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I've wanted to make a character that focuses on defense through magic. I felt that there's some design space for an archetype in this area.

I present the Mystic Bastion Archetype .
I'm looking for feedback, good or bad. Here are some of my thoughts:

Comparing to normal shields:
A sturdy shield caps out at 20 Hardness, and a Champion's Shield Ally can increase that to 23. The Bastion's feat Destructive Block can double the shield's hardness, and greatly weaken or break the shield in the process.

The Shield Cantrip has a significant weakness: it can be counteracted.

Balance concern:
I'm concerned that Durable Magic shield (lv 10 archetype feat in the homebrew: increase shield hardness by 5, by 10 at lv 18) was a bit much. If there's agreement there, I can change it to make the shield harder to counteract, or remove it.

Overall analysis:
The net effect, for 5 of 10 class feats (including the capstone lv 20 feat), you get the strongest attack damage soaking option in the game as a stance (25 hardness shield usable on every enemy's turn). and up to 4 more feats improve this protection further.