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![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates
Hour = 2 Zetha/Matsu_Kurisu: Irori's Mastery
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Display ac Enhance(Stealth) Free Explore = 2: Demilich, Story Bane 4: Combat 26(14+6+6) THEN Combat 24(12+6+6) OR Divine 15(9+6)
Spoiler:
Type: Monster
Traits: Undead Lich Veteran To Defeat: Combat 14+## THEN Combat 12+## OR Divine 9+# Immune to Mental and Poison. Resistant to Attack. Before acting, each character must succeed at a Constitution, Wisdom, Divine, or Fortitude 6+# check or suffer the scourge Drained and bury 1d4+1 cards from their hand, deck, and/or discards.
each character must succeed at a Constitution, Wisdom, Divine, or Fortitude 6+# check or suffer the scourge Drained and bury 1d4+1 cards from their hand, deck, and/or discards. Raheli buries Jayna Lemore to for Zetha to ignore BYA Athez 1d10+4+3+6+2d6, enhance +7, Steal Soul +1d4, Cockroach Coat +1d4, Combat 29(26+3)/34: 1d10 + 4 + 3 + 6 + 2d6 + 7 + 1d4 + 1d4 + 2d10 ⇒ (2) + 4 + 3 + 6 + (4, 3) + 7 + (2) + (3) + (9, 2) = 45 Defeated by >5 Athez 1d10+4+3+6+2d6, enhance +7, Steal Soul +1d4, Cockroach Coat +1d4, Faithfull hounds(ac Bottled Lightning) +2d4
Location #6: Crypt
We Win!! ![]()
![]() Out of Turn Updates
Bottled Lightning, Item 4: Intelligence 12
Spoiler:
Traits:
Alchemical Attack Electricity Liquid Ranged To Acquire: Intelligence Craft 12 For your combat check, banish to use Craft, Dexterity, or Ranged +3d8. During a local encounter with a non-story bane monster, banish to ignore its before acting powers. DURING RECOVERY
Banish M4 Mobogo (AD6) to use Stealth 1d10+4+3, Steal Soul +1d4, Cockroach Coat +1d4 Intelligence 12: 1d10 + 4 + 3 + 1d4 + 1d4 ⇒ (3) + 4 + 3 + (4) + (1) = 15 Acquired Correcting hand reset
" Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): M3 Soul Mistress (AD5), Ophidian Armor, Deadened Shadows Cloak, Entice Recharged: Blazing Servant, Bound Imp, Haste, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates Hour = 2 Zetha/Matsu_Kurisu: Lady Luck
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Raheli buries Pathfinder Chronicler to examine 3
Display Faithful Hound @ #6: Crypt Free explore = 1: Cytillipede, Monster 4: Combat 16
Spoiler:
Traits:
Vermin To Defeat: Combat 16 Before acting, each local character must succeed at a Constitution, Wisdom, or Fortitude 7 check or they cannot play weapons and spells this encounter. If undefeated, a random local character summons and encounters this monster. Banish M2 Manananggal (AD5) to use Stealth 1d10+4+3, Steal Soul +1d4, Cockroach Coat +1d4 BYA Fortitude 7: 1d10 + 4 + 3 + 1d4 + 1d4 ⇒ (4) + 4 + 3 + (3) + (2) = 16 Success Athez 1d10+4+3+6+2d6, Steal Soul +1d4, Cockroach Coat +1d4
Recovery Haste explore = 2: Trapped Chest, Barrier 1: Disable 13(7+6)
Spoiler:
Traits:
Cache Lock Trap Veteran To Defeat: Strength Melee 11+# OR Disable 7+# If undefeated, suffer 1d4 Acid damage and the scourge Dazed. If defeated, summon and encounter a weapon, a spell, an armor, or an item. Banish M1 Ancient Black Dragon (AD6) to use Stealth 1d10+4+3, Steal Soul +1d4, Cockroach Coat +1d4 Disable 13: 1d10 + 4 + 3 + 1d4 + 1d4 ⇒ (1) + 4 + 3 + (3) + (3) = 14 Banished Summon & Encounter I1: Ring of Energy Resistance, Item 6: Arcane 9
Spoiler:
Traits:
Accessory Magic To Acquire: Constitution Fortitude 8 OR Intelligence Arcane 9 When you suffer Acid, Cold, Electricity, or Fire damage, reveal to reduce it by 4. Arcane 1d10+2+2, Steal Soul +1d4, Arueshale's Gift +1d4+1 Arcane 9: 1d10 + 2 + 2 + 1d4 + 1d4 + 1 ⇒ (5) + 2 + 2 + (1) + (4) + 1 = 15 Acquired Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Scenario.Closed location: Max Hand(7) > Discards(9) = No. Summary
Location = #0: Base
From Box = M1 Ancient Black Dragon (AD6), M2 Manananggal (AD5), I1: Ring of Energy Resistance Give = Used = Raheli buries Pathfinder Chronicler to examine 3 Other = " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): M3 Soul Mistress (AD5), Entice, Deadened Shadows Cloak, Ophidian Armor, Scrying (Old) Recharged: Blazing Servant, Bound Imp, Haste, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates Hour = 1 Zetha/Matsu_Kurisu: The Gold-fisted
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Recovery Augury(Monster)
Free explore Top card(3-11): 1d9 + 2 ⇒ (7) + 2 = 9 = 9: Ghast, Monster 3: Combat 25(13+6+6)
Spoiler:
Traits:
Ghoul Undead Veteran To Defeat: Combat 13+## Immune to Mental and Poison. Before acting, each local character must succeed at a Constitution or Fortitude 6 check or suffer the scourge Exhausted. If undefeated, banish an ally; if you cannot, suffer the scourge Dazed. Banish M1 Shining Child (AD5)2 to use Stealth 1d10+4+3, Arueshale's gift +1d4+1, Steal Soul +1d4, Cockroach Coat +1d4 Undead +3DC BYA Fortitude 9(6+3): 1d10 + 4 + 3 + 1d4 + 1 + 1d4 + 1d4 ⇒ (8) + 4 + 3 + (4) + 1 + (3) + (4) = 27 Success Undead +3DC
Reload Vizier, examine(Top card(3-8,10,11): 1d8 ⇒ 7, discard Vizier to explore = 10: Friendly Game of Sredna, Barrier 4: Strength 7
Spoiler:
Traits:
Respect Task To Defeat: Strength 7 OR Constitution Fortitude 12 If defeated, you may remove this barrier from the game and gain 1 respect point. If defeated by more than 6, you may remove this barrier from the game and gain 2 respect points. Banish M2 Infernal Warhounds (AD6) to use Stealth 1d10+4+3, Arueshale's gift +1d4+1, Steal Soul +1d4, Cockroach Coat +1d4 Strength 7/13/17: 1d10 + 4 + 3 + 1d4 + 1 + 1d4 + 1d4 ⇒ (10) + 4 + 3 + (1) + 1 + (1) + (4) = 24 Success >10. If we care about respect points, will remove Friendly Game of Sredna from the game and gain 2 respect points. Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Scenario.Closed location: Max Hand(7) > Discards(9) = No. Summary
Location = #0: Base
From Box = M1 Shining Child (AD5), M2 Infernal Warhounds (AD6), Give = Used = Other = If we care about respect points, will remove Friendly Game of Sredna from the game and gain 2 respect points. " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): M3 Soul Mistress (AD5), Ophidian Armor, Entice, Deadened Shadows Cloak, Scrying (Old), M4 Mobogo (AD6) Recharged: Blazing Servant, Bound Imp, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates Hour = 11 Zetha/Matsu_Kurisu: Gorum's Iron:
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Recovery Bound Imp to draw (Secret Broker, Blessing of the Spy) Free explore = 1: Formian Myrmidon, Ally 6: Diplomacy 14
Spoiler:
Traits:
Aristocrat Formian To Acquire: Intelligence Knowledge 15 OR Charisma Diplomacy 14 On a local combat or Intelligence check, discard to change the value of 1 die to its highest possible value. Bury to examine the top card of each location. Then, if you are not in an encounter, you may move then explore. Banish M2 Hippogriff Rider (AD4) to use Stealth 1d10+4+3, Arueshale's gift +1d4+1, Steal Soul +1d4, Cockroach Coat +1d4 Diplomacy 14: 1d10 + 4 + 3 + 1d4 + 1 + 1d4 + 1d4 ⇒ (9) + 4 + 3 + (3) + 1 + (4) + (3) = 27 Acquired Bury Spoiler:
Traits:
Accessory Magic To Acquire: Intelligence Craft 12 On your Piercing or Slashing combat check, freely discard to add 2d4. If any die rolled on this check shows 4, count it as a 6. If you reload, recharge, or discard a weapon on the check, you may recharge this card instead of discarding it. Intelligence 1d8, Blessing of the Spy +1d8, Steal Soul +1d4 Discard ac Formian Myrmidon 1d8 => 8 Intelligence 12: 8 + 1d8 + 1d4 ⇒ 8 + (5) + (4) = 17 Acquired Discard Secret Broker, explore = 3: Demilich VILLAIN
3: Demilich VILLAIN fight:
3: Demilich, Story Bane 4: Combat 26(14+6+6) THEN Combat 24(12+6+6) OR Divine 15(9+6) Spoiler:
Type: Monster
Traits: Undead Lich Veteran To Defeat: Combat 14+## THEN Combat 12+## OR Divine 9+# Immune to Mental and Poison. Resistant to Attack. Before acting, each character must succeed at a Constitution, Wisdom, Divine, or Fortitude 6+# check or suffer the scourge Drained and bury 1d4+1 cards from their hand, deck, and/or discards.
Banish M1 Baykok (AD5) to use Stealth 1d10+4+3, Steal Soul +1d4, Cockroach Coat +1d4 BYA Fortitude 12(6+6): 1d10 + 4 + 3 + 1d4 + 1d4 ⇒ (9) + 4 + 3 + (4) + (3) = 23 Success Athez 1d10+4+3+6+2d6, Steal Soul +1d4, Cockroach Coat +1d4
Athez 1d10+4+3+6+2d6, Steal Soul +1d4, Cockroach Coat +1d4
Villain stays defeated?: 1d4 ⇒ 2 YES. Villain flees Location #3: Laboratory.Closed
S2: Enhance, Spell 0: Arcane 5
Spoiler:
Traits:
Arcane Divine Magic Veteran To Acquire: Intelligence Wisdom Arcane Divine 5 Freely display next to a local character and choose a skill. While displayed: * On their checks using that skill, add 1+#. * At the end of the turn, banish. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane or Divine 7 check to recharge it instead. Arueshale's gift on Charisma +1d4+1, Steal Soul +1d4 Arcane 5: 1d10 + 2 + 2 + 1d4 + 1 + 1d4 ⇒ (3) + 2 + 2 + (3) + 1 + (1) = 12 Acquired Scenario.Closed location: Max Hand(7) > Discards(3) = Yes. Discard from hand(ac Meteor Swarm (AD6)), discard from deck(M1 Shining Child (AD5)) Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Scenario.Closed location: Max Hand(7) > Discards(6) = Yes. Discard from hand(Good Omen (Core)), discard from deck(Heister) Summary
Location = #0: Base
From Box = M1 Baykok (AD5), M2 Hippogriff Rider (AD4), S1: Good Omen, S3: Death's Touch, Give = Used = Other =
Zetha wrote:
[spoiler=Deck, Discard, Buried] Reloaded:Middle of Deck (Unknown Order): Entice, Deadened Shadows Cloak, Blessing of Norgorber, Ophidian Armor, Faithful Hound, Haste, M4 Mobogo (AD6), M3 Soul Mistress (AD5), Scrying (Old) Recharged: Blazing Servant, Bound Imp, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates Hour = 6 Zetha/Matsu_Kurisu: Sands of the Hour
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Recharge Bound Imp to draw (Augury) Free explore Top Card(2-10): 1d9 + 1 ⇒ (2) + 1 = 3 = 3: Dust of Revealing, Item 4: Arcane 11
Spoiler:
Traits:
Craft Object To Acquire: Intelligence Arcane Divine 11 On a local Perception check, freely bury to add 2d10. Recharge to examine the top card of your location; if it is a bane, a local character may encounter it. Arcane 1d10+3+2, Arueshale's gift +1d4+1, Steal Soul +1d4, Recovery Blazing Servant(ac Meteor Swarm (AD6)) +1d8+6
Zetha ends her turn.
Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Location = #0: Base
From Box = M3 Soul Mistress (AD5), M4 Mobogo (AD6) Give = Used = Other = " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): M1 Shining Child (AD5), Scrying (Old), Blessing of Abadar, Secret Broker, M3 Soul Mistress (AD5), Blessing of Norgorber, Ophidian Armor, Blessing of the Spy, Haste, Faithful Hound, Deadened Shadows Cloak, Good Omen (Core), M4 Mobogo (AD6), Heister Recharged: Blazing Servant, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates
Bury ac Aviva Racovick, draw 2 new Arcane spells, then banish 1 of them.
Banish lt Antiplague, to banish Plagued Hour = 2 Zetha/Matsu_Kurisu: The Prince of Pain
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 1: Meteor Swarm, Spell 6: Arcane 15
Spoiler:
Traits:
Arcane Attack Bludgeoning Magic To Acquire: Intelligence Arcane 15 For your combat check, banish to use Arcane + 2d6; you may additionally add another 2d10 and the Fire trait. If you fail this check, you may reroll. DURING RECOVERY
Arcane 1d10+3+2, Arueshale's gift +1d4+1, Steal Soul +1d4, Recovery Good Omen +1d6+6 Arcane 15: 1d10 + 3 + 2 + 1d4 + 1 + 1d4 + 1d6 + 6 ⇒ (1) + 3 + 2 + (1) + 1 + (4) + (1) + 6 = 19 Acquired Recovery Scrying (Old)(Monster)
Zetha ends her turn.
Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Location = #0: Base
From Box = S1: Ice Strike, Spell 3 - ACQUIRED, S2: Good Omen, Spell 1 - Banished
Give = Used = Other = " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Augury, Haste, Ophidian Armor, Entice, Blessing of the Spy, Blessing of Norgorber, Faithful Hound, Secret Broker, Heister, Blessing of Maat, Blessing of Achaekek Recharged: Good Omen (Core), Scrying (Old), Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Out of turn
Encountering 2: Henchman Proxy B2: Animated Object, Core 1: Combat 24(12+6+6) or Arcane 14(8+6)
Spoiler:
Story Bane
Monster Traits: Construct Veteran Check to Defeat: Combat 12+## OR Arcane 8+# Powers: A random local character encounters this monster instead. If defeated, roll 1d4, then summon and encounter a boon of the corresponding type: 1. Weapon 2. Spell 3. Armor 4. Item Athez.Melee 1d10+4+2+6+2d6, Cockroach Coat +1d4 Location +2DC Combat 24+2: 1d10 + 4 + 2 + 6 + 2d6 + 1d4 ⇒ (1) + 4 + 2 + 6 + (6, 6) + (3) = 28 Banished Display lt Steal Soul Summon & Encounter: 1d4 ⇒ 1 W1: Fury's Trident, Weapon 6: Strength 16
Spoiler:
Traits:
Fire Magic Melee Ranged Spear To Acquire: Strength Melee Ranged Survival 16 For your combat check, reveal to use Strength, Melee, Ranged, or Survival + 2d8; you may remove 1d8 and the Fire trait. If proficient, you may discard a card to add another 1d8. On a local combat check, freely discard to add 1d8 and the Fire trait. You may use this power even if you have previously revealed this card on this check. 1d4 says nope - Banished #2: Dungeons.When Closing: Summon and defeat the danger.
Spoiler:
Type: Monster
Traits: Dragon To Defeat: Constitution Fortitude 10 THEN Combat 24 Resistant to Acid, Attack, Cold, Electricity, and Fire. After acting, each local character suffers the scourges Plagued and Wounded. If undefeated, suffer the scourge Drained. Banish Bound Shadow Demon to use Stealth 1d10+4+2, Cockroach Coat +1d4, Steal Soul +1d4 #1 Constitution 10: 1d10 + 4 + 2 + 1d4 + 1d4 ⇒ (4) + 4 + 2 + (2) + (3) = 15 Success Athez.Melee 1d10+4+2+6+2d6, Cockroach Coat +1d4, Resistent(Cold) -4, Steal Soul +1d4
After acting, each local character suffers the scourges Plagued and Wounded.
#2: Dungeons.CLOSED Everyone @Dungeons may draw a card
Zetha will move to #3: Laboratory on close " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Augury, Blessing of Maat, Bound Imp, Blessing of the Spy, Haste, Entice, Vizier, Secret Broker, Faithful Hound, Ophidian Armor, Blessing of Norgorber, Blessing of Achaekek, Deadened Shadows Cloak Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Zetha - Start
Card Upgrade
Loot swaps
Starting location
Starting Scenario
Starting Hand
Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Achaekek, Entice, Deadened Shadows Cloak, Haste, Vizier, Blessing of Abadar, Secret Broker, Blessing of the Spy, Blessing of Maat, Bound Imp, Ophidian Armor, Heister, Blessing of Norgorber Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Zetha
Scenario Reward
Adventure Reward
Tier 6.3
Card Upgrade
Banished Cards
Loot
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![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates Hour = 3 Zetha/Matsu_Kurisu: The Twin
Start of Turn
Display Arueshale's gift on Dexterity +1d4+1 Give: No
Recovery Augury(Monster)
Free explore = 6: Cinnabar, Story Bane 4: Combat 22 THEN Diplomacy 11
Spoiler:
Type: Monster
Traits: Assassin Human To Defeat: Combat 22 THEN Combat 22 OR Diplomacy 11 Before acting, roll 1d6. Suffer that amount of Combat damage and the scourge Wounded; the difficulty to defeat is increased by the same amount. If defeated by a Diplomacy check, draw a new ally and examine the top card of each location. BYA Damage: 1d6 ⇒ 1 Banish M1 Banshee (AD5) -8 to 0. Suffer Wounded Athez 1d10+4+3+6+2d6, Hour.Freely Reveal Deadened Shadows Cloak +1d6, Always on Cockroach Coat +1d4, Ostog discards Blessing of Shax +2d10, Arueshale's gift on Dexterity +1d4+1, Steal Soul +1d4,
Banish M2 Cave Bear (AD1) to use Stealth 1d10+4+3, Hour.Freely Reveal Deadened Shadows Cloak +1d6, Always on Cockroach Coat +1d4, Arueshale's gift on Dexterity +1d4+1, Steal Soul +1d4
We Win :-) ![]()
![]() Out of turn
On close, move to #6: Blood Pool,
On Ostog's turn, bury(Secret Broker, Entice) to guard Blood pool " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar, Blessing of Norgorber, Bound Shadow Demon, Scrying (Old), Blazing Servant, Belt of Charging, Heister, Faithful Hound, Haste, Bound Imp, Blessing of Maat Recharged: ac Blackjack's Gear, Stalking Armor, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates
Hour = 1 Zetha/Matsu_Kurisu: Torag's Power
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 1 Henchman Proxy A3
Spoiler:
Traits:
Assassin Human Red Mantis Veteran To Defeat:
Resistant to Attack and Fire.
Banish M2 Dybbuk (AD5) to use Stealth 1d10+4+3, Always on Cockroach Coat +1d4, Reveal Deadened Shadows Cloak +1d6, Reveal Stalking Armor +2 BYA Wisdom 10(4+6): 1d10 + 4 + 3 + 1d4 + 1d6 + 2 ⇒ (6) + 4 + 3 + (2) + (2) + 2 = 19 Success Athez 1d10+4+3+6+2d6, Always on Cockroach Coat +1d4, Reveal Deadened Shadows Cloak +1d6, Reveal Stalking Armor +2
Location #2: Pits
Ostog moves when location is closed
Recharge ac Blackjack's Gear to move to Zetha Move to #1: Caves,[b] Empty hand on move, ignore besiged damage Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
[b]Summary
Location = #0: Base
From Box = M1 Troll (AD2), M2 Dybbuk (AD5) Give = Used = Other = Ostog moves when location is closed, Zetha Move to #1: Caves,[b] " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bound Shadow Demon, Good Omen (Core), Blessing of Norgorber, Bound Imp, Scrying (Old), Haste, Blazing Servant, Faithful Hound, Blessing of Abadar, Blessing of Maat, Heister Recharged: ac Blackjack's Gear, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates Hour = 2 Zetha/Matsu_Kurisu: Asmodeus's Tyranny
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Display ac Blackjack's Gear Free explore = 1 Henchman Proxy A2
Spoiler:
Traits:
Assassin Human Red Mantis Veteran To Defeat:
Resistant to Attack and Fire.
Banish M2 Xenarth (AD4) to use Stealth 1d10+4+3, Reveal Deadened Shadows Cloak +1d6, Reveal Stalking Armor +2 BYA Wisdom 10(4+6): 1d10 + 4 + 3 + 1d6 + 2 ⇒ (3) + 4 + 3 + (5) + 2 = 17 Success Athez 1d10+4+3+6+2d6, recharge Deadened Shadows Cloak +1d6, Reveal Stalking Armor +2
Location #3: Ruin
Spoiler:
Traits:
Assassin Human Red Mantis Veteran To Defeat:
Resistant to Attack and Fire.
Banish M3 Shining Child (AD5) to use Stealth 1d10+4+3, Reveal Deadened Shadows Cloak +1d6, Reveal Stalking Armor +2 BYA Wisdom 10(4+6): 1d10 + 4 + 3 + 1d6 + 2 ⇒ (1) + 4 + 3 + (2) + 2 = 12 Success Athez 1d10+4+3+6+2d6, recharge Deadened Shadows Cloak +1d6, Reveal Stalking Armor +2
Location #3: Ruin CLOSED
Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Location =
From Box = M2 Xenarth (AD4), M3 Shining Child (AD5) Give = Used = Other = Shuffle a new monster into another location. #6: Blood Pool " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Entice, Bound Shadow Demon, Blazing Servant, lt Steal Soul, Blessing of Maat, Haste, Scrying (Old), Augury, Blessing of Norgorber, Belt of Charging, Good Omen (Core), Bound Imp Recharged: Secret Broker, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates Hour = 2 Zetha/Matsu_Kurisu: Erastil's Eye
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 1: Ambush, Barrier 1: Stealth 14(8+6)
Spoiler:
Traits:
Skirmish Veteran Trigger To Defeat: Wisdom Perception Stealth 8+# When examined, encounter this barrier; on the check to defeat, add 1d4. If undefeated, banish this barrier, then a random local character summons and encounters a monster. That monster cannot be evaded; subtract 1 from each die rolled against it. Stealth 1d10+4+3, reveal Stalking Armor +2, Reveal Deadened Shadows Cloak +1d6 Stealth 14: 1d10 + 4 + 3 + 2 + 1d6 ⇒ (10) + 4 + 3 + 2 + (2) = 21 Banished Discard Blessing of the Spy, explore +1d = 2: Brawl, Barrier 1: Dexterity 10(4+6)
Spoiler:
Traits:
Skirmish Veteran To Defeat: Strength Dexterity Melee 4+# Before acting, each other local character summons and encounters this barrier. If undefeated, suffer 1+# Combat damage. After all encounters, if any character defeated this barrier, banish it. Dexterity 1d10+4, Blessing of the Spy +1d10 Dexterity 10: 1d10 + 4 + 1d10 ⇒ (3) + 4 + (7) = 14 Banished Location.discard(M2 Ash Giant Zombie (AD5)) explore = 3: Ring of Energy Resistance, Item 6: Arcane 9
Spoiler:
Traits:
Accessory Magic To Acquire: Constitution Fortitude 8 OR Intelligence Arcane 9 When you suffer Acid, Cold, Electricity, or Fire damage, reveal to reduce it by 4. Arcane 1d10+3+2, Arueshale's gift on Charisma +1d4+1 Arcane 9: 1d10 + 3 + 2 + 1d4 + 1 ⇒ (1) + 3 + 2 + (2) + 1 = 9 Acquired Location.discard(ac Ring of Energy Resistance) explore = 4: Blackjack's Gear, Item 4: Dexterity 10
Spoiler:
Traits:
Blackjack Clothing Loot Magic To Acquire: Dexterity Disable 10 OR Wisdom Perception 13 Display. While displayed: * You may recharge to heal a Blackjack weapon. * You may recharge to move. You may not use this power during an encounter. * On your Acrobatics, Disable, or Stealth check, you may recharge to add 1d8. Dexterity 1d10+4, recharge Secret Broker +2d12 Dexterity 10: 1d10 + 4 + 2d12 ⇒ (8) + 4 + (9, 11) = 32 Acquired Discard Vizier, examine and may explore = 5: Kayltanya, Story Bane 6 - VILLAIN
Banished M2 Ash Giant Zombie (AD5) to use Stealth
Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Location =
From Box = M1 Shining Child (AD5), M2 Ash Giant Zombie (AD5) Give = Used = Other = " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Scrying (Old), Haste, Augury, Blessing of Norgorber, lt Steal Soul, Entice, Bound Imp, Blazing Servant, Good Omen (Core), Cockroach Coat, Blessing of Maat, Bound Shadow Demon, Belt of Charging Recharged: Secret Broker, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Zetha - Start
Card Upgrade
Loot swaps
Starting location
Starting Hand
Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Maat, Good Omen (Core), Blessing of Norgorber, lt Steal Soul, Belt of Charging, Haste, Bound Imp, Bound Shadow Demon, Blazing Servant, Cockroach Coat, Augury, Blessing of Achaekek, Entice, Scrying (Old) Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Zetha
Scenario Reward
Adventure Reward
Tier 6.2
Card Upgrade
Loot
![]()
![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates Hour = 3 Zetha/Matsu_Kurisu: The Owl
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore Top card: 1d5 ⇒ 5 = 5: Soultrapping Gem, Barrier 6: None
Spoiler:
Traits:
Magic Trap To Defeat: None 0 Display this barrier. While displayed: * You may not move or explore. * At the start of a local character's turn, they may succeed at a Strength 9, Disable 14, or Combat 28 check to banish this barrier. * When your location is closed, banish this barrier. Banish M2 Baykok (AD5) to evade Discard Blessing of the Spy, explore +1D Top card: 1d5 ⇒ 3 =
Spoiler:
Traits:
Fire Outsider To Defeat: Combat 20 Immune to Fire and Poison. All damage is Fire. Before acting, each local character must succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed. Ostog Constitution or Fortitude 8 check or suffer the scourge Dazed. Zetha's BYA check: M1 Banshee (AD5) to use stealth
Ahtez.Melee 1d10+4+3+6+2d6, Cockroach Coat +1d4, Steal Soul +1d4, Blessing of the Spy +1d10
Location: When you defeat a monster, you may discard a card(M1 Yzahnum the Efreeti (AD6)) to explore Top card (1,2,4,5): 1d4 ⇒ 4= 5: Soultrapping Gem, Barrier 6: None
Spoiler:
Traits:
Magic Trap To Defeat: None 0 Display this barrier. While displayed: * You may not move or explore. * At the start of a local character's turn, they may succeed at a Strength 9, Disable 14, or Combat 28 check to banish this barrier. * When your location is closed, banish this barrier. Display 5: Soultrapping Gem Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Location = #0: Base
From Box = M1 Banshee (AD5), M2 Baykok (AD5) Give = Used = Other = Ostog Constitution or Fortitude 8 check or suffer the scourge Dazed. " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bound Shadow Demon, Good Omen (Core), Evocation Staff, Haste, ac Pegg and Louie, M2 Dybbuk (AD5), Stalking Armor, Augury, Belt of Charging, Scrying (Old), Blazing Servant, Vizier Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates
Hour = 3 Zetha/Matsu_Kurisu: The Owl
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 1: Meteor Swarm, Spell 6: Arcane 15
Spoiler:
Traits:
Arcane Attack Bludgeoning Magic To Acquire: Intelligence Arcane 15 For your combat check, banish to use Arcane + 2d6; you may additionally add another 2d10 and the Fire trait. If you fail this check, you may reroll. DURING RECOVERY
Banish M2 Baykok (AD5) to use stealth Stealth 1d10+4+3, Cockroach Coat +1d4, Steal Soul +1d4 Arcane 15: 1d10 + 4 + 3 + 1d4 + 1d4 ⇒ (1) + 4 + 3 + (4) + (2) = 14 Failing. Recharge Blessing of Maat +3 to succeed Discard Blessing of the Spy, explore +1D = 2: Zenobia Zenderholm, VILLAIN VILLAIN FIGHT: 2: Zenobia Zenderholm, Story Bane 6: Constitution 8 THEN Combat 22 Spoiler:
Type: Monster
Traits: Cleric Undead To Defeat: Constitution Fortitude 8 THEN Combat 22 Immune to Mental and Poison. After acting, suffer the scourges Drained and Plagued. Scenario: Before acting against a story bane: 1d6 ⇒ 6 6. Discard a random card from your hand or bury a random card from your discards. Random from discards: 1d7 ⇒ 1 (ac Benefaction) Banish M1 Banshee (AD5) to use stealth Stealth 1d10+4+3, Cockroach Coat +1d4, Steal Soul +1d4, Blessing of the Spy +1d10 #1 Arcane 15: 1d10 + 4 + 3 + 1d4 + 1d4 + 1d10 ⇒ (6) + 4 + 3 + (2) + (3) + (5) = 23 Success Reveal ac Staff of Greater Necromancy(ac Meteor Swarm) 1d10+2+2+2d12, Arueshale's gift on Charisma +1d4+1, Steal Soul +1d4, Blessing of the Spy +1d10
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![]() Redo of prior turn Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates
Hour = 3 Zetha/Matsu_Kurisu: Rovagug's Destruction
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 4: Henchman Proxy A1
Spoiler:
Story Bane
Traits: Undead Vampire Veteran To Defeat:
Immune to Mental and Poison.
Scenario: Before acting against a story bane: 1d6 ⇒ 4 Suffer Force damage: 1d4 ⇒ 3 - Banish M2 Meladaemon (AD6) to reduce by 8 to 0. Ahtez.Melee(Vampire Recharge(Evocation Staff) 1d10+4+3+6+2d6, Steal Soul (no vampire as always on) +1d4
Ahtez.Melee(Vampire Recharge(M1 Emperor Scorpion (AD4)) 1d10+4+3+6+2d6, Steal Soul (no vampire as always on) +1d4
Attempting to close: Location #3: Graveyard
Spoiler:
TYPE monster
POWERS Immune to Mental and Poison. If undefeated, each local character suffers 1d4 Poison damage. Ahtez.Melee 1d10+4+3+6+2d6, Steal Soul +1d4, Cockroach Coat +1d4 #1 Combat 9: 1d10 + 4 + 3 + 6 + 2d6 + 1d4 + 1d4 ⇒ (1) + 4 + 3 + 6 + (4, 5) + (3) + (3) = 29 Success Ahtez.Melee 1d10+4+3+6+2d6, Steal Soul +1d4, Cockroach Coat +1d4
When Permanently Closed: Shuffle a new Undead monster into a random other location.
On closing, move to Base and Explore
Bury 3: Aviva Racovick
Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Location = #0: Base
From Box = M1 Emperor Scorpion (AD4), M2 Meladaemon (AD6), S1: Icy Prison, S2: Sadomasochism Give = Used = Other = On closing, Zetha move to Base " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): ac Pegg and Louie, Augury, Haste, Stalking Armor, M1 Emperor Scorpion (AD4), Evocation Staff, M2 Dybbuk (AD5), Scrying (Old), Good Omen (Core), Blessing of Norgorber, Bound Shadow Demon, Belt of Charging, Blazing Servant, Blessing of Achaekek Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates
Hour = 3 Zetha/Matsu_Kurisu: Rovagug's Destruction
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 1: Kazavon's Shield, Armor 6: Fortitude 12
Spoiler:
Traits:
Loot Magic Offhand Shield To Acquire: Constitution Divine Fortitude 12 When you suffer Acid, Combat, or Fire damage, freely reveal to reduce it by 2. If proficient, on a local check against a Dragon or Incorporeal bane, reveal to add 1d6 and the Magic trait. If proficient, on your Melee combat check, freely recharge to reroll a die. After playing this armor, you may not play a 2-Handed boon this encounter. Banish M1 Emperor Scorpion (AD4) to use Stealth 1d10+4+3, Cockroach Coat +1d4, Steal Soul +1d4 Fortitude 12: 1d10 + 4 + 3 + 1d4 + 1d4 ⇒ (2) + 4 + 3 + (4) + (4) = 17 Acquired Discard Blessing of Abadar, explore = 2: Stone-shard Breastplate, Armor 5: Fortitude 14
Spoiler:
Traits:
Heavy Armor Magic To Acquire: Constitution Fortitude Survival 14 Display. While displayed: * When you suffer Combat damage, you may recharge to reduce it by 3. * When you suffer any damage, you may bury to reduce it to 0. * If proficient, on your check to defeat a monster or a Lock, Obstacle, or Skirmish barrier, you may freely discard to add your Strength die. Banish M2 Meladaemon (AD6) to use Stealth 1d10+4+3, Cockroach Coat +1d4, Steal Soul +1d4 Fortitude 14: 1d10 + 4 + 3 + 1d4 + 1d4 ⇒ (10) + 4 + 3 + (3) + (4) = 24 Acquired Display ac Stone-shard Breastplate Zetha ends her turn.
Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Location = #0: Base
From Box = M1 Emperor Scorpion (AD4), M2 Meladaemon (AD6) Give = Used = Other =
Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Norgorber, Good Omen (Core), Heister, Belt of Charging, Secret Broker, Haste, Scrying (Old), Blessing of Achaekek, Augury, Bound Shadow Demon, Vizier Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates Hour = 3 Zetha/Matsu_Kurisu: The Twin
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = Al1: Pegg and Louie, Ally 5: Survival 13
Spoiler:
Traits:
Ghost Undead To Acquire: Wisdom Survival 13 OR Suffer The Scourge Frightened 0 When a local character suffers damage, reveal to reduce it by 1d6, then they suffer 1 Mental damage that cannot be reduced. Recharge to explore. This exploration, before acting, roll 1d4; on a 1, suffer the scourge Frightened. Banish M3 Xenarth (AD4) to use Stealth 1d10+4+7, Cockroach Coat +1d4, Steal Soul +1d4 Survival 13: 1d10 + 4 + 3 + 1d4 + 1d4 ⇒ (6) + 4 + 3 + (1) + (4) = 18 Acquired Recovery Scrying (Old)(Monster), examine 3 =
Recharge ac Pegg and Louie explore,
Spoiler:
Traits:
Hag Outsider To Defeat: Combat 21 Immune to Cold and Fire. Resistant to Attack. When you discard cards as damage, you must first choose items. If undefeated, suffer the scourge Plagued. Reveal ac Staff of Greater Necromancy(Faithful Hound) 1d10+2+2+3d12, Gift +1d4+1, Steal Soul +1d4, Resistant to Attack -4 Combat 21: 1d10 + 2 + 2 + 3d12 + 1d4 + 1 + 1d4 - 4 ⇒ (4) + 2 + 2 + (11, 12, 3) + (1) + 1 + (3) - 4 = 35 Banished Discard Heister, explore Top card (2,4,5,7,8): 1d5 ⇒ 3 =
Spoiler:
Traits:
Skirmish Veteran Trigger To Defeat: None 0 When examined, succeed at a Stealth 7+# check or encounter this barrier. Summon and encounter a monster, then each other local character summons and encounters it. If the one you summoned is defeated, this barrier is defeated; otherwise, shuffle this barrier into a random location. Warband is M3: Meladaemon, Monster 6: Combat 24 Spoiler:
Traits:
Fiend Outsider To Defeat: Combat 24 Immune to Acid and Poison. Resistant to Cold, Electricity, and Fire. Before acting, each local character must succeed at a Constitution or Fortitude 11 check or suffer the scourge Exhausted. If undefeated, suffer the scourge Plagued. Banish M1 Meladaemon (AD6) to use Stealth 1d10+4+7, Cockroach Coat +1d4, Steal Soul +1d4 BYA Fortitude 11: 1d10 + 4 + 3 + 1d4 + 1d4 ⇒ (9) + 4 + 3 + (3) + (1) = 20 Success Ahtez.Melee(Cold) 1d10+4+7+6+2d6, Cockroach Coat +1d4, Steal Soul +1d4, Resistant to Cold -4
Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Location = #0: Base
From Box = M1 Yzahnum the Efreeti (AD6), M2 Infernal Warhounds (AD6), M3: Meladaemon Al1: Pegg and Louie, Give = Used = Other =
Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blazing Servant, Belt of Charging, Blessing of Achaekek, M2 Dybbuk (AD5), Stalking Armor, Blessing of Norgorber, Haste, Vizier, Bound Shadow Demon Recharged: Augury, ac Pegg and Louie, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates
Hour = 5 Zetha/Matsu_Kurisu: Torag's Power
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 1: Sawtooth Saber, Weapon 3: Strength 13
Spoiler:
Traits:
Finesse Magic Melee Red Mantis Slashing Sword Veteran To Acquire: Strength Acrobatics Melee 13 For your combat check, reveal to use Strength, Acrobatics, or Melee + 1d6+2; if this is not the first combat check to defeat the bane this encounter, add 1d8. If proficient, you may additionally discard to add another 1d8+#. Banish M4 Orc Rager (AD2) to use Stealth 1d10+4+7, Cockroach Coat +1d4 Strength 13: 1d10 + 4 + 3 + 1d4 ⇒ (5) + 4 + 3 + (3) = 15 Acquired Recovery Augury(Monster), examine 3 =
Trigger: 2: Warband
3: Kazavon's Shield, Armor 6 - SHUFFLED
Discard Secret Broker, explore. During this exploration, you may recharge a card to add a die to any check that invokes a trait on the recharged card. =
Spoiler:
Traits:
Undead To Defeat: Combat 26 Immune to Mental and Poison. Before acting, each local character suffers Combat damage equal to the number of weapons and armors in their hand and displayed cards. If undefeated, suffer the scourge Drained. Recovery Entice to defeat Reload Random Ally 1 @ #3: Graveyard Display lt Steal Soul Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Location = #0: Base
From Box = M3 Xenarth (AD4), M4 Orc Rager (AD2) Give = Used = Other = " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Evocation Staff, Blessing of Norgorber, Blessing of Achaekek, Bound Shadow Demon, Stalking Armor, Haste, Blessing of Maat, Belt of Charging, Blazing Servant, Good Omen (Core), M2 Dybbuk (AD5) Recharged: Augury, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates
Hour = 1 Zetha/Matsu_Kurisu: Cayden Cailean's Revelry
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 1: Henchman Proxy A4
Spoiler:
Traits:
Undead Vampire Veteran To Defeat:
Immune to Mental and Poison.
Scenario vs Story Bane: 1d6 ⇒ 1 Each local character must succeed at a Dexterity or Acrobatics 10 check or suffer 1d4+1 Fire damage. Dexterity 10: 1d10 + 4 ⇒ (9) + 4 = 13 Success Use Ahtez.Melee(Cold) 1d10+4+3+6+2d6,
Use Ahtez.Melee(Cold) 1d10+4+3+6+2d6,
Location #5: River.When Closing: Succeed at a Strength 11(5+6) check.
On close, move to Base, use Scenario power explore
Bury 1 Ketrik draw 3 new armors, then banish 2 of them.
Display ac Mantle of Life Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Added: = Location = #0: Base
From Box = M1 Sentinel Devil (AD5), M2 Dybbuk (AD5) Ar 1: Shoanti Barbarian Hide, Ar 2: Mantle of Life, Ar 3: Moon Maiden Armor, Give = Used = Other = move to Base " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bound Shadow Demon, Heister, Blessing of Achaekek, Belt of Charging, Vizier, Stalking Armor, Blazing Servant, Scrying (Old), Evocation Staff, Blessing of Abadar, Blessing of Maat, Good Omen (Core), M2 Dybbuk (AD5), Blessing of Norgorber Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Vampire second check
" Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Stalking Armor, Haste, Blessing of Norgorber, Good Omen (Core), Blessing of Abadar, Blessing of Maat, lt Steal Soul, Heister, Blessing of Achaekek, Entice Recharged: Belt of Charging, Vizier, Blazing Servant, Evocation Staff, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Turn order: kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, MauveAvengr/Ostog, Out of Turn Updates
Hour = 1 Zetha/Matsu_Kurisu: Iomedae's Justice
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 3: Benefaction, Blessing 0: Diplomacy 5
Spoiler:
Traits:
Divine When this is the hour: No effect. To Acquire: Diplomacy Divine 5 On another character's check, discard to bless. To avenge, discard. Discard to explore. Diplomacy 1d10+2+1, Arueshale's gift on Charisma +1d4+1 Diplomacy 5: 1d10 + 2 + 1 + 1d4 + 1 ⇒ (9) + 2 + 1 + (4) + 1 = 17 Acquired Discard Blessing of the Spy, explore +1d = 4: Staff of Greater Necromancy, Item 6: Arcane 12
Spoiler:
Traits:
Arcane Attack Divine Loot Magic Staff To Acquire: Arcane Divine 12 For your combat check or your check to defeat a Skirmish barrier, reveal this card and discard a spell to use Arcane or Divine + 2d12; you may additionally add 1d12 and the Poison trait. This counts as playing a spell. If proficient, at the end of your turn, bury to heal 1d4+1 allies. Arcane 1d10+2+1, Arueshale's gift on Charisma +1d4+1, Blessing of the Spy +1d10 Diplomacy 12: 1d10 + 2 + 1 + 1d4 + 1 + 1d10 ⇒ (4) + 2 + 1 + (1) + 1 + (3) = 12 Acquired Recovaery Bound Shadow Demon, examine(5: Sayona, Monster 5), Immune to mental Discard ac Benefaction explore = 5: Sayona, Monster 5: Combat 21
Spoiler:
Traits:
Sayona Undead To Defeat: Combat 21 Immune to Mental and Poison. Resistant to Cold. On the check to defeat, after the roll, if you have fewer cards in hand than your hand size, discard a card then reset. Use Ahtez.Melee(Cold) 1d10+4+3+6+2d6, Resistent Cold -4 Recharge Belt of Charging +1d8 Draw Scrying (Old) Combat 21: 1d10 + 4 + 3 + 6 + 2d6 - 4 + 1d8 ⇒ (10) + 4 + 3 + 6 + (5, 2) - 4 + (7) = 33 Banished Cards in hand = 7 = Hand size, no effect Recovery Scrying (Old) {Monster} =
Trigger encounter = 8: Paralytic Pulse, Barrier 6: Disable 13
Spoiler:
Traits:
Trap Trigger To Defeat: Wisdom 15 OR Disable 13 When examined, move to this barrier's location and encounter it. After acting, a random local character summons and encounters the danger. If undefeated, each local character suffers the scourge Exhausted. Banish M2 Sentinel Devil (AD5) to use Stealth 1d10+4+3, recovery Blazing Servant(Vizier AD4) +1d8+4 Disable 13: 1d10 + 4 + 3 + 1d8 + 4 ⇒ (7) + 4 + 3 + (3) + 4 = 21 Banished Who encounters Danger? R,Z,A,O: 1d4 ⇒ 4 Ostog encounters Danger Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Added: = From Box = M1 Meladaemon (AD6), M2 Sentinel Devil (AD5) Give = Used = Other = Ostog encounters Danger " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Heister, Entice, Blessing of Achaekek, lt Steal Soul, Blessing of Norgorber, Stalking Armor, Good Omen (Core), Haste, Blessing of Abadar, Blessing of Maat Recharged: Belt of Charging, Vizier, Blazing Servant, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Zetha - Start
Card Upgrade
Loot swaps
Starting location
Starting Hand
Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Norgorber, Heister, Scrying (Old), Blessing of Achaekek, Blessing of Maat, Augury, Stalking Armor, Entice, Blessing of Abadar, Secret Broker, lt Steal Soul, Haste, Cockroach Coat, Good Omen (Core) Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Turn order: MauveAvengr/Ostog, kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, Out of Turn Updates Hour = 1 Zetha/Matsu_Kurisu: Desna's Freedom
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore, examine 6, rearrange, encounter = 3: Ketrik - auto acquire
Display and bury Ketrik, draw 3 new armors, then banish 2 of them.
Banish M2 Dire Lion (AD3) to move to #6: Mountain Recovery Haste, explore = 1: Haunt, Barrier 2: Diplomacy 14(8+6)
Spoiler:
Traits:
Task Trigger Undead Veteran To Defeat: Charisma Diplomacy 8+# OR Divine 6+# When examined, suffer the scourge Frightened. Cannot be evaded. If undefeated, suffer the scourge Drained. Diplomacy 1d10+2+1, Arueshale's gift on Charisma +1d4+1, recovery Blazing Servant(ac Dread Helm AD5) +1d8+5 Diplomacy 14: 1d10 + 2 + 1 + 1d4 + 1 + 1d8 + 5 ⇒ (6) + 2 + 1 + (1) + 1 + (1) + 5 = 17 Banished Reload Vizier, examine (2: Limning Starknife, Weapon 4) Zetha ends her turn.
Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
Location = #6: Mountain
From Box = M1 Dandasuka (AD3), M2 Dire Lion (AD3), Ar1: Dread Helm, Ar2: Sable Company Leathers, Ar3: Shoanti Barbarian Hide, Give = Used = Other = move to #6: Mountain " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Evocation Staff, Blessing of the Spy, Blessing of Achaekek, Secret Broker, Entice, Bound Imp, Bound Shadow Demon, Good Omen (Core), Blessing of Abadar, Augury, lt Steal Soul Recharged: ac Dread Helm, Haste, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Turn order: MauveAvengr/Ostog, kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, Out of Turn Updates Hour = 3 Zetha/Matsu_Kurisu: The Idiot
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 1: Wood Golem, Monster 3: Combat 18
Spoiler:
Traits:
Construct Golem To Defeat: Combat 18 Immune to Attack, Cold, Mental, and Poison. Vulnerable to Fire. If the check to defeat has the Fire trait, ignore this monster's immunities. Before acting, succeed at a Constitution or Fortitude 6 check or suffer 1d4 Combat damage and the scourge Wounded. Banish M2 Garden Guardian (AD3) to evade. Cold immune Discard Heister, explore top card 1-8: 1d8 ⇒ 6 = 6: The Survivor, Blessing 1: Survival 10(4+6)
Spoiler:
Traits:
Harrow Suit: Shields Veteran When this is the hour: At the start of your turn, you may recharge any number of cards then reset. To Acquire: Constitution Survival 4+# On any check, discard to bless; if this would add 1d4, bless twice instead. Discard to explore. Banish M2 Roc (AD4) to use stealth 1d10+4+3, Reveal Stalking Armor +2, Cockroach Coat +1d4
Reload Vizier examine top card 1-5,7,8: 1d7 ⇒ 2 and may discard to explore (No)
Zetha ends her turn.
Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
From Box = M1 Skeletal Minotaur (AD5), M2 Garden Guardian (AD3) Give = Used = Other = " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Secret Broker, lt Steal Soul, Bound Shadow Demon, Blessing of Abadar, Evocation Staff, Blessing of Achaekek, Belt of Charging, Good Omen (Core), Entice Recharged: Bound Imp, Augury, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Turn order: MauveAvengr/Ostog, kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, Out of Turn Updates Hour = 4 Zetha/Matsu_Kurisu: Gorum's Iron
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 1: Cave Bear, Monster 1: Survival 12(6+6)
Spoiler:
Traits:
Animal Veteran To Defeat: Combat 11+## OR Survival 6+# Before acting, succeed at a Combat 6+# # or Survival 3+# check or suffer 1d4 Combat damage. After acting, if you suffered damage from this monster that was not reduced, suffer the scourge Wounded. Ahtez.Melee 1d10+4+3+2d6, Reveal Stalking Armor +2, Cockroach Coat +1d4 BYA Combat 18(6+6+6): 1d10 + 4 + 3 + 2d6 + 2 + 1d4 ⇒ (1) + 4 + 3 + (6, 4) + 2 + (2) = 22 Success Banish M3 Gray Maiden Footsoldier (AD2) to use stealth 1d10+4+3, Reveal Stalking Armor +2, Cockroach Coat +1d4 Survival 12: 1d10 + 4 + 3 + 2 + 1d4 ⇒ (6) + 4 + 3 + 2 + (2) = 17 Banished Discard Blessing of the Spy, explore +1d = 2: Wyvern, Monster 4: Combat 18 OR Survival 12
Spoiler:
Traits:
Dragon To Defeat: Combat 18 OR Survival 12 Damage suffered from this monster may not be reduced. Before acting, succeed at a Constitution or Fortitude 8 check or suffer 1 Poison damage and the scourge Poisoned. Banish M4 Mammoth (AD3) to use stealth 1d10+4+3, Reveal Stalking Armor +2, Cockroach Coat +1d4, Blessing of the Spy +1d10 BYA Constitution 8: 1d10 + 4 + 3 + 2 + 1d4 + 1d10 ⇒ (3) + 4 + 3 + 2 + (1) + (4) = 17 Success Ahtez.Melee 1d10+4+3+2d6, Reveal Stalking Armor +2, Cockroach Coat +1d4, Blessing of the Spy +1d10 Combat 24(18+6): 1d10 + 4 + 3 + 2d6 + 2 + 1d4 + 1d10 ⇒ (4) + 4 + 3 + (4, 3) + 2 + (2) + (4) = 26 Zetha ends her turn.
Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
From Box = M3 Gray Maiden Footsoldier (AD2), M4 Mammoth (AD3) Give = Used = Other = " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Good Omen (Core), Bound Shadow Demon, Secret Broker, Evocation Staff, Belt of Charging, Blessing of Achaekek, Faithful Hound, Blessing of Abadar, lt Steal Soul, Haste, Entice Recharged: Bound Imp, Augury, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Turn order: MauveAvengr/Ostog, kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, Out of Turn Updates
Hour = 1 Zetha/Matsu_Kurisu: Lady Despair
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Bury Aviva Racovick: draw 2 new Arcane spells, then banish 1 of them.
Spoiler:
Traits:
Arcane Attack Divine Loot Magic To Acquire: Intelligence Wisdom Arcane Divine 8 Display. While displayed: * For your combat check, you may use your Arcane or Divine + 2d4, or 2d8 if it is against an Undead bane. * On another local character's combat check, add 1d4 and the Magic trait. * At the end of the turn, banish. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane or Divine 10 check to recharge it instead. s2: Good Omen, Spell 1 - Banished Give: Wall of Light to Raheli
Recovery Bound Imp, draw(Cockroach Coat, Stalking Armor) Display Cockroach Coat Recovery Augury(Monster)
Free explore Top card (1,2,4-10): 1d9 ⇒ 9 = 10:
Spoiler:
Type: Monster
Traits: Undead Veteran To Defeat: Combat 12+## OR Divine 9+# Roll 1d4. This monster gains the trait, is immune to, and all damage is: 1. Acid 3. Electricity 2. Cold 4. Fire Immune to Cold, Electricity, Mental, and Poison. Resistant to Attack. Before acting, a random character summons and encounters a random Undead story bane. Then, each local character suffers 1d4 damage. Banish M1 Inquisitor Devil (AD3) to evade Zetha ends her turn.
Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
From Box = M1 Inquisitor Devil (AD3), M2 Roc (AD4) s2: Good Omen Give = Wall of Light to Raheli Used = Other =
Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Secret Broker, Good Omen (Core), Blazing Servant, Faithful Hound, Blessing of Abadar, lt Steal Soul, Evocation Staff, Entice, Bound Shadow Demon, Blessing of Achaekek, Belt of Charging Recharged: Bound Imp, Augury, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Start @ Bridge " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Faithful Hound, Blessing of Achaekek, Haste, Secret Broker, Blessing of Abadar, Stalking Armor, Cockroach Coat, Good Omen (Core), Evocation Staff, Bound Shadow Demon, Blazing Servant, Entice, lt Steal Soul Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Turn order: MauveAvengr/Ostog, kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, Out of Turn Updates Hour = 1 Zetha/Matsu_Kurisu: The Father of Creation
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 3: Hordemaster, Monster 5: Combat 22
Spoiler:
Traits:
Undead To Defeat: Combat 22 Immune to Mental and Poison. Before acting, each local character summons and encounters the story bane Zombie Minions. Characters who suffer damage during that encounter cannot play boons during this encounter. Finally! NOT Imune to cold :-( Ahtez Melee 1d10+3+3+2d6, Reveal Stalking Armor +2, lt Steal Soul +1d4, Cockroach Coat +1d4 Combat 22: 1d10 + 3 + 3 + 2d6 + 2 + 1d4 + 1d4 ⇒ (7) + 3 + 3 + (6, 2) + 2 + (4) + (3) = 30 Banished Discard Blessing of the Spy, explore +1d = 4: Ash Giant Zombie, Monster 5
Spoiler:
Traits:
Undead Zombie To Defeat: Combat 24 Immune to Cold, Electricity, Force, Mental, and Poison. Damage from this monster is suffered by each local character; characters who suffer damage that is not reduced to 0 suffer the scourge Plagued. Nope! Imune to cold :-( Banish M2: Soul Mistress (AD5)2, evade Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
From Box = M1 Corpse Lotus (AD5), M2 Soul Mistress (AD5) Give = Used = Other =
Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): ac Acidic Bolas (AD3) Recharged: Blazing Servant, Heister, Bound Shadow Demon, Haste, Good Omen (Core), Bound Imp, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: USED
![]()
![]() Turn order: MauveAvengr/Ostog, kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, Out of Turn Updates
Zetha moves to #0: Base on close. Hour = 1 Zetha/Matsu_Kurisu: Master of Masters
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: ac Ring of Immolation to Raheli
Recovery Bound Imp, draw 2(Secret Broker, Blessing of Achaekek) Free explore = 1: Villain Proxy V1 Damn! Imune to cold :-(
Discard Secret Broker explore top card 1-12: 1d12 ⇒ 3 = 3: Ash Giant Zombie, Monster 5: Combat 24
Spoiler:
Traits:
Undead Zombie To Defeat: Combat 24 Immune to Cold, Electricity, Force, Mental, and Poison. Damage from this monster is suffered by each local character; characters who suffer damage that is not reduced to 0 suffer the scourge Plagued. Damn! Imune to cold :-( Banish M2 Cytillipede (AD4) to evade Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Start of turn
Summary
From Box = M1 Gray Maiden Footsoldier (AD2), M2 Cytillipede (AD4) Give = Ring of Immolation (AF5) to Raheli Used = Other = " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): ac Acidic Bolas (AD3) Recharged: Augury, Blazing Servant, Heister, Bound Shadow Demon, Haste, Good Omen (Core), Bound Imp, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: USED
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![]() Turn order: MauveAvengr/Ostog, kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, Out of Turn Updates
Hour = 1 Zetha/Matsu_Kurisu: Master of Masters
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 3: Red Mantis Initiate, Monster 2: Combat 20(10+5+5) OR Wisdom 10(5+5)
Spoiler:
Traits:
Human Ranger Veteran To Defeat: Combat 10+## OR Wisdom 5+# Before acting, a random local character suffers 1d4 Ranged Combat damage. If undefeated, roll 1d4; on a 1, suffer the scourge Poisoned. Who gets shot (R,Z): 1d2 ⇒ 2 Zetha takes Combat Damage: 1d4 ⇒ 3 Banish M2 Basilisk (AD3) to reduce by 5 to 0 Ahtez.Melee 1d10+3+3+5+2d6, reveal Stalking Armor +2, Reveal Belt of Charging +1d8, Steal Soul +1d4 Combat 20: 1d10 + 3 + 3 + 5 + 2d6 + 2 + 1d8 + 1d4 ⇒ (6) + 3 + 3 + 5 + (2, 2) + 2 + (6) + (1) = 30 Banished Recharge Belt of Charging to draw(Bound Shadow Demon) Recovery Haste explore = 4: Wailing Maidens, Barrier 3: Stealth 13
Spoiler:
Traits:
Trap Trigger To Defeat: Wisdom Disable Perception Stealth 13 When examined, succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed. Before acting, succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed. If undefeated, suffer 1d4 Mental damage that cannot be reduced, then suffer 1d4 Combat damage. Banish M1 Bloodbug Swarm (AD4) to use Stealth 1d10+3+3, reveal Stalking Armor +2, Steal Soul +1d4 BYA Constitution 8: 1d10 + 3 + 3 + 2 + 1d4 ⇒ (6) + 3 + 3 + 2 + (3) = 17 Success Stealth 1d10+3+3, reveal Stalking Armor +2, Steal Soul +1d4, Recharge Heister +1d12 Stealth 13: 1d10 + 3 + 3 + 2 + 1d4 + 1d12 ⇒ (2) + 3 + 3 + 2 + (2) + (9) = 21 Banished Draw item from Heister I1: Ring of Immolation, Item 5
Spoiler:
Traits:
Accessory Fire Magic Veteran To Acquire: Constitution Fortitude 8 OR Intelligence Arcane 9 When you suffer Cold damage, freely reveal to reduce it by 4. On your combat check, recharge to add 1d8+# and the Fire trait; against a bane that invokes the Cold trait, freely reveal instead. Recharge Bound Shadow Demon, examine 5: Ghost - Immune to Mental - leave On close move to #4: Crypt Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
From Box = M1 Bloodbug Swarm (AD4), M2 Basilisk (AD3), I1: Ring of Immolation Give =
Other = " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): ac Acidic Bolas (AD3), Cockroach Coat, Blessing of Achaekek, Secret Broker, Blessing of the Spy Recharged: Augury, Blazing Servant, Heister, Bound Shadow Demon, Haste, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: USED
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![]() Turn order: MauveAvengr/Ostog, kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, Out of Turn Updates
Hour = 1 Zetha/MatsuKurisu: Orison
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 1: Acidic Bolas, Weapon 3: Dexterity 13
Spoiler:
Traits:
Acid Bludgeoning Chain Magic Ranged To Acquire: Dexterity Ranged 13 For your combat check, reveal to use Dexterity or Ranged + 1d4 + 1d6; you may remove 1d6 and the Acid trait. You may additionally recharge to add another 1d4. If you fail this check against a non-villain monster, you may reload the monster into its location. If proficient, discard to evade a monster you encounter. Dexterity 1d10+3, Steal Soul +1d4 Dexterity 13: 1d10 + 3 + 1d4 ⇒ (8) + 3 + (2) = 13 Acquired Recovery Augury(Monster)
Discard Blessing of Abadar explore Top card (2-8): 1d7 + 1 ⇒ (6) + 1 = 7 =
Spoiler:
Type: Monster
Traits: Mummy Undead Veteran To Defeat: Combat 14+## Immune to Cold, Mental, and Poison. Vulnerable to Fire. If undefeated, bury your discards and suffer the scourge Wounded. Immune to cold :-( Recharge ac Acidic Bolas (AD3) 1d10+3+1d4+1d6+1d4, Steal Soul +1d4, Recovery Blazing Servant(M2: Soul Mistress (AD5)) +1d8+5 Combat 24: 1d10 + 3 + 1d4 + 1d6 + 1d4 + 1d4 + 1d8 + 5 ⇒ (2) + 3 + (3) + (1) + (1) + (4) + (4) + 5 = 23 Failing. Use Paizo reroll Combat 24: 1d10 + 21 ⇒ (2) + 21 = 23 Failing. Use Hero Point. 3 Remaining. Combat 24: 1d10 + 3 + 1d4 + 1d6 + 1d4 + 1d4 + 1d8 + 5 ⇒ (1) + 3 + (1) + (4) + (3) + (3) + (6) + 5 = 26 Banished #6: Oubliette.When Closing: Succeed at a Constitution 10(5+5) check.
When Permanently Closed: You may heal an ally. (Heister) On close move to #4: Crypt Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
From Box = M1: Cave Bear (AD1), M2: Soul Mistress (AD5) Give =
Other = On close move to #4: Crypt " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Achaekek, Cockroach Coat, Bound Imp, Blessing of the Spy, Secret Broker, M2: Soul Mistress (AD5), Bound Shadow Demon, ac Acidic Bolas (AD3) Recharged: Augury, Blazing Servant, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: USED
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![]() Out of turn
Spoiler:
Story Bane
Type: Monster Traits: Gargoyle To Defeat: Combat 23 Resistant to Melee. Vulnerable to Magic. Before acting, if you have the Human trait, suffer the scourge Wounded. If evaded or undefeated, reload this monster into its location. Reveal Evocation Staff(Faithful Hound) 1d10+2+2+1d10, Arueshale's gift on Charisma +1d4+1, Steal Soul +1d4, Vulnerable to Magic +4 Combat 23: 1d10 + 2 + 2 + 1d10 + 1d4 + 1 + 1d4 + 4 ⇒ (8) + 2 + 2 + (10) + (1) + 1 + (2) + 4 = 30 - banished " Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of the Spy, Stalking Armor, Secret Broker, Haste, Cockroach Coat, Bound Shadow Demon, Blessing of Achaekek, Bound Imp Recharged: Belt of Charging, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
![]()
![]() Turn order: MauveAvengr/Ostog, kuey/Raheli, Matsu Kurisu/Zetha, Akaitora/Arueshalae, Out of Turn Updates
Hour = 3 Zetha/MatsuKurisu: The Healing Light
Start of Turn
Display Arueshale's gift on Charisma +1d4+1 Give: No
Free explore = 1: Sayona, Monster 5: Combat 21
Spoiler:
Traits:
Sayona Undead To Defeat: Combat 21 Immune to Mental and Poison. Resistant to Cold. On the check to defeat, after the roll, if you have fewer cards in hand than your hand size, discard a card then reset. Ahtez melee 1d10+3+3+5+2d6, reveal Belt of Charging +1d8, Resistant Cold -4 Combat 21: 1d10 + 3 + 3 + 5 + 2d6 + 1d8 - 4 ⇒ (5) + 3 + 3 + 5 + (1, 5) + (8) - 4 = 26 Banished After Roll 7 cards in hand = Hand size, no effect Recharge Belt of Charging, draw (Heister) Display lt Steal Soul Discard Heister explore and may evade barriers = 2: Hippogriff Rider, Monster 4: Combat 18 THEN Combat 17
Spoiler:
Traits:
AND Animal Human Ranger Trigger To Defeat: Combat 18 THEN Combat 17 OR Survival 11 When examined, suffer 1 Ranged Combat damage. Before acting, suffer 1 Ranged Combat damage. If undefeated, a random character suffers 1d4+1 Ranged Combat damage. Recovery Entice to auto defeat, add Ally 1 from box to location Discard Vizier examine and may explore = Al1: Firepelt Cougar, Ally 4: Survival 12
Spoiler:
Traits:
Animal To Acquire: Wisdom Survival 12 On a local combat check, reload to add 1d6. Discard to explore; if you have not attempted a combat check this turn, you may succeed at a Survival 9 check to recharge instead. Banish M1: Orc Rager (AD2) to use Stealth 1d10+3+3, Steal Soul +1d4 Survival 12: 1d10 + 3 + 3 + 1d4 ⇒ (8) + 3 + 3 + (4) = 18 Acquired Discard ac Firepelt Cougar explore = 3: Sands of the Hour, Blessing 0: Arcane 4
Spoiler:
Traits:
Arcane Divine When this is the hour: No effect. To Acquire: Arcane Divine Knowledge Perception 4 On any check using a skill listed in the hour's check to acquire, recharge to bless. Discard to examine the top card of your location, then you may explore. Arueshale's gift on Charisma +1d4+1, Steal Soul +1d4 Arcane 4: 1d10 + 2 + 2 + 1d4 + 1 + 1d4 ⇒ (7) + 2 + 2 + (3) + 1 + (2) = 17 Acquired Discard Sands of the Hour examine and may explore = 4: Mammoth, Monster 3: Combat 18
Spoiler:
Traits:
Animal To Defeat: Combat 18 OR Survival 9 Before acting, each local character suffers 1 Combat damage. BYA Combat Damage 1+1 - Banish M2: Corpse Lotus (AD5) -7 to 0 Ahtez melee 1d10+3+3+5+2d6, Steal Soul +1d4
Zetha ends her turn. Zetha attempts to recover all cards in her Recovery pile.
Zetha resets her hand.
Summary
From Box = M1: Orc Rager (AD2), M2: Corpse Lotus (AD5), Al1: Firepelt Cougar Give =
Other =
Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Secret Broker, Bound Imp, Bound Shadow Demon, Haste, Blessing of Achaekek, Stalking Armor, Cockroach Coat, Blessing of the Spy Recharged: Belt of Charging, Entice, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Zetha - Start
Card Upgrade
Loot swaps
Starting location
Starting Hand
Zetha wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Achaekek, Good Omen (Core), Secret Broker, Augury, Stalking Armor, Blessing of the Spy, Blessing of Maat, Blazing Servant, Cockroach Coat, Heister, Bound Shadow Demon, Evocation Staff, Haste Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d4 ☐ +1 Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4 - Stealth: Dexterity +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d8 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 ☐ +2 Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Arcane: Charisma +2 - Diplomacy: Charisma +1 Favored Card: Spell
~ For your combat check (~ or your check to defeat a barrier that has the Skirmish trait) you may banish a monster to use the monster's highest difficulty to defeat as the result of your check. Characters may not play other cards or use powers on this check. Paizo Reroll: AVAILABLE
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![]() Zetha
Scenario Reward
Adventure Reward
Tier 5.5
Card Upgrade
Ally 5: 1d1000 ⇒ 236
Spell 5: 1d1000 ⇒ 671
Blessing 2: 1d1000 ⇒ 646
Banished Cards
Loot
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