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We played both parts back to back and really enjoyed them.
My only small criticism is the random table of effects for critically failing a skill check. This really made the rest of the scenario unfun for one of our players with no way to mitigate it.
This was a fun dungeon crawl style scenario
We enjoyed everything except the puzzle
For puzzles, please consider having the skill checks reveal the crucial information to the players in future.
By all means include the fluff text as well.
But having players solving the puzzle by looking at the component parts seems wrong on a few levels.