boxgirlprestige |
Perpdepog wrote:I don't feel like Precog makes a lot of sense for primal, personally, but it does give me an idea for a primal-based temporal paradox.I posted this originally in the other thread, but I'll move it here for ease of discussion.
Perpdepog wrote:The only issue I have with witchwarpers being arcane/primal is a difficulty in imagining which of their current paradoxes would fit the primal option. Perhaps Anomaly, dragging your material reality into the reality you are in now, but that's the only one that really fits. Granted, that's not a massive barrier, but it is still a barrier.My suggestion would be Gap Influenced moves to Arcane, Anomaly and Precog become Primal. Grab the elemental connection from Mystic, rename it something like "Primordial" or "Doomed Future", and make that one primal too.
Precog is the biggest stretch, but if you approach it from the perspective of the survival skill, and Precog witchwarpers are natural navigators and explorers of the time stream, it can fly. I want to suggest Gap Influenced too, since most of the spells that paradox gives are on the primal spell list, but that theme is just too arcane (note, I don't think it fits occult) to ignore.
I'll be real, trying to make a mystic for the playtest has convinced me. For a core thematic set of options for the mystic, the elemental connection feels like a weird choice in a list of options to start with. Like, it really diverges from from the thematic of the class as a core choice, plus it takes up a slot that COULD be going to a connection that really sells the sci-fi spacey vibes of both the class and the game.
It is fun sometimes to see starfinder takes on more classic fantasy archetypes, but not in the core book at the cost of getting to play with 'space magic' unique to the setting instead.(same issue I have with the playtest version of the rhythm connection mystic literally just being the core bard mechanics/composition spells on a better chassis - it's just kind of overtuned and boring even compared to the messy field test #2 version. Which is shame cause it's such a fun theme/concept)
So yeah big agree from me, a divine/occult split for mystic and arcane/ primal split for witchwarper would honestly make a lot more sense both mechanically and thematically.