Attacks: Greatsword +4 to hit, 2d6+2. Longbow +4 to hit, 1d8+2. Sling +4 to hit, 1d4+2.
Spell Attacks: Bane-three targets, make a will save dc 12 or take 1d4 to attacks and saves. Divine Smite-adds 2d8 divine damage when I hit. Hunters Mark-concentration adds 1d6 to attacks on a target. Burning Hands-3d6 fire dmg in 15 foot cone reflex of 12 for half. Firebolt +4 to hit, 1d10 fire dmg. Acid Splash reflex of 12 to avoid, 1 or 2 targets next to each other, 1d6 acid dmg.