Erdrinneir Vonnarc

Zhimon Radsamhin's page

175 posts. Alias of OmniChaos.


Full Name

Zhimon Radsamhin

Race

Drow

Classes/Levels

Cleric of Asmodeus 2

Gender

Male

Size

Medium

Alignment

LN

Deity

Asmodeus

Languages

Elven, Undercommon, Common, Deepcommon, Aquan

Strength 10
Dexterity 11
Constitution 10
Intelligence 10
Wisdom 18
Charisma 14

About Zhimon Radsamhin

Background:

Zhimon of House Radsamhin is the youngest son of his house. House Radsamhin unlike many other drow houses does not worship demons but rather devils. They have kept this fact carefully hidden for generations as they silently build their power. While Zhimon's fate as a male was chosen to take up the blade of a warrior or the mystical energies of a mage, to his families surprise he was marked by the patron of their house. Asmodeus the god-fiend had granted him favor as one of his cleric's, dispite the females objections of such a station being given to a male. In the face of displeasing their god and patron they gave in. Sense then he has walked the path of a priest, roughly being given no special treatment if not down right hostility. During one of the patrols he was regularly sent on, a massive quake hit. When the dust settled he was alive if only by the grace of Asmodeus.

Stats:

Zhimon Radsamhin
Male Drow Cleric of Asmodeus 2
LN Medium humanoid (elf)
Init +0; Senses Darkvision 120 ft.; Perception +6
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AC 16, touch 10, flat-footed 16
(+0 Dex, +4 Armor, +2 Shield,)
hp 13 (2 HD)
Immune magic sleep effects
Fort +3, Ref +0, Will +7 (+2 to enchantment and spell like effects)
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Speed 30 ft. (6 squares)
Melee: Mwk Heavy Mace +2 (1d8/x2)
Ranged: +1
Atk Options: poison, channel negitive energy 5/day (DC 13, 1d6),
Spell-Like Abilities:
1/day- dancing lights, darkness, faerie fire
7/day- copycat, firebolt
SR 8
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Abilities: Str 10, Dex 11, Con 10, Int 10, Wis 18, Cha 14
Base Atk +1; CMB +1; CMD 11
Feats: Selective Channeling (2)
Traits:
Birthmark- Your birthmark serves as a divine focus, gain +2 on saving throws against charm and compulsion effects.
Rich Parents- +900 gp to starting gold.
Skills:
Bluff +2
Diplomacy +2
Disguise +2
Heal +4
Knowledge (Arcana) +0
Knowledge (History) +0
Knowledge (Noblility) +0
Knowledge (Planes) +0
Knowledge (Religion) +0
Linguistics +4*
Sense Motive +9*
Perception +6
Spellcraft +5*
Stealth +0
Swim -1*
Languages Elven, Undercommon, Common, Deepcommon, Aquan
SQ: Poison Use, Domains (Fire and Trickery), Aura, Orisons, Spontaneous Casting,
Combat Gear: potion of barkskin,
Possessions: Combat gear plus explorer's outfit, chain shirt, darkwood shield, masterwork heavy mace, masterwork backpack, bedroll, bloodblock, candle (10), scroll case, chalk (10), adventurer's sash, false bottom cup, flask, flint and steel, trail rations (9), smoked goggles, silver unholy symbol, ink, average invisible ink, inkpen, bullseye lantern, small steel mirror, lamp oil (4), parchment (30), belt pouch, silk rope, scent cloak, sealing wax, signet ring, smelling salts, medium tent, iron vial (10), waterskin, spring loaded wrist sheath (2), oil of taggit, scroll of shield of faith (2), scroll of sanctuary, scroll of remove sickness (2), scroll of protection from chaos (2), scroll of obscuring mist (2), scroll of infernal healing (2), scroll of hide from undead, scroll of entropic shield, scroll of endure elements, scroll of divine favor (2), scroll of comprehend languages (2), scroll of cure light wounds (4),

Magic Items:
*Armor:
*Belt:
*Body:
*Chest:
*Eyes:
*Feet:
*Hands:
*Head:
*Headband:
*Neck:
*Ring:
*Ring:
*Shield:
*Shoulders:
*Wrist:

Money: 217 gp, 1 sp, 7 cp


Spell Prepared:

Cleric Spell (CL 2nd, 1d20+2 to overcome SR)

9th-
8th-
7th-
6th-
5th-
4th-
3rd-
2nd-
1st- Burning Hands (D), Cure Light Wounds (2), Summon Monster I
0 (at will)- Create Water, Detect Magic, Purify Food and Drink, Guidance

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