Cheiton

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*** Pathfinder Society GM. 44 posts. No reviews. No lists. 1 wishlist. 20 Organized Play characters.



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Can we just call it "Using a Shield" instead of "Raising a shield"? Because if my opponent raises a shield and leaves it up I'm taking out a leg.


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This event will start after the banquet. There will be a sign up on a notepad by the door for those who want to perform. Please keep performances appropriate for and respectful to the audience.

Each performer that signs up will get 10 minutes, or about 2 songs if you are doing perform:sing. If we go through the whole sign up list you can opt to go another round. Spectators and drop ins are welcome. I'm bringing a loaner guitar and some small percussion instruments.


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More information

This event is the result of my wife spending a good part of the last two Paizocons convincing Paizcon attendees to draw dungeon rooms on her dress or skirt that had dungeon squares. Both years people kept asking, “So when are you going to run this as an event?"

So, by request, we put together this game that is inspired by artwork contributed by the Paizocon community. Each room is connected to the other like deadly quilt squares in a magical tapestry. I know, a magical tapestry that allows you to travel from one location to another sounds a little far-fetched, but that is what lottery events are all about.


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So then I put my crew on an organic ship (space whale?), load up the torpedo bay with Rust monsters, and dominate the universe.


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This will be my fourth year..here's what I've learned to have the best time.

1. Pay attention for the month prior to the con to the forums and to the event lottery. When the lottery opens, make sure to sign up for lottery events. You'll get a chance to rate how much you want to play an event on a scale from 1 to 5. Be stingy with your fives, since the algorithm is set up to try to give you 5s, then 4s, etc. If you rate a bunch of events as 5s, you may end up with events that aren't your first choice. I've never gotten more than 3 of the events that I signed up for in the lottery.

2. The day after the lottery is run (or perhaps the day of), check and see what lottery events didn't fill. Then sign up for pathfinder society events you are interested in, since you can't sign up for those until after the lottery runs anyway.

3. Like others have said, leave at least one slot free on most of the 4 days, so you have time to go to classes (which you can sign up for but you don't usually need to), delves, mini painting, or just sit and hang out. The bar in the hotel is pretty awesome, as is the little coffee shop. (both a little pricey, however)

4. If you can at all afford it, buy a banquet ticket. And do it soon. They knock 10 dollars off your 4 day pass if you do the banquet. The food is great and it's cool to be part of the crowd "ooing" and "awing" at all the new release announcements.

5. If you drink coffee, the little deli has a "buy a cup in the morning and use it all day" policy. However, I would supplement that with the complementary water you can get outside all of the rooms.

6. There are rooms that are hard to find where there are unofficial games that are being run all the time that you can join. Last year they were in the "evergreen" rooms.

7. Last year they had a "quiet" room set up if you don't have a hotel room and just need a few minutes to rest while the headache medicine is kicking in. That was nice.

8. If you have a chance to sign up for an event that is not a role-playing game, or you can join a non-rpg in one of the evergreen rooms, it's a really great change of pace. I really enjoyed doing some board gaming for one session last year.

Hope you have a great first year!


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Just ran the first game, and next one is coming up on New Years. I didn't like the start of the game with Ruby randomly picking the PC's out of the crowd, so I wrote a short "prequel" where Halgra had ordered Ruby's hopeknife from Clamor, and it wasn't ready in time for the ceremony, so on the morning of the ceremony she sends the party to farmhouse a few hours out of town that belonged to her ailing father, where he had mistakenly left Halgra's mother's hopeknife. I stocked the farmhouse with Zombies and a soulbound doll that had possession of the knife, due to the proximity of the farmhouse to a ruined evil temple.

After successfully recovering what would become Ruby's hopeknife, she logically chose the PC's for her Tug O' War team.

The unintended consequence was they party got some of the rumors and clues before the Hopeknife Ceremony, and ended up going to the Plague House to find the missing Othdan. There they found Daktani talking with Ghaer and defeated him using stealth! (There is a Ninja in the party!)

Upon returning him to town and handing him over to Jagrin at the Longhouse, they retired to the Ramblehouse, to awake to Rodrick's death the next morning.

That was where we stopped. I think in Kurst and Jagrin's grief and the preocupation of the militia with Roderick's death I'll have Daktani escape and lay low during the investigation, ready to lay a trap for the party next time they return to the Plague house.

Having lots of fun with this one.


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Already going to be there with my family