Jakaw Razorbeak

Zubb Zubb's page

45 posts. Organized Play character for LucianC.


Race

Male Tengu Shaman 4 | HP 39/31 | AC 18 T 11 FF 17 CMD 15/14 | F+2 R+3 W+8 | P+14 | Init +1

About Zubb Zubb

Zubb Zubb
Female tengu shaman 4
N Medium humanoid (tengu)
Init 1; Senses low-light vision; Perception +14
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 31 (4d8+8)
Fort 2, Ref 3, Will 8
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee meteor hammer +4 (1d8+1 B) or
. . sansetsukon +4 (1d10+1 B/19+) or
. . bite +4 (1d3+1 B & P & S)
Ranged rope dart +4 (1d4+1 P)
Shaman Spells Prepared (CL 4th; concentration +8)
. . 2nd—burdened thoughts (DC 16), cure moderate wounds, false life; hypnotic pattern[S] (DC 16) or spiritual weapon[S]
. . 1st—bless, burning hands (DC 15), darting duplicate (DC 15), produce flame; color spray[S] (DC 15) or unseen servant[S]
. . 0 (at will)—guidance, light, stabilize, touch of fatigue (DC 14)
. . S spirit magic spell; Spirit Heavens Wandering Spirit Ancestors
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Statistics
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Str 13, Dex 12, Con 12, Int 12, Wis 18, Cha 13
Base Atk +3; CMB 4; CMD 15
Feats Combat Advice, Eastern Weapon Training[ARG], Eastern Weapon Training[ARG], Eastern Weapon Training[ARG], Eastern Weapon Training[ARG], Extra Hex[APG]
Traits deft dodger, seeker
Skills Acrobatics -2 (-6 to jump), Diplomacy +5, Handle Animal +5, Heal +8, Knowledge (nature) +5, Knowledge (planes) +5, Knowledge (religion) +5, Linguistics +9, Perception +14, Profession (tanner) +8, Ride +2, Stealth +0, Survival +11; Racial Modifiers +4 Linguistics, +2 Perception, +2 Stealth
Languages Abyssal, Auran, Azlanti, Celestial, Common, Ignan, Minkaian, Tengu, Thassilonian, Tien, Undercommon
Combat Gear scroll of light (CL 5th), wand of bless (9 charges), wand of cause fear (15 charges), wand of cure light wounds (10 charges); Other Gear breastplate, meteor hammer[UC], rope dart[UC], sansetsukon[UC], handy haversack, bedroll, candle (90), familiar satchel[UE], flint and steel, masterwork backpack[APG], spell component pouch, waterskin, wrist sheath, spring loaded, wrist sheath, spring loaded, Galileo, 2,696 gp
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Special Abilities
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Ancestor's Council (4/day) (Su) As a standard action, grant ally within 30 ft. +2 to attack/save/ability/skill check made before next turn.
Combat Advice As mv act, designate enemy, ally gains +2 comp bonus on next atk vs. target.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Evil Eye -2 (7 rounds, DC 16) (Su) Foe in 30 ft takes penalty to your choice of AC, attacks, saves, ability or skill checks (Will part).
Familiar Bonus: +2 on Fortitude saves You gain the Alertness feat while your familiar is within arm's reach.
Gifted Linguist
Heaven's Leap (Su) As a standard action, ally in 30 ft moves as jester jaunt.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Slumber (4 rounds, DC 16) (Su) Foe in 30 ft falls asleep for duration, or until damaged or roused by ally (Will neg).
Spirit Animal (spirit animal (mongoose named Galileo)) If spirit animal is slain, cannot use spirit magic or prepare new spells.
Stardust (4/day) (Sp) Foe in 30 ft sheds light, can't be invisible/conceal & -2 to att & perception checks for 2 rds.

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