere, so I don't know if I misheard, misread, or that I'm simply blind and I've overlooked it. - Finally, as I said we are hoping to host some public PFS events in the near future. We're a little worried that we might not be able to accommodate everyone as far as session tables go. For example, if we set up two sessions, each with a GM, but we had 15+ players show up, how would we handle that? We'd hate to turn anyone away, but we wouldn't have a 3rd GM for another table and etc. Those are really the only questions I have, for now, though I'm sure I'll have more once we get things underway. Thanks in advance for help! |