alternis sol's page

Organized Play Member. 98 posts. No reviews. No lists. No wishlists. 10 Organized Play characters.



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Jeff Merola wrote:

When was the last time you played in a game where you actually had four fights in a day that went for 5 rounds each? You're also ignoring the fact that Sorcerers can do a hell of a lot more outside of damage.

Also, a 6th level Sorcerer with 20 Charisma can fire 10 Scorching Rays (6 2nd level slots, 4 3rd level), not 5. Oh, and a 6th level Sorcerer casts 3 missiles, not 2.

Edit: Also, if you really want to blast with a Sorcerer, you're probably better off going Crossblooded Orc/Draconic, which raises the max damage you're doing from 406 to 472. Both numbers being higher than the Kineticist, actually.

Edit2:The Sorcerer ends up with a higher max (406 or 472 vs 400), a higher average (268 or 334 vs 250), and a higher minimum (130 or 196 vs 100).

the answer is almost never except when the party was almost getting TPK in every encounter. I'll leave the sorcerer's damage to you but a fire kineticist with 20 con should be doing 3d6+2 with a blast at lvl 6 if you don't move you can empower.

we'll assume I get to empower 10 times. max damage would be 460, avg damage would be 285, min damage would be 110. while yes your sorcerer still wins not by as much as you say on max and avg


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well if we consider the entire kinetic whip text a the rules for the ability than we get a direct conflicts between you form a long tendril of energy and this functions as kinetic blade with reach. on one hand we would definitely have a whip but nothing else, on the other can create a light one handed weapon that looks 10 ft. greatsword.

so yes if we view the entire text as the rules for the ability then it needs clarified, which probably won't happen until mark gets back.

on that note mark if you are reading this take all the time you need with your family, because family is more important than what boils down to a game no matter how much we enjoy the game.

okay missed that the first time, I think that still means I can create a dagger that looks like a 10 ft. greatsword for cool factor tho.
also I think marks intention was to stop people from using kinetic blade to qualify for things like dervish dance by creating a scimitar.


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DM Beckett wrote:
Arachnofiend wrote:
Surprised I haven't seen anyone mention Undersized Mount yet. Now we're no longer shoehorned into playing a small race if we want to play mounted! It's a small but pleasing thing.
I was, and then I realized that A.) the size requirement for a mount (one size category larger or more) is a 3.5 thing I can't seem to find in PFS besides the Cavalier specifically who I'm not sure this actually helps at all and B.) due to the strength and weight requirements one would most likely want to use this Feat for, (like a medium creature riding a wolf), it's not actually that great.

actually I really like the feat for my hunter

applied the bull animal focus and ant haul to my roc to give it a light load limit of 173 with my weight being 161 with my equipment included giving me a flying combat mount at lvl 1 for 2 hr/lvl