Saguaroi

Yuggtmoy Gemerslag Foehammerkin's page

5 posts. Alias of Sporocystian.


About Yuggtmoy Gemerslag Foehammerkin

Oread Female {Pack Lord/Sporesinger} Druid of Muamman Duathal 2
(Crystalline Form, Granite Skin, Rock Stepper*, Treacherous Earth)

NG Med Outsider (Native)
Init +3; Darkvision 60', Ioun Torch; Perception +8
_______________________________________________________________________
AC 18, TAC 13, FAC 15
(+2 Armor, +2 Shield, +1 Natural Armor, +3 Dex)
{+2 Racial vs Rays}
HP 18 (2 HD)
Fort +6, Ref +3, Will +7
Base Atk +1; CMB +5; CMD 18
Abilities: Str 18(4), Dex 16(3), Con 16(3), Int 11(0), Wis 18(4), Cha 13(1)
Speed: 20 ft. (4 squares)
_______________________________________________________________________
Melee 2H: Scythe +5(2d4+6, x4, Trip, B or P)
Melee 2H: Obsidian Spear +5(1d8+6, x3, Brace/Fragile, P)
Melee Double: Quarterstaff +1/-3(1d6+4/1d6+2, x2, Double, B)
Melee 1H: Quarterstaff +5(1d6+4, x2, B)
Melee 1H: Obsidian Shortspear +5(1d6+4, x2, Fragile, P)
Melee 1H: Obsidian Sickle +5(1d6+4, x2, Fragile, S)
Melee 1H: “Armor Spikes” +1(1d6+4, x2, Living, P)
Melee 1H: Heavy Stone Shield +1(1d4+4, x2, Fragile, B)
Melee 1H: Obsidian Dagger +5(1d4+4, 19-20/x2, Fragile, P or S)
Ranged 1H: Obsidian Dagger +4(1d4+4, 19-20/x2, 10', Fragile, P or S)
Ranged 1H: Obsidian Shortspear +4(1d6+4, x2, 20', Fragile, P)
Ranged 1H: Obsidian Spear +4(1d8+4, x3, 20', Fragile, P)
Ranged 1H: Sling +4(1d4+4, x2, 50', B)
_______________________________________________________________________
Spell Slots Remaining
1: 3|3

Spells Prepared:
CL 2, Concentration +6
0- Create Water, Light, Mending, Purify Food and Drink
1- Duathal's Arrow (Reflavored Deadeye's Arrow), Expeditious Construction, Ironbloom Sprouts

Skills:
Acrobatics +7 (1 rank, 3 class, 3 Dex)
Appraise +4 (4 rank, 0 class, 0 Int)
Climb +10 (1 rank, 3 class, 2 circumstance, 4 Str)
Craft (Alchemy) +6 (1 rank, 3 class, 2 circumstance, 0 Int)
Craft (Weapons) +6 (1 rank, 3 class, 2 circumstance, 0 Int)
Diplomacy +1/-1 (1 Cha/-2 Drawback vs different race/culture)
Escape Artist +7 (1 rank, 3 class, 3 Dex)
Green Empathy +3/+5 (2 Levels, 1 Cha/+2 vs Companion)
Handle Animal +5/+7 (1 rank, 3 class, 1 Cha/+2 vs Companion)
Knowledge: Geography +5(1 rank, 3 class, 1 trait, 0 Int)
Knowledge: Nature +7(1 rank, 3 class, 1 trait, 2 Nature Sense, 0 Int)
Perception +8 (1 rank, 3 class, 4 Wis)
Profession (Farmer) +10 (1 rank, 3 class, 2 circumstance, 4 Wis)
Sense Motive +4/+2 (4 Wis/-2 Drawback vs different race/culture)
Survival +10 (1 rank, 3 class, 2 Nature Sense, 4 Wis)
Swim +8 (1 rank, 3 class, 4 Str)
ACP: 0

Character Stats:
Languages: Common, Druidic, Dwarven, Terran
Feats: Dwarf-Blooded (Oread) (Gain Slow and Steady and Stonecunning Dwarf Racials), Floating Feat for Teamwork(?)
Traits: Honor-Bound (The family's honor is tied to a shared goal binding you all together. With the aid of the GM, choose a task that your family is bound to accomplish. 1/day within 60' of ally with this trait, gain a +1 trait bonus to a single saving throw or skill check when progress towards the goal is directly at stake (GM's discretion).), Devotee of the Green (+1 vs Know:Geo/Know:Nat), Surface Stranger (-10% Miss Chance vs Concealment/Darkness, Dazzled/rnd vs sudden light)
Drawback: Weird {Reflavored Xenophobic}(-2 Diplo/Motive vs different race/culture)
Racials: Crystalline Form (+2 racial AC vs rays; 1/day, reflect a ray), Darkvision 60', Granite Skin (+1 NA), Rock Stepper (5' Step ignores rock-based Difficult Terrain), Treacherous Earth (1/day/2 min, create 10' radius rock-based Difficult Terrain)
SQ: Plant Pack Bond (As Nature Bond, but with Pack Bond criteria and only with Plant Companions), Nature Sense (+2 vs Know:Nature/Survival), Orisons, Green Empathy (As Wild Empathy, but only Plants), Woodland Stride (Freely move through natural undergrowth with no penalties)

Carried Equipment:
Ioun Torch, 14 Pitons(7lbs)
Lashed: 50' Spider's Silk Rope(4lbs), Rosewood Armor(15lbs), Spell Component Pouch(2lbs), Hammer(2lbs), Obsidian Boline(1.5lbs), Horn Mess Kit(1lbs)
---Beltpouch(4 lbs): Traveler's Any-Tool, 20 Vials, fragments of hematite
---Waterproof Bag(15.5 lbs): Climber's Kit, 10 Pitons, Block and Tackle
---Waterproof Bag(13.5 lbs): Cold-Weather Outfit, Companion's Cold-Weather Outfit(2)
---Masterwork Backpack(81 lbs): Filter Scarf, Hanging Tent, 100' Silk Rope, Alchemist's Lab, Portable Crucible, Retort, 15 Filters, Scrivener's Kit,
Suspended: Heavy Stone Shield (11lbs), Scythe(10lbs), Obsidian Spear(4.5lbs), Quarterstaff(4lbs), Obsidian Shortspear(2.5lbs), Obsidian Sickle(1.5lbs), Sling, Sling Bullets(20)(10lbs), Obsidian Dagger(1lbs)

83GP 9SP in gems.

Total Weight Carried: 72.5 lbs
Carrying Capacity: L:<100, M:101-200, H:201-300, OH:300, OG:600, P/D:1500

Appearance and Personality:
Quick Appearance: Yuggtmoy is squat and solid, even more so than others of her species. Her skin is actual rock, embedded with bits of crystalline flesh; the crevices are packed with dirt and decaying bits of organic material, and a veritable garden of fungi, lichen, and mosses cover her from head-to-toe, and serves as her only form of garment. She has 14 metal spikes hammered into her, bent and shaped around her joints, which were implanted after puberty; these prevent her granite-like skin from hardening and impeding her movements, serving as constant grinders and chisels. Two Small Lycoperdon echinatum have their mycelial networks across her back, and take root there when not in flight; a number of smaller fruiting bodies are sprouting as well, though these have not yet developed.
Height: 4'5”
Weight: 190lbs
Age: 144

Full Appareance:

Background:
Quick Background: Yuggtmoy was the last viable offspring of a clan of true breeding Oreads known as the Gemerfolken. Seen as a bad omen from birth, she was fully rejected by her clan when she opted for a study of the natural world over their traditional mining career, or even her formal training as an appraiser.

She wandered the Darklands alone for 53 years; during that time, she consumed a nearly-lethal dosage of Pluteus cyanopus, and was inducted by what she calls the "Mother-Spore" into the Druidic path during the ensuing three month long hallucinogenic trip.

Finally, she stumbled upon the Foehammer clan, who knew nothing of the Gemerfolken and cared little for her "sins." After getting past her strange appearance, the clan recognized the value of her fungal knowledge, and they adopted her as their kin, making her the clan's principal mushroom farmer.