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Claxon,

Many thanks for your answer. I really like this item better now you've pointed how I misinterpreted it.

Y.


Efficient Quiver seems an interesting item, however I'm afraid I need explanations. I searched both Google and this board search request to no avail.

Quote:

Efficient Quiver

Aura moderate conjuration; CL 9th; Slot —; Price 1,800 gp; Weight 2 lbs.

DESCRIPTION

This appears to be a typical arrow container capable of holding about 20 arrows. It has three distinct portions, each with a nondimensional space allowing it to store far more than would normally be possible.

The first and smallest one can contain up to 60 objects of the same general size and shape as an arrow. The second slightly longer compartment holds up to 18 objects of the same general size and shape As a javelin. The third and longest portion of the case contains as many as 6 objects of the same general size and shape as a bow (spears, staffs, or the like). Once the owner has filled it, the quiver can quickly produce any item she wishes that is within the quiver, as if from a regular quiver or scabbard. The efficient quiver weighs the same no matter what’s placed inside it.

CONSTRUCTION REQUIREMENTS

Craft Wondrous Item, secret chest; Cost 900 gp

The text looks pretty forward, but how exactly does it work?

Do I need to fill all three compartments for the Efficient Quiver to start producing items? Or is it on a compartment basis?

Either way, at some point I'll have the Efficient Quiver working. If I've filled the 60-arrows compartment with arrows I can indefinitely pull arrows from it. Is it still true if I fill the very same compartment with +3 flaming arrows? Does an Efficient Quiver [u]create[/u] ammunitions as needed? Making a really cheap way to produce goods to trade?

Now I'd like to store 30 arrows and 30 masterwork arrows in the 60-arrows compartment. That's for sure 60 objects. Does an Efficient Quiver allow me to make one each of 60 different arrows and never be in need?

Another intriguing question. Let's say I have put 60 arrows in the 60-arrows compartment of an Efficient Quiver. Or maybe its last owner did. However for some reasons I'd like to put something else. Maybe 60 bolts would be better? How can I proceed? Is it possible to empty a compartement?

Thank you for your reading,
Y.


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I think overall there's here two problems. Maybe not both need to be resolved, but probably at least one need.

First one is the flat bonus from being "Legendary" is quite underwhelming. Really, only +3 drm for being "Legendary" relatively to merely trained?
I'm with people stating that the step between each level of proficiency should be wider. At least +3 I think, better with +5.

Maybe one way to mitigate this is to define when to roll and when not to roll. Surely a task soemone merely trained could succeed someone Master would have no trouble to overcome, so no need for him to roll?

The GM chooses a DC and a proficiency to the task. Any character two steps more proficient than the task succeeds. Any character as proficient or only one step more proficient than the task rolls. Any character less proficient than the task fails.

The second one is the level based value. I've played my share of DnD4, well still play. One point I dislike is how each other level I have to erase and rewrite my whole character sheet. Somehow I really hope this level based proficiency will not make it to the final rule.


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There's only four rounds of ability boosts (race, background, free and class). Each round no ability can get more than one boost. So if your race gives you a flaw, even with four ability boosts you end with a 16.