ayronc's page

74 posts. No reviews. No lists. No wishlists.




This is in response to a "discussion" our group had in our last session and while we resolved it in the session, we wanted to get some further clarification from other gamers.

The situation was that the BBEG used Blasphemy against our group and while all of us made our saves, we were also paralysed for one round (mandatory). The question that arose came from when the Paralysed effect actually stops.

My interpretation and that after a reading of the rules is that it stops immediately at the beginning of the BBEG's next turn. The GM's interpretation is that he believes that the effect finishes at the end of the creature's turn because it cast it as it's last action for the turn.

The rules state :

When the rules refer to a "full round", they usually mean a span of time from a particular initiative count in one round to the same initiative count in the next round. Effects that last a certain number of rounds end just before the same initiative count that they began on.

(Emphasis mine)

My understanding is that it doesn't matter when in the creature's turn it cast the spell or created the effect, it ends immediately before it's turn on the appropriate round.

Any suggestions or thoughts would be much appreciated.