Yezinda's page

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I think overall there's here two problems. Maybe not both need to be resolved, but probably at least one need.

First one is the flat bonus from being "Legendary" is quite underwhelming. Really, only +3 drm for being "Legendary" relatively to merely trained?
I'm with people stating that the step between each level of proficiency should be wider. At least +3 I think, better with +5.

Maybe one way to mitigate this is to define when to roll and when not to roll. Surely a task soemone merely trained could succeed someone Master would have no trouble to overcome, so no need for him to roll?

The GM chooses a DC and a proficiency to the task. Any character two steps more proficient than the task succeeds. Any character as proficient or only one step more proficient than the task rolls. Any character less proficient than the task fails.

The second one is the level based value. I've played my share of DnD4, well still play. One point I dislike is how each other level I have to erase and rewrite my whole character sheet. Somehow I really hope this level based proficiency will not make it to the final rule.


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There's only four rounds of ability boosts (race, background, free and class). Each round no ability can get more than one boost. So if your race gives you a flaw, even with four ability boosts you end with a 16.