Zadim

Zadim, Shadow of Sarenrae's page

182 posts. Alias of redeux.


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Deck Tracker

10-00E

1. Boon roll: 1d20 ⇒ 20 winner!
2. zadim isn't playing for progress so no hero point.
3. zadim doesn't care about deck upgrades, so he'll use his picks for someone else
4. I'm up for doing the scenario again if everyone else is. i guess even if we don't finish we'd get another boon roll if that matters.


Deck Tracker

Zadim flips BoGozreh

Man Overboard DC 7 con: 1d8 ⇒ 6 bury flawless monocle

Zadim attempts to move down
Move DC 6 wis: 1d6 ⇒ 4
Number of locations: 1d4 ⇒ 3 Zadim moves to lonely island

Zadim explores

Dragon Pistol:

SS Weapon B
Traits: Firearm Ranged Piercing Elite
To Acquire: Dexterity Ranged Craft 9
For your combat check, reveal this card to use your Dexterity or Ranged skill + 1d6. You may additionally bury this card to add another 2d6. If you did not bury this card, roll 1d6, or 1d12 if you are proficient with weapons; on a 1, shuffle this card into your deck. Recharge this card to add 1d6 and this card's traits to another character's combat check at your location.

Dragon Pistole DC 9 dex: 1d8 + 2 ⇒ (3) + 2 = 5 banished
recharge dreamstalker to examine top card: BoGozreh

EOT
N/A

RESET
zadim drew quick change mask which he'll use to recharge random ally at start of next turn: Mindblade

remaining hand:

Zadim, Aspiring Outrider wrote:

Hand: BoAbadar2, Cat-O'-Nine-Tails, Shadowless Sword, Lockpick Shield, Captain's Cutlass,

Displayed: Cockroach Coat, Man Overboard,
Deck: 7 Discard: 7 Buried: 1 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,reveal this card to use your Str or Melee skill + 3d4. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"

If erasmus or Alase is moving to gannet island then Zadim would like a ride via the ship mechanic (as long as one other player is at lonely island still


Deck Tracker

Minor retcon- i buried my dreamstalker for cannibal island at end of my last turn but accidentally deleted court knight from my hand instead of dreamstalker. I've added court knight back to my hand, and kept dreamstalker buried

Zadim flips Conflagration

random open location without displayed barrier: 1d3 ⇒ 1 Cannibal Island

Conflagration:

10-00 Henchman 2
Type: Barrier
Traits: Trigger Obstacle Weather Fire Veteran
To Defeat: Dexterity Disable Craft Constitution Survival 9
When you examine or encounter this card, or discard it from the blessings deck, if there is an open location that does not have a barrier displayed, display this card next to a random such location. The difficulty to defeat is increased by the scenario's adventure deck number. While displayed, the location may not be closed. When you end your turn at this location, you are dealt 1 Fire damage. When you start your turn at this location, you may succeed at a check to defeat this card to banish it.

Zadim uses BoAchaekek
Conflagration DC 11 dex: 3d8 + 2 ⇒ (5, 8, 8) + 2 = 23 defeated

Zadim explores Cannibal island

Bull Shark (Known):

SS Monster 2
Traits: Animal Aquatic Elite
To Defeat: Combat 13
The Bull Shark may not be evaded. Before you act, succeed at a Constitution or Fortitude 9 check or the Bull Shark deals 1d4 damage to you.

use Alase's BoZonKuthon sorry, not at tonbarses location nbut I suspect this will let me close this turn and i don't have ways to reduce the damage
BYA DC 9 con: 3d8 ⇒ (6, 7, 8) = 21 no damage

Zadim uses CatOninetails
Bull Shark Dc 13 combat: 1d8 + 4 + 3d4 ⇒ (8) + 4 + (3, 4, 2) = 21 defeated

Discard courtknight to explore

Blessing of Hshurha:

SS Blessing 2
Traits: Divine Hshurha
To Acquire: Wisdom Survival 7 OR Divine 5
Discard this card to add 1 die to any check. Discard this card to add 2 dice to any check attempted by a character on a ship. Discard this card to explore your location. After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

can't get without a blessing

Discard Mindblade to explore

Buccaneer:

SS Henchman B
Type: Monster
Traits: Human Pirate Veteran
To Defeat: Combat 8
The difficulty to defeat is increased by the adventure deck number of the current scenario, if any. If the check to defeat has the Swashbuckling trait, the difficulty is increased by twice the adventure deck number instead. If defeated, you may immediately attempt to close the location this henchman came from.

BYA DC increase: 1d6 ⇒ 5

use catoninetails, recharge dawnflower petal to add stealth
Buccaneer DC 15 combat: 1d8 + 4 + 3d4 + 1d8 + 4 ⇒ (5) + 4 + (2, 3, 4) + (5) + 4 = 27 defeated

attempt to close
Melee 6: 1d8 + 4 ⇒ (2) + 4 = 6 location closed
On closing, add dreamstalker from buried pile to my hand.

EOT
n/a

RESET
after resetting, zadim uses surgeon to heal random card (boabadar)

Zadim, Aspiring Outrider wrote:

Hand: Dreamstalker, Cat-O'-Nine-Tails, Shadowless Sword, Lockpick Shield, Captain's Cutlass,

Displayed: Cockroach Coat,
Deck: 7 Discard: 8 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,reveal this card to use your Str or Melee skill + 3d4. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
Dreamstalker
Spoiler:
Dreamstalker
Traits: Human, Mesmerist
Powers: During your explore step, discard this card to examine the top card of any location deck, then put that card on top of your location deck and encounter it.
When you could attempt to temporarily close a location, discard this card to move and attempt to temporarily close your new location instead; after all attempts to temporarily close locations, move to your previous location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim explores and finds Blessing2

Blessing of Hshurha (Known):

SS Blessing 2
Traits: Divine Hshurha
To Acquire: Wisdom Survival 7 OR Divine 5
Discard this card to add 1 die to any check. Discard this card to add 2 dice to any check attempted by a character on a ship. Discard this card to explore your location. After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Use BotMidnightLord to bless
BoHshurha DC 5 divine: 2d4 ⇒ (4, 4) = 8 acquired

Discard BoZonkuthon to explore

Skeleton:

SS Monster B
Traits: Undead Skeleton Basic
To Defeat: Combat 8
The Skeleton is immune to the Mental and Poison traits. If the check to defeat has the Piercing or Slashing trait, the difficulty of the check to defeat is increased by 3.
The pile of bones suddenly stirs, rising up to take on a human shape. Its long, bony fingers reach out to claw at the living.

use catoninetails
Skeleton DC 11 combat: 1d8 + 4 + 3d4 ⇒ (7) + 4 + (3, 3, 3) = 20 defeated

Discard BoAbadar1 to explore

Zombie:

SS Monster B
Traits: Undead Zombie Basic
To Defeat: Combat 9
The Zombie is immune to the Mental and Poison traits. Halve the damage dealt by the Zombie (rounding up). If undefeated, each other character at your location summons and encounters a Zombie.
This walking corpse stumbles forward, arms outstreatched. Apparently, it has an insatiable desire to consume your flesh.

use catoninetails
zombie dc 9 combat: 1d8 + 4 + 3d4 ⇒ (5) + 4 + (1, 4, 4) = 18 defeated

useBoAbadar2 to explore

Sandara Quinn:

SS Ally 1
Traits: Human Cleric Pirate
To Acquire: Charisma Diplomacy 5
If you fail a combat check, you may reveal this card to immediately recharge a card. Discard this card to explore your location. Add the Swashbuckling trait to your non-combat checks during this exploration.

Use bohshurha to add 2 dice to check on boat
Sandara Quinn DC 5 cha: 3d4 ⇒ (1, 4, 4) = 9 acquired

Discard Sandara Quinn to explore

Quartermaster:

SS Ally B
Traits: Human Pirate Basic
To Acquire: Charisma Diplomacy 8
Recharge this card to add 1d4 to your check to acquire a boon, or 1d8 if it is a weapon, an armor, or an item. Discard this card to explore your location. Add the Swashbuckling trait to your non-combat checks during this exploration.

can't get. banished

Recharge flawless monocle to examine (power feat): Bull Shark

EOT
n/a

RESET
after resetting, bury one of the three allies i drew: dreamstalker

Zadim, Aspiring Outrider wrote:

Hand: Dawnflower's Petal, BoAchaekek, Cat-O'-Nine-Tails, Dreamstalker, Mindblade,

Displayed: Cockroach Coat,
Deck: 9 Discard: 6 Buried: 1 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,reveal this card to use your Str or Melee skill + 3d4. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Dawnflower's Petal
Spoiler:
Dawnflower's Petal
Traits: Knife, Melee, Slashing, Finesse, Magic
Owner: Zadim
Powers: For your combat check, reveal this card to use your Strength or Melee skill + 1d4+1; you may additionally recharge this card to add another 2d4. Add 1 for each blessing played on this check.
When playing another weapon, you may discard this card to add 1d4 to your combat check.
Dreamstalker
Spoiler:
Dreamstalker
Traits: Human, Mesmerist
Powers: During your explore step, discard this card to examine the top card of any location deck, then put that card on top of your location deck and encounter it.
When you could attempt to temporarily close a location, discard this card to move and attempt to temporarily close your new location instead; after all attempts to temporarily close locations, move to your previous location.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.
BoAchaekek
Spoiler:
BoAchaekek
Traits: Divine, Achaekek
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a a villain or henchman
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim displays cockroach coat. then explores Cannibal Island

Lookout Duty:

SS Barrier B
Traits: Task Veteran
To Defeat: Wisdom Perception 6
The difficulty to defeat this barrier is increased by the adventure deck number of the current scenario, if any. If defeated, you may look at the top card of the barrier's location deck; if it is a monster, you may immediately encounter it. If undefeated, your ship is dealt 1 Structural damage. Leave this barrier faceup on the location deck; characters at this location encounter this barrier as their first exploration each turn.

use quick-change mask
Lookout Duty DC 8 wis (stealth): 1d8 + 4 ⇒ (4) + 4 = 8 defeated

Free examine: BoHshurha

Reset hand and end turn

Zadim, Aspiring Outrider wrote:

Hand: BotMidnightLord, BoAbadar2, Cat-O'-Nine-Tails, BoAbadar1, BoZon-Kuthon, Flawless Monocle,

Displayed: Cockroach Coat,
Deck: 12 Discard: 0 Buried: 0 Shirt Reroll Available: N Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,reveal this card to use your Str or Melee skill + 3d4. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Flawless Monocle
Spoiler:
Flawless Monocle
Traits: Accessory, Magic, Basic
Powers: Reveal this card to add 1d4 to your Craft or Perception check.
Recharge this card to ignore a card's power that happens when you examine it.
BoAbadar1
Spoiler:
BoAbadar1
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BotMidnightLord
Spoiler:
BotMidnightLord
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check or any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location. During this exploration, on your check, you may banish any number of allies to add 1d6 for each ally banished.
After you play this card, if the top card of the blessings discard pile has the Zon-Kuthon trait, recharge this card instead of discarding it.
BoZon-Kuthon
Spoiler:
BoZon-Kuthon
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim will start at cannibal island.

Zadim, Aspiring Outrider wrote:

Hand: BotMidnightLord, Cockroach Coat, Cat-O'-Nine-Tails, Shark Skin Armor, Quick-Change Mask, Flawless Monocle,

Displayed:
Deck: 13 Discard: 0 Buried: 0 Shirt Reroll Available: N Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,reveal this card to use your Str or Melee skill + 3d4. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Shark Skin Armor
Spoiler:
Shark Skin Armor
Traits: Light Armor, Magic
Powers: Recharge this card to add 1 die to your Acrobatics check.
Recharge this card to reduce Combat damage to you by 2.
Banish this card to reduce all damage dealt to you to 0; if proficient with light armors, bury it instead.
If proficient with light armors, you m ay recharge this card when you reset your hand.
Flawless Monocle
Spoiler:
Flawless Monocle
Traits: Accessory, Magic, Basic
Powers: Reveal this card to add 1d4 to your Craft or Perception check.
Recharge this card to ignore a card's power that happens when you examine it.
Quick-Change Mask
Spoiler:
Quick-Change Mask
Traits: Accessory, Magic
Powers: Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
BotMidnightLord
Spoiler:
BotMidnightLord
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check or any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location. During this exploration, on your check, you may banish any number of allies to add 1d6 for each ally banished.
After you play this card, if the top card of the blessings discard pile has the Zon-Kuthon trait, recharge this card instead of discarding it.

Displayed descriptions:
"


Deck Tracker

Start at Hall of Champions (I'll start focusing on sea fort if/when i draw an armor)

Zadim, Aspiring Outrider wrote:

Hand: BoAchaekek, Court Knight, Dawnflower's Petal, Shadowless Sword, Dreamstalker, Menancing Backsword+1,

Displayed:
Deck: 13 Discard: 0 Buried: 0 Shirt Reroll Available: N Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Dawnflower's Petal
Spoiler:
Dawnflower's Petal
Traits: Knife, Melee, Slashing, Finesse, Magic
Owner: Zadim
Powers: For your combat check, reveal this card to use your Strength or Melee skill + 1d4+1; you may additionally recharge this card to add another 2d4. Add 1 for each blessing played on this check.
When playing another weapon, you may discard this card to add 1d4 to your combat check.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Court Knight
Spoiler:
Court Knight
Traits: Half-Elf, Aristrocrat, Soldier
Powers: Recharge this c ard to add 1d8 to your Charisma, Craft, or Diplomacy non-combat check.
Discard this card to explore your location. During this exploration, reduce all damage dealt to you by 2.
Dreamstalker
Spoiler:
Dreamstalker
Traits: Human, Mesmerist
Powers: During your explore step, discard this card to examine the top card of any location deck, then put that card on top of your location deck and encounter it.
When you could attempt to temporarily close a location, discard this card to move and attempt to temporarily close your new location instead; after all attempts to temporarily close locations, move to your previous location.
BoAchaekek
Spoiler:
BoAchaekek
Traits: Divine, Achaekek
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a a villain or henchman
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Displayed descriptions:
"


Deck Tracker

10-00D
Zadim passes on upgrades
Boon?: 1d20 ⇒ 13


Deck Tracker

Zadim discards Boabadar2 for Alase

Flip BoCC as hour. and then move to docks and explore

Marine:

SS Monster B
Traits: Human Warrior Veteran
To Defeat: Combat 8
The difficulty of the check to defeat is increased by the adventure deck number of the current scenario, if any. If the check to defeat has the Swashbuckling trait, the damage dealt by the Marine is increased by 2.

Zadim uses shadowless sword
Marine DC 10 combat: 1d8 + 4 + 1d8 + 2 ⇒ (4) + 4 + (5) + 2 = 15 defeated

Zadim uses Boabadar2 to explore

Longsword:

SS Weapon B
Traits: Sword Melee Slashing Basic
To Acquire: Strength Melee 6
For your combat check, reveal this card to use your Strength or Melee skill + 1d8; you may additionally discard this card to add another 1d6. If you aren't proficient with weapons, the difficulty of this check is increased by 4.

Longsword DC 6 melee: 1d8 + 4 ⇒ (2) + 4 = 6 acquired

Location empty, close by burying surgeon. WE WIN


Deck Tracker

Blessing 2 was on top of blessing discard pile for alase's turn. and it was added to AStral Location1. I've been adding cards in the order i nstructed so first a blessing, then a monster meaning the Blessing 2 is second card at Astral Rift 1

Zadim gives Alase Mindblade

Mindblade:

"Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result. "

Zadim then moves to Astral Location 1 and explores

Giant Rock Crab:

SS
Monster 1
Traits:
Animal
Aquatic
To Defeat:
Combat 13
If the Giant Rock Crab would be defeated, reroll the dice. The Giant Rock Crab is defeated or undefeated based solely on the result of the second die roll.
If the check to defeat includes the Ranged trait, after you act, the Giant Rock Crab deals 1 Combat damage to you.

recharge captains cutlass for stealth feat. use shadowless sword
Giant Rock Crab DC 13: 1d8 + 4 + 1d8 + 2 + 1d8 + 4 ⇒ (8) + 4 + (3) + 2 + (1) + 4 = 22 forced reroll
Giant Rock Crab DC 13: 1d8 + 4 + 1d8 + 2 + 1d8 + 4 ⇒ (8) + 4 + (7) + 2 + (8) + 4 = 33 defeated, imaginary respect point

recharge flawless monocle to examine top card of Astral Location 1 to free up my hand (power feat): blessing 2

Reset hand and end turn

Zadim, Aspiring Outrider wrote:

Hand: BoZon-Kuthon, BoAbadar2, Surgeon, BoAbadar1, Shadowless Sword, Magic Leather Armor (Acquired),

Displayed: Cockroach Coat,
Deck: 6 Discard: 8 Buried: 0 Shirt Reroll Available: N Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Surgeon
Spoiler:
Surgeon
Traits: Human, Surgeon, Elite
Powers: Reveal this card and choose a character at your location. Shuffle a random card from her discard pile into her deck. Then recharge this card.
BoAbadar1
Spoiler:
BoAbadar1
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoZon-Kuthon
Spoiler:
BoZon-Kuthon
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.
Magic Leather Armor (Acquired)
Spoiler:
Magic Leather Armor (Acquired)
Recharge this card to reduce Combat damage dealt to you by 1. Banish this card to reduce all damage dealt to you to 0; if you are proficient with light armors, bury this card instead. If you are proficient with light armors, you may recharge this card when you reset your hand.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

zadim will move to Docks and explore

Magic Buckler:

SS Armor B
Traits: Shield Magic Elite
To Acquire: Constitution Fortitude 6
Recharge this card to reduce Combat damage dealt to you by 2. If you are proficient with light armors, you may reveal this card instead, and you may play another armor on this check.

Magic Buckler DC 6 con: 1d8 ⇒ 6 acquired

Discard dreamstalker to examine top card of theatre, move it to docks, and then encounter it.

Port Peril Corsair:

SS Monster 2
Traits: Elf Pirate Veteran
To Defeat: Combat 13
Before you act, the Port Peril Corsair deals 1d4-1 Combat damage to you. If the check to defeat does not include the Swashbuckling trait, the difficulty of the check to defeat is increased by twice the adventure deck number of the current scenario, if any.

BYA: 1d4 - 1 ⇒ (3) - 1 = 2 recharge magic buckler to reduce by 2

Zadim uses shadowless sword and discards dawnflower's petal to add stealth
Port Peril Corsair DC 13+4=17 combat: 1d8 + 4 + 1d8 + 2 + 1d8 + 4 ⇒ (5) + 4 + (4) + 2 + (6) + 4 = 25 defeated

Recharge shark skin armor to examine top card of location (feat). Scalawag. Discard BoAchaekek to explore

Scalawag:

SS Monster 2
Traits: Human Pirate Elite
To Defeat: Combat 13
Before you act, display a random ally, if you have any. If defeated, and the check to defeat had the Swashbuckling trait, return the displayed ally to your hand; otherwise, bury it.

BYA no allies
use shadowless sword
Scalawag DC 13 combat: 1d8 + 4 + 1d8 + 2 ⇒ (3) + 4 + (8) + 2 = 17 defeated

recharge menacing backsword to examine top card: Surgeon.

Reset hand and end turn

Zadim, Aspiring Outrider wrote:

Hand: Flawless Monocle, BoAbadar2, Captain's Cutlass, BoAbadar1, Shadowless Sword, Mindblade,

Displayed: Cockroach Coat,
Deck: 8 Discard: 7 Buried: 0 Shirt Reroll Available: N Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Flawless Monocle
Spoiler:
Flawless Monocle
Traits: Accessory, Magic, Basic
Powers: Reveal this card to add 1d4 to your Craft or Perception check.
Recharge this card to ignore a card's power that happens when you examine it.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.
BoAbadar1
Spoiler:
BoAbadar1
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

flip hour: BoGozreh

Move to Tempest Cay and explore

Magic Leather Armor:

SS Armor B
Traits: Light Armor Magic Elite
To Acquire: Constitution Fortitude 2
Recharge this card to reduce Combat damage dealt to you by 1. Banish this card to reduce all damage dealt to you to 0; if you are proficient with light armors, bury this card instead. If you are proficient with light armors, you may recharge this card when you reset your hand.

Magic Leather Armro DC 2 con: 1d8 ⇒ 5 acquired

Recharge Magic Leather armor to examine top card (power feat): Deckhand

Discard BotMidnight Lord to explore

Deckhand:

SS Ally B
Traits: Human Pirate Basic
To Acquire: Charisma Diplomacy 6
Recharge this card to add 1d6 to your non-combat Strength or Dexterity check. Discard this card to explore your location. Add the Swashbuckling trait to your combat checks during this exploration.

use menacing backsword
Deckhand DC 6 cha: 1d8 + 4 + 1d6 + 1 ⇒ (1) + 4 + (4) + 1 = 10 acquired

discard deckhand to explore

Smuggler:

SS Monster B
Traits: Human Smuggler Basic
To Defeat: Combat 9
Before you act, display a random card from your hand. If defeated, discard it; otherwise, bury it.

BYA: 1d5 ⇒ 4 Lockpickshield

use menacing backsword,
Smuggler DC 9 combat: 1d8 + 4 + 1d6 + 1 ⇒ (2) + 4 + (1) + 1 = 8 shirt reroll d6
Smuggler DC 9 combat: 1d6 + 6 ⇒ (6) + 6 = 12 defeated, discard lockpick shield from BYA

Discard court knight to explore

Becalmed:

SS Barrier 2
Traits: Task Aquatic Weather
To Defeat: Wisdom Survival 8
If undefeated, display this barrier next to the location deck. You may not move or be moved from this location while this barrier is next to it. When this location has no other cards, banish this card.

use quick change mask
Becalmed DC 8 wis: 1d8 + 4 ⇒ (4) + 4 = 8 defeated

recharge catoninetails to examine top card (feat): Bull shark

reset hand and end turn

EOT monster and blessing added into Astral Rift 1.
AR1 = 2 cards. Open locations = 3 so no cards are distributed (but will at end of next turn)

Zadim, Aspiring Outrider wrote:

Hand: Dawnflower's Petal, Shark Skin Armor, Dreamstalker, Menancing Backsword+1, Shadowless Sword, BoAchaekek,

Displayed: Cockroach Coat,
Deck: 10 Discard: 4 Buried: 0 Shirt Reroll Available: N Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Dawnflower's Petal
Spoiler:
Dawnflower's Petal
Traits: Knife, Melee, Slashing, Finesse, Magic
Owner: Zadim
Powers: For your combat check, reveal this card to use your Strength or Melee skill + 1d4+1; you may additionally recharge this card to add another 2d4. Add 1 for each blessing played on this check.
When playing another weapon, you may discard this card to add 1d4 to your combat check.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Shark Skin Armor
Spoiler:
Shark Skin Armor
Traits: Light Armor, Magic
Powers: Recharge this card to add 1 die to your Acrobatics check.
Recharge this card to reduce Combat damage to you by 2.
Banish this card to reduce all damage dealt to you to 0; if proficient with light armors, bury it instead.
If proficient with light armors, you m ay recharge this card when you reset your hand.
Dreamstalker
Spoiler:
Dreamstalker
Traits: Human, Mesmerist
Powers: During your explore step, discard this card to examine the top card of any location deck, then put that card on top of your location deck and encounter it.
When you could attempt to temporarily close a location, discard this card to move and attempt to temporarily close your new location instead; after all attempts to temporarily close locations, move to your previous location.
BoAchaekek
Spoiler:
BoAchaekek
Traits: Divine, Achaekek
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a a villain or henchman
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim will start at House of Stolen Kisses

Zadim, Aspiring Outrider wrote:

Hand: BotMidnightLord, Quick-Change Mask, Cockroach Coat, Menancing Backsword+1, Lockpick Shield, Cat-O'-Nine-Tails,

Displayed:
Deck: 13 Discard: 0 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,reveal this card to use your Str or Melee skill + 3d4. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
Quick-Change Mask
Spoiler:
Quick-Change Mask
Traits: Accessory, Magic
Powers: Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
BotMidnightLord
Spoiler:
BotMidnightLord
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check or any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location. During this exploration, on your check, you may banish any number of allies to add 1d6 for each ally banished.
After you play this card, if the top card of the blessings discard pile has the Zon-Kuthon trait, recharge this card instead of discarding it.

Displayed descriptions:
"
Display cockroach coat

Explore

Buccaneer:

SS Henchman B
Type: Monster
Traits: Human Pirate Veteran
To Defeat: Combat 8
The difficulty to defeat is increased by the adventure deck number of the current scenario, if any. If the check to defeat has the Swashbuckling trait, the difficulty is increased by twice the adventure deck number instead. If defeated, you may immediately attempt to close the location this henchman came from.

discard menancing backsword+1
Buccaneer DC 10 combat: 1d8 + 4 + 2d6 + 1 ⇒ (5) + 4 + (2, 3) + 1 = 15 defeated

Attempt to close. cockroach coat gives boost
house of Stolen Kisses DC 7 acro: 1d8 + 4 + 1d4 ⇒ (1) + 4 + (2) = 7 location closed, draw menancing backsword from discard

AStral Rift location built and Zadim moves to it.

Zadim, Aspiring Outrider wrote:

Hand: BotMidnightLord, Quick-Change Mask, Court Knight, Menancing Backsword+1, Lockpick Shield, Cat-O'-Nine-Tails,

Displayed: Cockroach Coat,
Deck: 12 Discard: 0 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,reveal this card to use your Str or Melee skill + 3d4. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
Quick-Change Mask
Spoiler:
Quick-Change Mask
Traits: Accessory, Magic
Powers: Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
Court Knight
Spoiler:
Court Knight
Traits: Half-Elf, Aristrocrat, Soldier
Powers: Recharge this c ard to add 1d8 to your Charisma, Craft, or Diplomacy non-combat check.
Discard this card to explore your location. During this exploration, reduce all damage dealt to you by 2.
BotMidnightLord
Spoiler:
BotMidnightLord
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check or any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location. During this exploration, on your check, you may banish any number of allies to add 1d6 for each ally banished.
After you play this card, if the top card of the blessings discard pile has the Zon-Kuthon trait, recharge this card instead of discarding it.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

10-00C take 2
Boon?: 1d20 ⇒ 15

Zadim passes on deck upgrades


Deck Tracker

Zadim moves to Sea caves. Finds BoHshurha

Blessing of Hshurha:

SS Blessing 2
Traits: Divine Hshurha
To Acquire: Wisdom Survival 7 OR Divine 5
Discard this card to add 1 die to any check. Discard this card to add 2 dice to any check attempted by a character on a ship. Discard this card to explore your location. After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

I think Erasmus wanted a blessing 2?
Use quickchange mask to use stealth
Quickchange mask DC 5 divine: 1d8 + 4 ⇒ (4) + 4 = 8 acquired

Discard BoHsurha to explore: BotGods. auto-acquire

Discard BotGods to explore

Bloodbug:

SS Monster 1
Traits: Animal Basic
To Defeat: Combat 9
If undefeated, display this card next to your deck. While displayed, at the start of each of your turns, succeed at a Constitution or Fortitude 7 check to banish this card. At the end of each of your turns, bury the top card of your deck. Banish this card at the end of the scenario.

use shadowless sword
Bloodbug DC 9 combat: 1d8 + 4 + 1d8 + 2 ⇒ (8) + 4 + (5) + 2 = 19 defeated

Discards BotMidnightLord to explore

Rapier:

SS Weapon B
Traits: Sword Melee Piercing Finesse Swashbuckling Basic
To Acquire: Strength Melee 5
For your combat check, reveal this card to use your Strength or Melee skill + 2d4; you may additionally discard this card to add another 1d4. If you aren't proficient with weapons, the difficulty of this check is increased by 4.

Rapier DC 5 melee: 1d8 + 4 ⇒ (6) + 4 = 10 acquired

Discard BoAbadar to explore

Scalawag:

SS Monster 2
Traits: Human Pirate Elite
To Defeat: Combat 13
Before you act, display a random ally, if you have any. If defeated, and the check to defeat had the Swashbuckling trait, return the displayed ally to your hand; otherwise, bury it.

BYA - no allies
Use shadowless sword, recharge rapier to add stealth skill (power feat)
Scalawag DC 13 combat: 1d8 + 4 + 1d8 + 2 + 1d8 + 4 ⇒ (2) + 4 + (3) + 2 + (4) + 4 = 19 defeated

Out of explores, reset hand and end turn

Zadim, Aspiring Outrider wrote:

Hand: Captain's Cutlass, Court Knight, Flawless Monocle, Menancing Backsword+1, Cat-O'-Nine-Tails, Shadowless Sword,

Displayed: Cockroach Coat,
Deck: 10 Discard: 7 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,reveal this card to use your Str or Melee skill + 3d4. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Flawless Monocle
Spoiler:
Flawless Monocle
Traits: Accessory, Magic, Basic
Powers: Reveal this card to add 1d4 to your Craft or Perception check.
Recharge this card to ignore a card's power that happens when you examine it.
Court Knight
Spoiler:
Court Knight
Traits: Half-Elf, Aristrocrat, Soldier
Powers: Recharge this c ard to add 1d8 to your Charisma, Craft, or Diplomacy non-combat check.
Discard this card to explore your location. During this exploration, reduce all damage dealt to you by 2.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim flips BoHshurha and moves to Windward Isle and draws a card (location power): quick change mask

Explore: Boarding Axe

Boarding Axe:

SS Weapon B
Traits: Axe Melee Slashing Swashbuckling Basic
To Acquire: Strength Melee 6
For your combat check, reveal this card to use your Strength or Melee skill + 1d6; add another 1d6 if the bane has the Pirate trait. You may additionally discard this card to add another 1d4. If you aren't proficient with weapons, the difficulty of this check is increased by 4.

Boarding Axe DC 6 melee: 1d8 + 4 ⇒ (6) + 4 = 10 acquired

Recharge boarding axe to examine top card (power feat): Jinx Eater

Discard BoZonKuthon to explore

Jinx Eater:

SS Ally B
Traits: Tengu Assassin Basic
To Acquire: Charisma Diplomacy 8
Discard this card to explore your location. Add 1 to your combat checks during this exploration. If you would fail a combat check by 1, you may bury this card to succeed.

Use Menacing Backsword
Jinx Eater DC 8 diplomacy: 1d8 + 4 + 1d6 + 1 ⇒ (1) + 4 + (3) + 1 = 9 acquired

Discard Jinx Eater to explore

Giant Moray Eel:

SS Monster 1
Traits: Animal Aquatic Basic
To Defeat: Combat 10
All damage from the Giant Moray Eel is Electricity damage. If undefeated, reset your hand and end your turn.

Use shadowless sword
Giant Moray Eel DC 10 combat: 1d8 + 4 + 1d8 + 2 ⇒ (5) + 4 + (1) + 2 = 12 banished

Discard BoAchaekek to explore

Large Chest:

SS Barrier B
Traits: Cache Lock Veteran
To Defeat: Strength Melee 10 OR Dexterity Disable 9
The difficulty to defeat the barrier is increased by the adventure deck number of the current scenario, if any. If defeated, add 1d4 random weapons from the box to your hand. If undefeated, you may banish this barrier.

Large Chest DC 10 dex: 1d8 + 2 ⇒ (6) + 2 = 8 undefeated but banish

reset hand and end turn

Zadim, Aspiring Outrider wrote:

Hand: Quick-Change Mask, BoAbadar2, BotMidnightLord, Menancing Backsword+1, Cat-O'-Nine-Tails, Shadowless Sword,

Displayed: Cockroach Coat,
Deck: 11 Discard: 3 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,reveal this card to use your Str or Melee skill + 3d4. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Quick-Change Mask
Spoiler:
Quick-Change Mask
Traits: Accessory, Magic
Powers: Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BotMidnightLord
Spoiler:
BotMidnightLord
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check or any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location. During this exploration, on your check, you may banish any number of allies to add 1d6 for each ally banished.
After you play this card, if the top card of the blessings discard pile has the Zon-Kuthon trait, recharge this card instead of discarding it.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim flips BoAchaekek

SOT
Storm: 1d6 ⇒ 2 Thresher reduces damage by 1. 1 structural damage is still dealt. zadim discards dawnflower knife
Move to random locaiton: 1d5 ⇒ 2 Sea Caves

Zadim explores Coastline
Random explore: 1d9 + 1 ⇒ (5) + 1 = 6 Hydraulic Push

Hydraulic Push:

SS
Spell 1
Traits:
Magic
Arcane
Divine
Attack
Elite
To Acquire:
Intelligence
Arcane
Wisdom
Divine 6
For your combat check, discard this card to use your Arcane or Divine skill + 1d6, or 2d6 if the bane has the Aquatic trait.
After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 8 check to recharge this card instead of discarding it.

Hydraulic Push DC 6 int: 1d8 ⇒ 3 banished

Display cockroach coat while he's thinking about it. Recharge lockpick shield to examine top card (power feat): Random examine: 1d9 + 1 ⇒ (8) + 1 = 9 Hurricane Winds

Think Rivani is better equipped for that so Zadim will stop there.

RESET

drew surgeon, which he uses to recharge his knife

remaining hand is:

Zadim, Aspiring Outrider wrote:

Hand: BoAbadar2, BoZon-Kuthon, Menancing Backsword+1, BoAchaekek, Shadowless Sword,

Displayed: Cockroach Coat,
Deck: 13 Discard: 0 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoAchaekek
Spoiler:
BoAchaekek
Traits: Divine, Achaekek
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a a villain or henchman
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoZon-Kuthon
Spoiler:
BoZon-Kuthon
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

start at coastline

Zadim, Aspiring Outrider wrote:

Hand: Cockroach Coat, Dawnflower's Petal, BoZon-Kuthon, Menancing Backsword+1, Lockpick Shield, Shadowless Sword,

Displayed:
Deck: 13 Discard: 0 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Dawnflower's Petal
Spoiler:
Dawnflower's Petal
Traits: Knife, Melee, Slashing, Finesse, Magic
Owner: Zadim
Powers: For your combat check, reveal this card to use your Strength or Melee skill + 1d4+1; you may additionally recharge this card to add another 2d4. Add 1 for each blessing played on this check.
When playing another weapon, you may discard this card to add 1d4 to your combat check.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
BoZon-Kuthon
Spoiler:
BoZon-Kuthon
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.

Displayed descriptions:
"


Deck Tracker

10-00B
Hero Points: Not playing for progression, so none earned. zero spent.
Deck upgrade: N/A

boon?: 1d20 ⇒ 9

No preference on next scenario between A, B and C.


Deck Tracker

Zadim flips BoHshurha

He has a bunch of explores but no item to close Tengu. We also know villain is at Festhall based on Erasmus' examine of the blessing at tengu

Zadim moves to Festhall

Free explore

Crocodile:

SS Monster B
Traits: Animal Aquatic Elite
To Defeat: Combat 13
If the check to defeat has the Cold trait, add 1d6 to it. If undefeated, shuffle this card into a random open location, if it came from one.
This reptile lunges out of the placid water with shocking speed_

Use shadowless sword
Crocodile DC 13 combat: 1d8 + 4 + 1d8 + 2 ⇒ (8) + 4 + (1) + 2 = 15 defeated

Discard Mindblade to explore

Duergar Slave-Taker:

10-00 Henchman 2
Type: Monster
Traits: Dwarf Fighter Veteran
To Defeat: Combat 12
Before you act, attempt a Constitution or Fortitude check with a difficulty of 6 plus the scenario’s adventure deck number. You may recharge any number of allies; for each ally recharged, add 1d4. If you fail, discard 1d4 cards, then bury any allies in your discard pile. The difficulty to defeat is increased by the scenario’s adventure deck number. If defeated, you may immediately attempt to close the location this henchman came from.

Use BoAbadar1 and recharge court knight for 1d4
BYACon 8: 2d8 + 1d4 ⇒ (1, 3) + (4) = 8 no discard

Use shadowless sword, bless with boabadar2
Slave Taker DC 14 combat: 2d8 + 4 + 1d8 + 2 ⇒ (7, 6) + 4 + (5) + 2 = 24 defeated

attempt to close

Buccaneer:
Buccaneer
Henchman
Monster B

Traits:
Human
Pirate
Veteran

Check:
Combat
8

The difficulty to defeat is increased by the adventure deck number of the current scenario, if any.
If the check to defeat has the Swashbuckling trait, the difficulty is increased by twice the adventure deck number instead.
If defeated, you may immediately attempt to close the location this henchman came from.

Use shadowless sword which adds 1d8 vs summoned
Buccaneer DC 10 combat: 1d8 + 4 + 2d8 + 2 ⇒ (1) + 4 + (3, 7) + 2 = 17 defeated

villain remains in location, rest of cards banished.

reset hand and end turn

Zadim, Aspiring Outrider wrote:

Hand: BoZon-Kuthon, BotMidnightLord, Shadowless Sword, Dawnflower's Petal, Menancing Backsword+1, Surgeon,

Displayed: Cockroach Coat,
Deck: 6 Discard: 6 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Dawnflower's Petal
Spoiler:
Dawnflower's Petal
Traits: Knife, Melee, Slashing, Finesse, Magic
Owner: Zadim
Powers: For your combat check, reveal this card to use your Strength or Melee skill + 1d4+1; you may additionally recharge this card to add another 2d4. Add 1 for each blessing played on this check.
When playing another weapon, you may discard this card to add 1d4 to your combat check.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Surgeon
Spoiler:
Surgeon
Traits: Human, Surgeon, Elite
Powers: Reveal this card and choose a character at your location. Shuffle a random card from her discard pile into her deck. Then recharge this card.
BotMidnightLord
Spoiler:
BotMidnightLord
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check or any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location. During this exploration, on your check, you may banish any number of allies to add 1d6 for each ally banished.
After you play this card, if the top card of the blessings discard pile has the Zon-Kuthon trait, recharge this card instead of discarding it.
BoZon-Kuthon
Spoiler:
BoZon-Kuthon
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"

For villain fight, i can do the CON check if needed. I have two blessings available. Also for combat check don't forget my backstab ability. I can recharge a weapon to add 1d8+4 to local combat check


Deck Tracker

Flip botgods

explore

Duergar Slave-Taker:

10-00 Henchman 2
Type: Monster
Traits: Dwarf Fighter Veteran
To Defeat: Combat 12
Before you act, attempt a Constitution or Fortitude check with a difficulty of 6 plus the scenario’s adventure deck number. You may recharge any number of allies; for each ally recharged, add 1d4. If you fail, discard 1d4 cards, then bury any allies in your discard pile. The difficulty to defeat is increased by the scenario’s adventure deck number. If defeated, you may immediately attempt to close the location this henchman came from.

BYA DC 8 con: 1d8 ⇒ 8 no discard

use shadowless sword, recharge catoninetails to add stealth skill (power feat)
Slave Taker DC 14 combat: 1d8 + 4 + 1d8 + 2 + 1d8 + 4 ⇒ (6) + 4 + (6) + 2 + (6) + 4 = 28 defeated

Attempt to close
discard BoAchekek to bless
Floating Shipyard DC 8 craft: 2d8 + 1 ⇒ (2, 5) + 1 = 8 location closed

Zadim, Aspiring Outrider wrote:

Hand: Mindblade, BoAbadar2, Shadowless Sword, Dawnflower's Petal, BoAbadar1, Court Knight,

Displayed: Cockroach Coat,
Deck: 9 Discard: 3 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Dawnflower's Petal
Spoiler:
Dawnflower's Petal
Traits: Knife, Melee, Slashing, Finesse, Magic
Owner: Zadim
Powers: For your combat check, reveal this card to use your Strength or Melee skill + 1d4+1; you may additionally recharge this card to add another 2d4. Add 1 for each blessing played on this check.
When playing another weapon, you may discard this card to add 1d4 to your combat check.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Court Knight
Spoiler:
Court Knight
Traits: Half-Elf, Aristrocrat, Soldier
Powers: Recharge this c ard to add 1d8 to your Charisma, Craft, or Diplomacy non-combat check.
Discard this card to explore your location. During this exploration, reduce all damage dealt to you by 2.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.
BoAbadar1
Spoiler:
BoAbadar1
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim chooses to shuffle Floating Shipyard

Flip BoHshurha

recharge shark skin armor to examine (power feat):1d9 ⇒ 4 Lookout

Explore

Lookout:

SS
Ally B
Traits:
Elf
Pirate
Basic To Acquire:
Charisma
Diplomacy 6
Reveal this card to add 1d6 to any Perception check.
Recharge this card to examine the top card of your location deck.

can't get. banished

recharge lockpick shield to examine (power feat): 1d9 ⇒ 4 1d9 ⇒ 2 Treasure Map

Reset hand and end turn

Zadim, Aspiring Outrider wrote:

Hand: Mindblade, BoAbadar2, Shadowless Sword, Cat-O'-Nine-Tails, BoAchaekek, Court Knight,

Displayed: Cockroach Coat,
Deck: 10 Discard: 2 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,reveal this card to use your Str or Melee skill + 3d4. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Court Knight
Spoiler:
Court Knight
Traits: Half-Elf, Aristrocrat, Soldier
Powers: Recharge this c ard to add 1d8 to your Charisma, Craft, or Diplomacy non-combat check.
Discard this card to explore your location. During this exploration, reduce all damage dealt to you by 2.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoAchaekek
Spoiler:
BoAchaekek
Traits: Divine, Achaekek
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a a villain or henchman
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim uses Quick change mask to guard
Floating Shipyard DC 8 craft (stealth): 1d8 + 4 ⇒ (6) + 4 = 10 guarded

Zadim, Aspiring Outrider wrote:

Hand: Mindblade, BoAbadar2, Shark Skin Armor, BoAchaekek, Lockpick Shield,

Displayed: Cockroach Coat,
Deck: 11 Discard: 2 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Shark Skin Armor
Spoiler:
Shark Skin Armor
Traits: Light Armor, Magic
Powers: Recharge this card to add 1 die to your Acrobatics check.
Recharge this card to reduce Combat damage to you by 2.
Banish this card to reduce all damage dealt to you to 0; if proficient with light armors, bury it instead.
If proficient with light armors, you m ay recharge this card when you reset your hand.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoAchaekek
Spoiler:
BoAchaekek
Traits: Divine, Achaekek
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a a villain or henchman
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Flip BoErastil

display cockroach coat.

Explore

Giant Wasp:

SS Monster 2
Traits: Animal Elite
To Defeat: Combat 13
The Giant Wasp is immune to the Mental trait. After you act, the Giant Wasp deals 1 Poison damage to you.

Use captain's cutlass (discard)
Giant Wasp DC 13 combat: 1d8 + 4 + 1d6 + 1 + 1d8 ⇒ (1) + 4 + (5) + 1 + (2) = 13 defeated
AYA discard flawless monocle

Recharge dreamstalker to examine next card: Stanching Buckler (power feat)

reset hand and end turn

Zadim, Aspiring Outrider wrote:

Hand: Mindblade, BoAbadar2, Quick-Change Mask, Shark Skin Armor, BoAchaekek, Lockpick Shield,

Displayed: Cockroach Coat,
Deck: 10 Discard: 2 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Shark Skin Armor
Spoiler:
Shark Skin Armor
Traits: Light Armor, Magic
Powers: Recharge this card to add 1 die to your Acrobatics check.
Recharge this card to reduce Combat damage to you by 2.
Banish this card to reduce all damage dealt to you to 0; if proficient with light armors, bury it instead.
If proficient with light armors, you m ay recharge this card when you reset your hand.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
Quick-Change Mask
Spoiler:
Quick-Change Mask
Traits: Accessory, Magic
Powers: Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoAchaekek
Spoiler:
BoAchaekek
Traits: Divine, Achaekek
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a a villain or henchman
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim will go to Floating Shipyard

Zadim, Aspiring Outrider wrote:

Hand: Mindblade, Captain's Cutlass, Quick-Change Mask, Cockroach Coat, Dreamstalker, Flawless Monocle,

Displayed:
Deck: 13 Discard: 0 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
Flawless Monocle
Spoiler:
Flawless Monocle
Traits: Accessory, Magic, Basic
Powers: Reveal this card to add 1d4 to your Craft or Perception check.
Recharge this card to ignore a card's power that happens when you examine it.
Quick-Change Mask
Spoiler:
Quick-Change Mask
Traits: Accessory, Magic
Powers: Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
Dreamstalker
Spoiler:
Dreamstalker
Traits: Human, Mesmerist
Powers: During your explore step, discard this card to examine the top card of any location deck, then put that card on top of your location deck and encounter it.
When you could attempt to temporarily close a location, discard this card to move and attempt to temporarily close your new location instead; after all attempts to temporarily close locations, move to your previous location.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.

Displayed descriptions:
"


Deck Tracker

10-00A
Hero Points: Not playing for progression, so none earned. zero spent.
Deck upgrade: N/A

Boon roll: 1d20 ⇒ 19 Lol again


Deck Tracker

Zadim flips botGods

Explore Tower

Force Missile (Known):

SS Spell B
Traits: Magic Arcane Attack Force Basic
To Acquire: Intelligence Arcane 4
For your combat check, discard this card to use your Arcane skill + 2d4. After playing this card, if you do not have the Arcane skill, banish it; otherwise, you may succeed at an Arcane 6 check to recharge this card instead of discarding it.

Force Missle DC 4 int: 1d8 ⇒ 1 banished

recharge menacing backsword to examine (Serpentfolk slayer (power feat)

Discard BotMidnightLord to explore

Serpentfolk Slayer:

10-00 Henchman 2
Type: Monster
Traits: Serpentfolk Rogue Poison Veteran
To Defeat: Combat 8
The difficulty to defeat is increased by twice the scenario’s adventure deck number. If you do not defeat the Serpentfolk Slayer by at least 6, display the scourge Curse of Poisoning next to your deck. If defeated, you may immediately attempt to close the location this henchman came from.

use cat-o-nine-tails
Serpentfolk Slayer DC 12/18 combat: 1d8 + 4 + 3d4 ⇒ (8) + 4 + (1, 2, 4) = 19 defeated

Attempt to close. cockroach coat adds 1d4
Tower DC 7 stealth: 1d8 + 4 + 1d4 ⇒ (2) + 4 + (4) = 10 location closed

Zadim, Aspiring Outrider wrote:

Hand: Captain's Cutlass, BoZon-Kuthon, Cat-O'-Nine-Tails, Shadowless Sword, Quick-Change Mask, Mindblade,

Displayed: Cockroach Coat,
Deck: 10 Discard: 6 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,reveal this card to use your Str or Melee skill + 3d4. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Quick-Change Mask
Spoiler:
Quick-Change Mask
Traits: Accessory, Magic
Powers: Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.
BoZon-Kuthon
Spoiler:
BoZon-Kuthon
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Flip BotGods

Explore

Archer's Bracers:

SS Item 1
Traits: Accessory Magic Elite
To Acquire: Dexterity Ranged 7
Reveal this card to add 2 to your Ranged combat check.

Archer Bracers DC 7 dex: 1d8 + 2 ⇒ (8) + 2 = 10 acquired

recharge archers bracers for examine (power feat): Treasure Map

Discard Dreamstalker to examine top card of Ruined Temple: BotGods. Then put on top of Tower and encounter. Auto-Acquire

Discard BotGods to explore

Treasure Map:

SS
Barrier B
Traits:
Cache
Basic
To Defeat:
Intelligence
Knowledge
Wisdom
Survival 6
If defeated, examine the top card of the location deck. If it is a boon, you may add it to your hand.
If undefeated, you may banish this barrier.

Use BoAbadar
Treasure Map DC 6 int: 3d8 ⇒ (1, 4, 1) = 6 defeated. examine top card-Heartbreak Hinsin which is added to my hand

Recharge Shark skin armor to examine: Leather Armor (power feat)

Discard Heartbreak hinsin to explore.

Leather Armor:

SS Armor B
Traits: Light Armor Basic
To Acquire: Constitution Fortitude 2
Recharge this card to reduce Combat damage dealt to you by 1. Banish this card to reduce all damage dealt to you to 0; if you are proficient with light armors, bury this card instead.

Leather Armor DC 2 con: 1d8 ⇒ 7 acquired

Recharge Leather Armor to examine top card: Force Missle (power feat)

Zadim, Aspiring Outrider wrote:

Hand: Captain's Cutlass, BoZon-Kuthon, Cat-O'-Nine-Tails, BotMidnightLord, Quick-Change Mask, Menancing Backsword+1,

Displayed: Cockroach Coat,
Deck: 11 Discard: 5 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,r eveal this card to use your Str or Melee skill + 3d4. If you fail t his check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Quick-Change Mask
Spoiler:
Quick-Change Mask
Traits: Accessory, Magic
Powers: Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
BotMidnightLord
Spoiler:
BotMidnightLord
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check or any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location. During this exploration, on your check, you may banish any number of allies to add 1d6 for each ally banished.
After you play this card, if the top card of the blessings discard pile has t he Zon-Kuthon trait, recharge this card instead of discarding it.
BoZon-Kuthon
Spoiler:
BoZon-Kuthon
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

ALASE TURN

Zadim will discard BoAbadar instead of Rivani. I have a hand full of 4 blessings and would like to open my hand up a bit
discard BoAbadar2

ZADIM TURN

Zadim explores and encounters Zombie

Zombie:

SS Monster B
Traits: Undead Zombie Basic
To Defeat: Combat 9
The Zombie is immune to the Mental and Poison traits. Halve the damage dealt by the Zombie (rounding up). If undefeated, each other character at your location summons and encounters a Zombie.
This walking corpse stumbles forward, arms outstreatched. Apparently, it has an insatiable desire to consume your flesh.

Use Menacing backsword.
Zombie DC 9 combat: 1d8 + 4 + 1d6 + 1 ⇒ (6) + 4 + (4) + 1 = 15 defeated

Recharge BoAchaekek to examine top card (power feat). Archer's Bracers

Reset hand and end turn

Zadim, Aspiring Outrider wrote:

Hand: Captain's Cutlass, BoZon-Kuthon, Dreamstalker, Shark Skin Armor, BoAbadar1, Menancing Backsword+1,

Displayed: Cockroach Coat,
Deck: 11 Discard: 1 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Shark Skin Armor
Spoiler:
Shark Skin Armor
Traits: Light Armor, Magic
Powers: Recharge this card to add 1 die to your Acrobatics check.
Recharge this card to reduce Combat damage to you by 2.
Banish this card to reduce all damage dealt to you to 0; if proficient with light armors, bury it instead.
If proficient with light armors, you m ay recharge this card when you reset your hand.
Dreamstalker
Spoiler:
Dreamstalker
Traits: Human, Mesmerist
Powers: During your explore step, discard this card to examine the top card of any location deck, then put that card on top of your location deck and encounter it.
When you could attempt to temporarily close a location, discard this card to move and attempt to temporarily close your new location instead; after all attempts to temporarily close locations, move to your previous location.
BoAbadar1
Spoiler:
BoAbadar1
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoZon-Kuthon
Spoiler:
BoZon-Kuthon
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

zadim flips BotGods

Display cockroach coat

Discard Dreamstalker to examine top card of Scar Bay, then move it to my location, then encounter it. this does not count as an exploration

Swamp Ghoul moved to Tower

Swamp Ghoul:

SS Monster B
Traits: Undead Ghoul Aquatic Elite
To Defeat: Combat 11
The Swamp Ghoul is immune to the Mental and Poison traits. If undefeated, bury the top card of your deck; then reset your hand and end your turn.

Use menacing backsword
Swamp Ghoul DC 11 combat: 1d8 + 4 + 1d6 + 1 ⇒ (1) + 4 + (6) + 1 = 12 Defeated

Recharge surgeon to heal 1 card from discard (dreamstalker)

free explore

Taking on Water:

SS Barrier 1
Traits: Task Aquatic Basic
To Defeat: Strength Constitution Craft 7
You may recharge any number of allies; for each ally recharged, add 1d4 to your check to defeat this barrier. If undefeated, display this barrier next to your location deck. You may not move or be moved to or from this location while this barrier is next to it. At the start of each character's turn, that character must succeed at a Strength, Constitution, or Craft 7 check to banish this card or your ship is dealt 1d4-1 Structural damage.

recharge court knight to add 1d4
Taking on Water DC 7 str: 1d8 + 2 + 1d4 ⇒ (8) + 2 + (1) = 11 defeated

recharge lockpick shield to examine top card (power feat)- Zombie

EOT
Examine top 2 cards of blessings deck - BoBesmara and BoHshurha If Erasmus has strong opinions on which one he wants, then he can choose the order. Otherwise keep them in the same order

Zadim, Aspiring Outrider wrote:

Hand: Captain's Cutlass, BoZon-Kuthon, BoAchaekek, BoAbadar2, BoAbadar1, Menancing Backsword+1,

Displayed: Cockroach Coat,
Deck: 12 Discard: 0 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
BoAbadar1
Spoiler:
BoAbadar1
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoAchaekek
Spoiler:
BoAchaekek
Traits: Divine, Achaekek
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a a villain or henchman
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BoZon-Kuthon
Spoiler:
BoZon-Kuthon
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim will start at Tower.

Zadim, Aspiring Outrider wrote:

Hand: Surgeon, Court Knight, Lockpick Shield, Dreamstalker, Cockroach Coat, Menancing Backsword+1,

Displayed:
Deck: 13 Discard: 0 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
Surgeon
Spoiler:
Surgeon
Traits: Human, Surgeon, Elite
Powers: Reveal this card and choose a character at your location. Shuffle a random card from her discard pile into her deck. Then recharge this card.
Court Knight
Spoiler:
Court Knight
Traits: Half-Elf, Aristrocrat, Soldier
Powers: Recharge this c ard to add 1d8 to your Charisma, Craft, or Diplomacy non-combat check.
Discard this card to explore your location. During this exploration, reduce all damage dealt to you by 2.
Dreamstalker
Spoiler:
Dreamstalker
Traits: Human, Mesmerist
Powers: During your explore step, discard this card to examine the top card of any location deck, then put that card on top of your location deck and encounter it.
When you could attempt to temporarily close a location, discard this card to move and attempt to temporarily close your new location instead; after all attempts to temporarily close locations, move to your previous location.

Displayed descriptions:
"


Deck Tracker

10-00C

Hero Points: Not playing for progression, so none earned. zero spent.

Deck upgrade: N/A


Deck Tracker

Move to sea cavevs

Zadim explores. Finds pistol

Pistold DC 6 craft: 1d8 + 1 ⇒ (2) + 1 = 3 banished

Discard Court knight to explore.

Random explore: 1d4 + 7 ⇒ (1) + 7 = 8 henchman

Hurricane Winds:

10-00
Henchman 2
Type: Barrier
Traits:
Obstacle
Task
Weather
To Defeat:
Intelligence
Knowledge
Wisdom
Survival 13
You may recharge any number of allies, for each ally recharged, add 1d4 to your check to defeat this barrier.
If undefeated, Hurricane Winds deals 1d4+1 Structural damage to your ship; shuffle this barrier into a random open location.
If defeated, you may immediately attempt to close the location this henchman came from.

use quickchange mask to use stealth skill. Use Alase's BoLamashtu
Hurrican Winds DC 11 stealth: 2d8 + 4 ⇒ (4, 6) + 4 = 14 defeated

attempt to close

Crocodile:

SS
Monster B
Traits:
Animal
Aquatic
Elite
To Defeat:
Combat 13
If the check to defeat has the Cold trait, add 1d6 to it.
If undefeated, shuffle this card into a random open location, if it came from one.
This reptile lunges out of the placid water with shocking speed_

Use shadowless sword, which adds +1d8 for summoned monster
Crocodile DC 13 combat: 1d8 + 4 + 2d8 + 2 ⇒ (2) + 4 + (5, 2) + 2 = 15 defeated, location closed

Zadim, Aspiring Outrider wrote:

Hand: Cat-O'-Nine-Tails, Flawless Monocle, Shadowless Sword, BoZon-Kuthon, Mindblade, Lockpick Shield,

Displayed: Cockroach Coat,
Deck: 11 Discard: 4 Buried: 1 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,r eveal this card to use your Str or Melee skill + 3d4. If you fail t his check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
Flawless Monocle
Spoiler:
Flawless Monocle
Traits: Accessory, Magic, Basic
Powers: Reveal this card to add 1d4 to your Craft or Perception check.
Recharge this card to ignore a card's power that happens when you examine it.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.
BoZon-Kuthon
Spoiler:
BoZon-Kuthon
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim discards BoAbadar for Erasmus
Zadim buries Dreamstalker for close requirement.

Zadim, Aspiring Outrider wrote:

Hand: Quick-Change Mask, Shadowless Sword, Court Knight, Lockpick Shield,

Displayed: Cockroach Coat,
Deck: 14 Discard: 3 Buried: 1 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
Quick-Change Mask
Spoiler:
Quick-Change Mask
Traits: Accessory, Magic
Powers: Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
Court Knight
Spoiler:
Court Knight
Traits: Half-Elf, Aristrocrat, Soldier
Powers: Recharge this c ard to add 1d8 to your Charisma, Craft, or Diplomacy non-combat check.
Discard this card to explore your location. During this exploration, reduce all damage dealt to you by 2.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim flips BotGods.

Move to Beach.

Explore 1d7 ⇒ 1 Port Peril Corsair

Port Peril Corsair:

SS Monster 2
Traits: Elf Pirate Veteran
To Defeat: Combat 13
Before you act, the Port Peril Corsair deals 1d4-1 Combat damage to you. If the check to defeat does not include the Swashbuckling trait, the difficulty of the check to defeat is increased by twice the adventure deck number of the current scenario, if any.

BYA combat damage: 1d4 - 1 ⇒ (2) - 1 = 1 recharge shark skin armor to reduce by 2 to 0

Use menacing backsword, recharge main gauche to add stealth (power feat)
Port Peril Corsair DC 13+4=17 combat: 1d8 + 4 + 1d6 + 1 + 1d8 + 4 ⇒ (3) + 4 + (4) + 1 + (8) + 4 = 24 defeated

recharge captain cutlass to examine (power feat)

Random examine: 1d7 ⇒ 1
Random examine: 1d7 ⇒ 4 Giant Wasp

Discard BoAbadar to explore

Giant Wasp:

SS Monster 2
Traits: Animal Elite
To Defeat: Combat 13
The Giant Wasp is immune to the Mental trait. After you act, the Giant Wasp deals 1 Poison damage to you.

use menacing backsword (discard for +2d4), recharge BotMidnight lord to double bless
Giant Wasp DC 13 combat: 3d8 + 4 + 1d6 + 1 + 2d4 ⇒ (3, 7, 6) + 4 + (5) + 1 + (4, 3) = 33 defeated
AYA empty hand, nothing to discard

reset hand and end turn

Zadim, Aspiring Outrider wrote:

Hand: BoAbadar2, Quick-Change Mask, Shadowless Sword, Dreamstalker, Court Knight, Lockpick Shield,

Displayed: Cockroach Coat,
Deck: 14 Discard: 2 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Shadowless Sword
Spoiler:
Shadowless Sword
Traits: Sword, Melee, Slashing, Finesse, Magic, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 1d8+2; you may additionally discard this card to add another 1d6 plus scenario's AD number. If the check is against a summoned bane, add an additional 1d8. If not proficient with weapons, DC of this check increased by 4.
Reveal this card to add 1d8 to your Perception check or to your check against a summoned bane.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
Quick-Change Mask
Spoiler:
Quick-Change Mask
Traits: Accessory, Magic
Powers: Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
Court Knight
Spoiler:
Court Knight
Traits: Half-Elf, Aristrocrat, Soldier
Powers: Recharge this c ard to add 1d8 to your Charisma, Craft, or Diplomacy non-combat check.
Discard this card to explore your location. During this exploration, reduce all damage dealt to you by 2.
Dreamstalker
Spoiler:
Dreamstalker
Traits: Human, Mesmerist
Powers: During your explore step, discard this card to examine the top card of any location deck, then put that card on top of your location deck and encounter it.
When you could attempt to temporarily close a location, discard this card to move and attempt to temporarily close your new location instead; after all attempts to temporarily close locations, move to your previous location.
BoAbadar2
Spoiler:
BoAbadar2
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Flip BoGozreh

Explore.

Leather Armor (Known):

SS Armor B
Traits: Light Armor Basic
To Acquire: Constitution Fortitude 2
Recharge this card to reduce Combat damage dealt to you by 1. Banish this card to reduce all damage dealt to you to 0; if you are proficient with light armors, bury this card instead.

Leather Armor DC 2 con: 1d8 ⇒ 3 acquired

Recharge Leather Armor to examine (power feat): Constrictor Snake

Discard BoZon-Kuthon to explore

Constrictor Snake:

SS Monster B
Traits: Animal Elite
To Defeat: Combat 11
If the check to defeat has the Cold trait, add 1d6 to it. If undefeated, bury the top card of your deck and return the Constrictor Snake to the top of the location deck, if it came from one.
Unless you make it angry, a constrictor snake will leave you alone_ Don't make it angry_

Use Menancing backsword
Constrictor Snake DC 11 combat: 1d8 + 4 + 1d6 + 1 ⇒ (6) + 4 + (6) + 1 = 17 defeated

Recharge Flawless monocle to examine (power feat): Hurricane Winds

Use surgeon to heal BoZonKuthon (only card in discard).

Zadim, Aspiring Outrider wrote:

Hand: BotMidnightLord, BoAbadar1, Menancing Backsword+1, Captain's Cutlass, Shark Skin Armor, Main-Gauche (acquired),

Displayed: Cockroach Coat,
Deck: 16 Discard: 0 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: slight preference to save BoAbadar for Hurricane winds at my location but feel free to use it if needed. feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Shark Skin Armor
Spoiler:
Shark Skin Armor
Traits: Light Armor, Magic
Powers: Recharge this card to add 1 die to your Acrobatics check.
Recharge this card to reduce Combat damage to you by 2.
Banish this card to reduce all damage dealt to you to 0; if proficient with light armors, bury it instead.
If proficient with light armors, you m ay recharge this card when you reset your hand.
BoAbadar1
Spoiler:
BoAbadar1
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BotMidnightLord
Spoiler:
BotMidnightLord
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check or any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location. During this exploration, on your check, you may banish any number of allies to add 1d6 for each ally banished.
After you play this card, if the top card of the blessings discard pile has t he Zon-Kuthon trait, recharge this card instead of discarding it.
Main-Gauche (acquired)
Spoiler:
Main-Gauche (acquired)
Traits: Knife Melee Piercing Finesse Offhand Swashbuckling Elite
To Acquire: Strength Melee 5
If you played a weapon that has the 2-Handed trait on this check, you may not play this card. For your combat check, reveal this card to use your Strength or Melee skill + 1d4. Discard this card to reduce Combat damage dealt to you by 2.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"

Zadim continues to explore the Coastline. He stumbled across some leather armor. While picking up the armor he spotted a Constrictor Snake nearby which he swiftly ran up to and sliced to pieces. As he's fighting the snake he feels the winds pick up.


Deck Tracker

Flip BotGods

Explore

Main-Gauche:

SS Weapon B
Traits: Knife Melee Piercing Finesse Offhand Swashbuckling Elite
To Acquire: Strength Melee 5
If you played a weapon that has the 2-Handed trait on this check, you may not play this card. For your combat check, reveal this card to use your Strength or Melee skill + 1d4. Discard this card to reduce Combat damage dealt to you by 2.

Main Gauche DC 5 melee: 1d8 + 4 ⇒ (8) + 4 = 12 acquired

Free explore by location power

Black Spot:

SS Spell B
Traits: Magic Arcane Divine Basic
To Acquire: Intelligence Arcane Wisdom Divine 4
Discard this card to decrease the difficulty to defeat a monster by 1 plus the adventure deck number of the current scenario, if any. After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 6 check to recharge this card instead of discarding it.

Black Spot DC 4 int: 1d8 ⇒ 6 acquired

Discard Courtknight to explore

Surgeon:

SS Ally B
Traits: Human Surgeon Elite
To Acquire: Charisma Diplomacy 6
Reveal this card and choose a character at your location. Shuffle a random card from her discard pile into her deck. Then recharge this card. Discard this card to explore your location.

Use menacing backsword
Surgeon: 1d8 + 4 + 1d6 + 1 ⇒ (5) + 4 + (3) + 1 = 13 acquired

Recharge surgeon2 to heal random card in discard (court knight)

recharge Blackspot to examine next card (power feat) - Leather Armor

Reset hand and end turn

Zadim, Aspiring Outrider wrote:

Hand: Surgeon, Menancing Backsword+1, BoZon-Kuthon, Flawless Monocle, Shark Skin Armor, Main-Gauche (acquired),

Displayed: Cockroach Coat,
Deck: 15 Discard: 0 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Shark Skin Armor
Spoiler:
Shark Skin Armor
Traits: Light Armor, Magic
Powers: Recharge this card to add 1 die to your Acrobatics check.
Recharge this card to reduce Combat damage to you by 2.
Banish this card to reduce all damage dealt to you to 0; if proficient with light armors, bury it instead.
If proficient with light armors, you m ay recharge this card when you reset your hand.
Flawless Monocle
Spoiler:
Flawless Monocle
Traits: Accessory, Magic, Basic
Powers: Reveal this card to add 1d4 to your Craft or Perception check.
Recharge this card to ignore a card's power that happens when you examine it.
Surgeon
Spoiler:
Surgeon
Traits: Human, Surgeon, Elite
Powers: Reveal this card and choose a character at your location. Shuffle a random card from her discard pile into her deck. Then recharge this card.
BoZon-Kuthon
Spoiler:
BoZon-Kuthon
Traits: DIvine, Zon-Kuthon
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.
Main-Gauche (acquired)
Spoiler:
Main-Gauche (acquired)
Traits: Knife Melee Piercing Finesse Offhand Swashbuckling Elite
To Acquire: Strength Melee 5
If you played a weapon that has the 2-Handed trait on this check, you may not play this card. For your combat check, reveal this card to use your Strength or Melee skill + 1d4. Discard this card to reduce Combat damage dealt to you by 2.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"

Zadim heads to the coastline to search for anything useful. He found a collection of junk, though he is happy with his ever growing collection of knives. He stumbled upon a Surgeon. Not being good with words he decided to produce his Backsword. "Listen, we're on an important mission to save the world and you're going to join us...or else". The Surgeon complied, and Zadim was a bit happy with himself now having two surgeons to tend to his wounds.


Deck Tracker

"I have not experience with the Tapestry, but I am eager to do whatever must be done to repair the tapestry" says Zadim as he prepares his gear.

starting at coastline

Drew cockroach coat which will be played at start of first turn

Zadim, Aspiring Outrider wrote:

Hand: Surgeon, Menancing Backsword+1, Court Knight, Flawless Monocle, Shark Skin Armor,

Displayed: Cockroach Coat,
Deck: 13 Discard: 0 Buried: 0 Shirt Reroll Available: Y Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Shark Skin Armor
Spoiler:
Shark Skin Armor
Traits: Light Armor, Magic
Powers: Recharge this card to add 1 die to your Acrobatics check.
Recharge this card to reduce Combat damage to you by 2.
Banish this card to reduce all damage dealt to you to 0; if proficient with light armors, bury it instead.
If proficient with light armors, you m ay recharge this card when you reset your hand.
Flawless Monocle
Spoiler:
Flawless Monocle
Traits: Accessory, Magic, Basic
Powers: Reveal this card to add 1d4 to your Craft or Perception check.
Recharge this card to ignore a card's power that happens when you examine it.
Surgeon
Spoiler:
Surgeon
Traits: Human, Surgeon, Elite
Powers: Reveal this card and choose a character at your location. Shuffle a random card from her discard pile into her deck. Then recharge this card.
Court Knight
Spoiler:
Court Knight
Traits: Half-Elf, Aristrocrat, Soldier
Powers: Recharge this c ard to add 1d8 to your Charisma, Craft, or Diplomacy non-combat check.
Discard this card to explore your location. During this exploration, reduce all damage dealt to you by 2.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Hi all, As an FYI I'm both BR and a player this game. Don't worry, I'll keep any hidden knowledge to myself and not let it influence my decisions.

I'll be playing Zadim who is tier 3. He's using Inquisitor/Intrigue Decks. His focus is mostly being Good at all things, but great at none. Seriously, he's got a ton of d8's for skills so he's all around average. He's great at combat checks though, examining, and helping boost a local combat checks. If anyone thinks they might need help with combat checks then we could group up.

Here's his deck tracker:

Zadim, Aspiring Outrider wrote:

Hand:

Displayed:
Deck: 19 Discard: 0 Buried: 0 Shirt Reroll Available: N Hero Points: 6
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 []+3 []+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:

Displayed descriptions:

"

For check-in:
1. I have no preference.
2. No tier advancement
3. No turn order preference, I am mostly available from 7-9am EST, though can post throughout the day if needed.


Deck Tracker

Zadim flips botgods.

He gives BoAbadar to Nok Nok and BotGods to Mavaro

explores and finds BoAbadar. recharge lockpick shield for disable check
BoAbadar DC 6 disable: 2d10 + 2 ⇒ (9, 9) + 2 = 20 got it. reveal sharper to banish BoAbadar and draw random blessing - BotGods.

He attempts to close the location. Use his BotGods, BoAbadar from NokNok, BotGods from Mavaro, and BoAbadar from Rivani
Scorched Obelisk DC 9 con: 5d8 ⇒ (8, 2, 3, 8, 4) = 25 location closed

discard dawnflower's petal for perm closed damage.

We win!


Deck Tracker

Zadim explores. Finds BotGods which is auto-acquired.

Discards BotGods to explore. Goblin Snake

Goblin Snake:

Monster 1
Traits:
Aberration
Basic
To Defeat:
Combat 8 Before the enounter, succeed at a Constitution or Fortitude 6 check or the diffuculty of your checks is increased by 1 for the rest of the turn.

BYA DC 6 con: 1d8 ⇒ 6 no DC increase
Use Melted Blade
Goblin Snake DC 8 combat: 1d8 + 5 + 2d4 + 2 ⇒ (8) + 5 + (3, 4) + 2 = 22 defeated

Electricity damage: 1d4 ⇒ 4 discard flawless monocle, rapier, melted blade, captain cutlass

attempt to close
DC 9 fortitude: 2d8 ⇒ (5, 7) = 12

Use surgeon to heal Rapier. Reset hand and end turn

Zadim wrote:

Hand: Menancing Backsword+1, Sharper, BoAbadar1, BotGods1, Lockpick Shield, Dawnflower's Petal,

Displayed:
Deck: 10 Discard: 5 Buried: 0 Shirt Reroll Available: N
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 [X]+3 [ ]+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 [X]+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison (□ or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Dawnflower's Petal
Spoiler:
Dawnflower's Petal
Traits: Knife, Melee, Slashing, Finesse, Magic
Owner: Zadim
Powers: For your combat check, reveal this card to use your Strength or Melee skill + 1d4+1; you may additionally recharge this card to add another 2d4. Add 1 for each blessing played on this check.
When playing another weapon, you may discard this card to add 1d4 to your combat check.
Lockpick Shield
Spoiler:
Lockpick Shield
Traits: Shield, Offhand, Magic
Powers: If you played a weapon that has the 2-handed trait on this check, you may not play this card.
For your Disable check, or your check against a card that has the Lock trait, recharge this card to roll 2d10+2.
Reveal this card to reduce Combat damage dealt to you by 2. If proficient with light armors, you may play another armor.
If proficient with light armors, you may recharge this card when you reset your hand.
Sharper
Spoiler:
Sharper
Traits: Halfling, Rogue, Gambling
Powers: When you acquire a boon, reveal this card to banish that boon and draw a boon of that type from the box.
BoAbadar1
Spoiler:
BoAbadar1
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
BotGods1
Spoiler:
BotGods1
Traits: Divine, Basic
Powers: When you encounter this card, you may automatically acquire it.
Discard this card to add 1 die to any check.
Discard this card to explore your location.
You may treat this card as if it has the same powers as the top card of the blessings discard pile

Displayed descriptions:
"


Deck Tracker

Apologies...ACG overseer said that it is unclear but that they have been resetting their hands/decks for this next part. So I think for consistency we should follow suit. Here is my new hand. I removed acquired cards

Zadim wrote:

Hand: BoAchaekek, Surgeon, Flawless Monocle, Rapier, The Melted Blade, Captain's Cutlass,

Displayed:
Deck: 14 Discard: 0 Buried: 0 Shirt Reroll Available: N
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 [X]+3 [ ]+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 [X]+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison (□ or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
The Melted Blade
Spoiler:
The Melted Blade
Traits: Sword, melee, piercing, finesse, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 2d4; you may additionally discard this card to add another 1d4. If not proficient with weapons, the difficulty of this check is increased by 4
If you have a role card, or if you are the owner of this card, you may additionally add the scenario's Adventure deck number and the Magic trait; and you may additionally bury another card to add another 2d4. If the bane has the undead trait, if any d4 rolled on this check is a 4, count it as a 5.
Rapier
Spoiler:
Rapier
Traits: Sword, Melee, Piercing, Finesse, Swashbuckling, Basic
For your combat check, reveal this card to use your strength of melee skill + 2d4; you may additionally discard this card to add another 1d4. If not proficient with weapons, DC increased by 4.
Flawless Monocle
Spoiler:
Flawless Monocle
Traits: Accessory, Magic, Basic
Powers: Reveal this card to add 1d4 to your Craft or Perception check.
Recharge this card to ignore a card's power that happens when you examine it.
Surgeon
Spoiler:
Surgeon
Traits: Human, Surgeon, Elite
Powers: Reveal this card and choose a character at your location. Shuffle a random card from her discard pile into her deck. Then recharge this card.
BoAchaekek
Spoiler:
BoAchaekek
Traits: Divine, Achaekek
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a a villain or henchman
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Displayed descriptions:
"


Deck Tracker

zadim's hand after resetting hand. I believe we keep same hands as before since this is considered continuing the scenario. you still get to add in any new card from deck upgrades/card feat.

Zadim wrote:

Hand: The Melted Blade, Rapier, Archer (Acquired), Soldier (acquired), Captain's Cutlass, BotGods2,

Displayed: Cockroach Coat,
Deck: 14 Discard: 4 Buried: 0 Shirt Reroll Available: N
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 [X]+3 [ ]+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 [X]+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison (□ or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Captain's Cutlass
Spoiler:
Captain's Cutlass
Traits: Sword, Melee, Slashing, Finesse, Swashbuckling, Magic
Powers: For your combat check, reveal this card to use your Str or Melee skill+1d6+1; you may additionally discard this card to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.
Recharge this card to add 1d6 and the Swashbuckling trait to your non-combat Dex or Cha check.
RRecharge this card to reduce Combat damage dealt to a character at your location by 2.
The Melted Blade
Spoiler:
The Melted Blade
Traits: Sword, melee, piercing, finesse, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 2d4; you may additionally discard this card to add another 1d4. If not proficient with weapons, the difficulty of this check is increased by 4
If you have a role card, or if you are the owner of this card, you may additionally add the scenario's Adventure deck number and the Magic trait; and you may additionally bury another card to add another 2d4. If the bane has the undead trait, if any d4 rolled on this check is a 4, count it as a 5.
Rapier
Spoiler:
Rapier
Traits: Sword, Melee, Piercing, Finesse, Swashbuckling, Basic
For your combat check, reveal this card to use your strength of melee skill + 2d4; you may additionally discard this card to add another 1d4. If not proficient with weapons, DC increased by 4.
BotGods2
Spoiler:
BotGods2
Traits: Divine, Basic
Powers: When you encounter this card, you may automatically acquire it.
Discard this card to add 1 die to any check.
Discard this card to explore your location.
You may treat this card as if it has the same powers as the top card of the blessings discard pile
Soldier (acquired)
Spoiler:
Soldier (acquired)
Recharge this card to add 1d4 to your Melee combat check. Discard this card to explore your location.
Archer (Acquired)
Spoiler:
Archer (Acquired)
Recharge this card to add 1d4 to your Ranged combat check. Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim takes Weapon Card feat.

FOr scenario reward he draws an item from class deck. Inquisitor (8) + UI (10) random item: 1d18 ⇒ 7 It's from inquisitor deck so most assuredly I'm not taking it.

Oh, and i forgot we do get a boon roll for completing every 2nd scenario and this was our 6th.
boon roll: 1d20 ⇒ 6 nope


Deck Tracker

Zadim flips BoPharasma and moves to the Scorched Ruins.

He skips his free explore and uses Mindblade to explore (allows me to reroll a failed combat check this exploration). Finds the villain

Mage Ogre:

Villain 2
Type: Monster
Traits: Outsider Giant Ogre Wizard Veteran
To Defeat: Combat 14 THEN Combat 14
The Mage Ogre is immune to the Cold and Electricity traits. The difficulty to defeat is increased by twice the scenario’s adventure deck number. If the check to defeat has the Acid or Fire trait, add 1 die. Damage dealt by the Mage Ogre is dealt to each character at your location. Before you act, succeed at an Arcane or Divine check with a difficulty of 9 plus the scenario’s adventure deck number or you may not play spells that have the Attack trait. If undefeated, the Mage Ogre deals 1d4+1 Cold damage to each character at your location.

Zadim uses Melted Blade and BotGods
Mage Ogre DC 18 combat: 1d8 + 5 + 2d4 + 2 + 1d8 ⇒ (1) + 5 + (1, 2) + 2 + (4) = 15
Mage Ogre DC 18 combat: 1d8 + 5 + 2d4 + 2 + 1d8 ⇒ (3) + 5 + (3, 1) + 2 + (2) = 16 Ask Nok Nok to use BoMaat to make this 19

Zadim uses Melted Blade and recharges Dawnflowers Petal to add stealth
Mage Ogre DC 18 combat: 1d8 + 5 + 2d4 + 2 + 1d8 + 4 ⇒ (6) + 5 + (2, 2) + 2 + (2) + 4 = 23 villain defeated.

We Win!


Deck Tracker

Zadim recharges Menancing Backsword+1 to add stealth skill to Mavaro's check

Zadim wrote:

Hand: The Melted Blade, Mindblade, Soldier (acquired), BotGods1, Dawnflower's Petal,

Displayed: Cockroach Coat,
Deck: 16 Discard: 2 Buried: 0 Shirt Reroll Available: N
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 [X]+3 [ ]+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 [X]+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison (□ or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Dawnflower's Petal
Spoiler:
Dawnflower's Petal
Traits: Knife, Melee, Slashing, Finesse, Magic
Owner: Zadim
Powers: For your combat check, reveal this card to use your Strength or Melee skill + 1d4+1; you may additionally recharge this card to add another 2d4. Add 1 for each blessing played on this check.
When playing another weapon, you may discard this card to add 1d4 to your combat check.
The Melted Blade
Spoiler:
The Melted Blade
Traits: Sword, melee, piercing, finesse, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 2d4; you may additionally discard this card to add another 1d4. If not proficient with weapons, the difficulty of this check is increased by 4
If you have a role card, or if you are the owner of this card, you may additionally add the scenario's Adventure deck number and the Magic trait; and you may additionally bury another card to add another 2d4. If the bane has the undead trait, if any d4 rolled on this check is a 4, count it as a 5.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.
BotGods1
Spoiler:
BotGods1
Traits: Divine, Basic
Powers: When you encounter this card, you may automatically acquire it.
Discard this card to add 1 die to any check.
Discard this card to explore your location.
You may treat this card as if it has the same powers as the top card of the blessings discard pile
Soldier (acquired)
Spoiler:
Soldier (acquired)
Recharge this card to add 1d4 to your Melee combat check. Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim also takes a puzzle piece.

He does recharge a card (flawless monocle) to examine again just to cycle his hand a bit

Zadim wrote:

Hand: The Melted Blade, Mindblade, Menancing Backsword+1, Soldier (acquired), BotGods1, Dawnflower's Petal,

Displayed: Cockroach Coat,
Deck: 15 Discard: 2 Buried: 0 Shirt Reroll Available: N
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 [X]+3 [ ]+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 [X]+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison (□ or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Dawnflower's Petal
Spoiler:
Dawnflower's Petal
Traits: Knife, Melee, Slashing, Finesse, Magic
Owner: Zadim
Powers: For your combat check, reveal this card to use your Strength or Melee skill + 1d4+1; you may additionally recharge this card to add another 2d4. Add 1 for each blessing played on this check.
When playing another weapon, you may discard this card to add 1d4 to your combat check.
The Melted Blade
Spoiler:
The Melted Blade
Traits: Sword, melee, piercing, finesse, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 2d4; you may additionally discard this card to add another 1d4. If not proficient with weapons, the difficulty of this check is increased by 4
If you have a role card, or if you are the owner of this card, you may additionally add the scenario's Adventure deck number and the Magic trait; and you may additionally bury another card to add another 2d4. If the bane has the undead trait, if any d4 rolled on this check is a 4, count it as a 5.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.
BotGods1
Spoiler:
BotGods1
Traits: Divine, Basic
Powers: When you encounter this card, you may automatically acquire it.
Discard this card to add 1 die to any check.
Discard this card to explore your location.
You may treat this card as if it has the same powers as the top card of the blessings discard pile
Soldier (acquired)
Spoiler:
Soldier (acquired)
Recharge this card to add 1d4 to your Melee combat check. Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim flips BoTorag

Explore. Falming Mace+1
Flaming Mcae DC 11 melee: 1d8 + 5 ⇒ (3) + 5 = 8 banished

discard Troubadour to explore

Goblin Pyro:

Monster 1
Traits: Elite Goblin Warrior
To Defeat: Combat 8
After the encounter, the Goblin Pyro deals 1 Fire damage to you.

use melted blade
Goblin Pyro DC 8 combat: 1d8 + 5 + 2d4 + 2 ⇒ (6) + 5 + (2, 2) + 2 = 17 defeated
AYE recharge hide of fire resistance to reduce the fire damage to 0.

Discard BoAbadar to explore

Spectre:

Monster B
Traits: Elite Incorporeal Undead
To Defeat: Combat 11 OR Wisdom Divine 7
The Spectre is immune to the Mental and Poison traits. If the check to defeat does not have the Magic trait, the Spectre is undefeated. If undefeated, move to a random location.

use melted blade which has magic trait
Spectre DC 11 combat: 1d8 + 5 + 2d4 + 2 ⇒ (8) + 5 + (3, 4) + 2 = 22 melted blade adds +1 vs undead with "4" on d4. Defeated.

recharge catonine tails to examine top card: Lightning Elemental

Zadim wrote:

Hand: The Melted Blade, Mindblade, Menancing Backsword+1, Flawless Monocle, BotGods1, Dawnflower's Petal,

Displayed: Cockroach Coat,
Deck: 15 Discard: 2 Buried: 0 Shirt Reroll Available: N
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 [X]+3 [ ]+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 [X]+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison (□ or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Menancing Backsword+1
Spoiler:
Menancing Backsword+1
Traits: Sword, Melee, Slashing, Finesse, Magic
Powers: For your Diplomacy check to acquire an ally or your combat check, reveal this card to use your Str or Melee skill + 1d6+1; you may additionally discard this card to add another 1d6, or another 2d4 if another character is at your location.
Dawnflower's Petal
Spoiler:
Dawnflower's Petal
Traits: Knife, Melee, Slashing, Finesse, Magic
Owner: Zadim
Powers: For your combat check, reveal this card to use your Strength or Melee skill + 1d4+1; you may additionally recharge this card to add another 2d4. Add 1 for each blessing played on this check.
When playing another weapon, you may discard this card to add 1d4 to your combat check.
The Melted Blade
Spoiler:
The Melted Blade
Traits: Sword, melee, piercing, finesse, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 2d4; you may additionally discard this card to add another 1d4. If not proficient with weapons, the difficulty of this check is increased by 4
If you have a role card, or if you are the owner of this card, you may additionally add the scenario's Adventure deck number and the Magic trait; and you may additionally bury another card to add another 2d4. If the bane has the undead trait, if any d4 rolled on this check is a 4, count it as a 5.
Flawless Monocle
Spoiler:
Flawless Monocle
Traits: Accessory, Magic, Basic
Powers: Reveal this card to add 1d4 to your Craft or Perception check.
Recharge this card to ignore a card's power that happens when you examine it.
Mindblade
Spoiler:
Mindblade
Traits: Dwarf, Magus
Powers: For your combat check, discard this card to use your Melee or Perception skill + 1d12. If you would fail the check, reroll the dice, take the new result.
Discard this card to explore your location. During this exploration, if you would fail a combat check, reroll the dice; take the new result.
BotGods1
Spoiler:
BotGods1
Traits: Divine, Basic
Powers: When you encounter this card, you may automatically acquire it.
Discard this card to add 1 die to any check.
Discard this card to explore your location.
You may treat this card as if it has the same powers as the top card of the blessings discard pile

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim flips BotGods

he explores and finds Faceless Stalker

Faceless Stalker (Known):

Monster 2
Traits: Aberration
To Defeat: Combat 12
Before the encounter, succeed at a Wisdom 7 check or the difficulty to defeat the Faceless Stalker is increased by 2. If undefeated, the Faceless Stalker deals no damage; instead, bury the top card of your deck.

Fail BYE, DC+2.

Use Melted Blade
Faceless Stalker DC 14 combat: 1d8 + 5 + 2d4 + 2 ⇒ (7) + 5 + (4, 3) + 2 = 21 defeated

Zadim uses surgeon to heal BotGods.

Discard Guide to explore and finds a Zombie Horde

Zombie Horde:

Barrier 2
Traits: Elite Skirmish Undead Zombie
To Defeat: None
Each character at an open location summons and encounters a Zombie Minion henchman. If any character does not defeat the Zombie Minion, the Zombie Horde is undefeated.
Zombie Minion:
Zombie Minion
Henchman 2
Type: Monster
Traits: Undead Zombie
To Defeat: Combat 9
The Zombie Minion is immune to the Mental and Poison traits. Damage dealt by the Zombie Minion is reduced by half (round up). If defeated, you may immediately attempt to close this location.

He uses melted blade
Zombie Minion DC 9 combat: 1d8 + 5 + 2d4 + 2 ⇒ (6) + 5 + (1, 4) + 2 = 18 defeated

recharge quick change mask to recharge random ally (Guide). Recharge Shark Skin Armor at end of turn.

Zadim wrote:

Hand: The Melted Blade, Troubadour (acquired), Cat-O'-Nine-Tails, Hide Armor of Fire Resistance (acquired), BoAbadar1, Dawnflower's Petal,

Displayed: Cockroach Coat,
Deck: 17 Discard: 0 Buried: 0 Shirt Reroll Available: N
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 [X]+3 [ ]+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 [X]+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison (□ or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
Cat-O'-Nine-Tails
Spoiler:
Cat-O'-Nine-Tails
Traits: Whip, Melee, Slashing, Finesse, Swashbuckling, Elite
Powers: For your combat check,r eveal this card to use your Str or Melee skill + 3d4. If you fail t his check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
Dawnflower's Petal
Spoiler:
Dawnflower's Petal
Traits: Knife, Melee, Slashing, Finesse, Magic
Owner: Zadim
Powers: For your combat check, reveal this card to use your Strength or Melee skill + 1d4+1; you may additionally recharge this card to add another 2d4. Add 1 for each blessing played on this check.
When playing another weapon, you may discard this card to add 1d4 to your combat check.
The Melted Blade
Spoiler:
The Melted Blade
Traits: Sword, melee, piercing, finesse, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 2d4; you may additionally discard this card to add another 1d4. If not proficient with weapons, the difficulty of this check is increased by 4
If you have a role card, or if you are the owner of this card, you may additionally add the scenario's Adventure deck number and the Magic trait; and you may additionally bury another card to add another 2d4. If the bane has the undead trait, if any d4 rolled on this check is a 4, count it as a 5.
BoAbadar1
Spoiler:
BoAbadar1
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
Troubadour (acquired)
Spoiler:
Troubadour (acquired)
Recharge this card to add 1d6 to your noncombat Dexterity or Charisma check. Discard this card to explore your location.
Hide Armor of Fire Resistance (acquired)
Spoiler:
Hide Armor of Fire Resistance (acquired)
Traits: Light Armor Magic
To Acquire: Constitution Fortitude 7
Recharge this card to reduce Combat or Fire damage dealt to you by 2. Banish this card to reduce all damage dealt to you to 0; if proficient with light armors, bury this card instead. If proficient with light armors, you may recharge this card when you reset your hand.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"


Deck Tracker

Zadim explores and encounters Wand of Force Missle. It gets banished

recharge CatONineTails to examine. Magic Half Plate. Discard BotGods to explore.
Magic Half Plate DC 4 con: 1d8 ⇒ 6 acquired, but instead reveal sharper to banish it and take random armor from box. Random armor#1 is an Armor2: Hide Armor of Fire Resistance. Nice

Recharge Lockpick shield to examine top card. Repeat again by recharging sharper and captains cutlass. at end of turn, recharge hide armor of fire resistance.

Zadim wrote:

Hand: The Melted Blade, Guide (acquired), Quick-Change Mask, Shark Skin Armor, BoAbadar1, Surgeon,

Displayed: Cockroach Coat,
Deck: 16 Discard: 1 Buried: 0 Shirt Reroll Available: N
Notes: feel free to use whatever (card powers listed below).

Skills and Powers:
SKILLS

Strength d8 [X]+1 [X]+2 [X]+3 [ ]+4
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 [X]+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1

Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison (□ or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"

Card Descriptions:

Hand descriptions:
The Melted Blade
Spoiler:
The Melted Blade
Traits: Sword, melee, piercing, finesse, Veteran
Powers: For your combat check, reveal this card to use your Str or Melee skill + 2d4; you may additionally discard this card to add another 1d4. If not proficient with weapons, the difficulty of this check is increased by 4
If you have a role card, or if you are the owner of this card, you may additionally add the scenario's Adventure deck number and the Magic trait; and you may additionally bury another card to add another 2d4. If the bane has the undead trait, if any d4 rolled on this check is a 4, count it as a 5.
Shark Skin Armor
Spoiler:
Shark Skin Armor
Traits: Light Armor, Magic
Powers: Recharge this card to add 1 die to your Acrobatics check.
Recharge this card to reduce Combat damage to you by 2.
Banish this card to reduce all damage dealt to you to 0; if proficient with light armors, bury it instead.
If proficient with light armors, you m ay recharge this card when you reset your hand.
Quick-Change Mask
Spoiler:
Quick-Change Mask
Traits: Accessory, Magic
Powers: Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
Surgeon
Spoiler:
Surgeon
Traits: Human, Surgeon, Elite
Powers: Reveal this card and choose a character at your location. Shuffle a random card from her discard pile into her deck. Then recharge this card.
BoAbadar1
Spoiler:
BoAbadar1
Traits: Divine, Abadar
Powers: Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
Guide (acquired)
Spoiler:
Guide (acquired)
Recharge this card to add 1d10 to your Survival check. Discard this card to explore your location.

Displayed descriptions:
Cockroach Coat
Spoiler:
Cockroach Coat
Traits: Clothing, Animal, Magic
Powers: Display this card, While displayed, add 1d4 to your Acrobatics and Stealth checks, and you may recharge this card to evade your encounter.
"

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